Bitcoin Core  27.99.0
P2P Digital Currency
pool_tests.cpp
Go to the documentation of this file.
1 // Copyright (c) 2022 The Bitcoin Core developers
2 // Distributed under the MIT software license, see the accompanying
3 // file COPYING or http://www.opensource.org/licenses/mit-license.php.
4 
5 #include <memusage.h>
8 #include <test/util/random.h>
10 
11 #include <boost/test/unit_test.hpp>
12 
13 #include <cstddef>
14 #include <cstdint>
15 #include <unordered_map>
16 #include <vector>
17 
18 BOOST_FIXTURE_TEST_SUITE(pool_tests, BasicTestingSetup)
19 
20 BOOST_AUTO_TEST_CASE(basic_allocating)
21 {
22  auto resource = PoolResource<8, 8>();
24 
25  // first chunk is already allocated
26  size_t expected_bytes_available = resource.ChunkSizeBytes();
27  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
28 
29  // chunk is used, no more allocation
30  void* block = resource.Allocate(8, 8);
31  expected_bytes_available -= 8;
32  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
33 
34  BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
35  resource.Deallocate(block, 8, 8);
37  BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
38 
39  // alignment is too small, but the best fitting freelist is used. Nothing is allocated.
40  void* b = resource.Allocate(8, 1);
41  BOOST_TEST(b == block); // we got the same block of memory as before
42  BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
43  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
44 
45  resource.Deallocate(block, 8, 1);
47  BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
48  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
49 
50  // can't use resource because alignment is too big, allocate system memory
51  b = resource.Allocate(8, 16);
52  BOOST_TEST(b != block);
53  block = b;
55  BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
56  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
57 
58  resource.Deallocate(block, 8, 16);
60  BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
61  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
62 
63  // can't use chunk because size is too big
64  block = resource.Allocate(16, 8);
66  BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
67  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
68 
69  resource.Deallocate(block, 16, 8);
71  BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
72  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
73 
74  // it's possible that 0 bytes are allocated, make sure this works. In that case the call is forwarded to operator new
75  // 0 bytes takes one entry from the first freelist
76  void* p = resource.Allocate(0, 1);
77  BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]);
78  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
79 
80  resource.Deallocate(p, 0, 1);
82  BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]);
83  BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource));
84 }
85 
86 // Allocates from 0 to n bytes were n > the PoolResource's data, and each should work
87 BOOST_AUTO_TEST_CASE(allocate_any_byte)
88 {
89  auto resource = PoolResource<128, 8>(1024);
90 
91  uint8_t num_allocs = 200;
92 
93  auto data = std::vector<Span<uint8_t>>();
94 
95  // allocate an increasing number of bytes
96  for (uint8_t num_bytes = 0; num_bytes < num_allocs; ++num_bytes) {
97  uint8_t* bytes = new (resource.Allocate(num_bytes, 1)) uint8_t[num_bytes];
98  BOOST_TEST(bytes != nullptr);
99  data.emplace_back(bytes, num_bytes);
100 
101  // set each byte to num_bytes
102  std::fill(bytes, bytes + num_bytes, num_bytes);
103  }
104 
105  // now that we got all allocated, test if all still have the correct values, and give everything back to the allocator
106  uint8_t val = 0;
107  for (auto const& span : data) {
108  for (auto x : span) {
109  BOOST_TEST(val == x);
110  }
111  std::destroy(span.data(), span.data() + span.size());
112  resource.Deallocate(span.data(), span.size(), 1);
113  ++val;
114  }
115 
117 }
118 
119 BOOST_AUTO_TEST_CASE(random_allocations)
120 {
121  struct PtrSizeAlignment {
122  void* ptr;
123  size_t bytes;
124  size_t alignment;
125  };
126 
127  // makes a bunch of random allocations and gives all of them back in random order.
128  auto resource = PoolResource<128, 8>(65536);
129  std::vector<PtrSizeAlignment> ptr_size_alignment{};
130  for (size_t i = 0; i < 1000; ++i) {
131  // make it a bit more likely to allocate than deallocate
132  if (ptr_size_alignment.empty() || 0 != InsecureRandRange(4)) {
133  // allocate a random item
134  std::size_t alignment = std::size_t{1} << InsecureRandRange(8); // 1, 2, ..., 128
135  std::size_t size = (InsecureRandRange(200) / alignment + 1) * alignment; // multiple of alignment
136  void* ptr = resource.Allocate(size, alignment);
137  BOOST_TEST(ptr != nullptr);
138  BOOST_TEST((reinterpret_cast<uintptr_t>(ptr) & (alignment - 1)) == 0);
139  ptr_size_alignment.push_back({ptr, size, alignment});
140  } else {
141  // deallocate a random item
142  auto& x = ptr_size_alignment[InsecureRandRange(ptr_size_alignment.size())];
143  resource.Deallocate(x.ptr, x.bytes, x.alignment);
144  x = ptr_size_alignment.back();
145  ptr_size_alignment.pop_back();
146  }
147  }
148 
149  // deallocate all the rest
150  for (auto const& x : ptr_size_alignment) {
151  resource.Deallocate(x.ptr, x.bytes, x.alignment);
152  }
153 
155 }
156 
157 BOOST_AUTO_TEST_CASE(memusage_test)
158 {
159  auto std_map = std::unordered_map<int64_t, int64_t>{};
160 
161  using Map = std::unordered_map<int64_t,
162  int64_t,
163  std::hash<int64_t>,
164  std::equal_to<int64_t>,
166  sizeof(std::pair<const int64_t, int64_t>) + sizeof(void*) * 4>>;
167  auto resource = Map::allocator_type::ResourceType(1024);
168 
170 
171  {
172  auto resource_map = Map{0, std::hash<int64_t>{}, std::equal_to<int64_t>{}, &resource};
173 
174  // can't have the same resource usage
175  BOOST_TEST(memusage::DynamicUsage(std_map) != memusage::DynamicUsage(resource_map));
176 
177  for (size_t i = 0; i < 10000; ++i) {
178  std_map[i];
179  resource_map[i];
180  }
181 
182  // Eventually the resource_map should have a much lower memory usage because it has less malloc overhead
183  BOOST_TEST(memusage::DynamicUsage(resource_map) <= memusage::DynamicUsage(std_map) * 90 / 100);
184 
185  // Make sure the pool is actually used by the nodes
186  auto max_nodes_per_chunk = resource.ChunkSizeBytes() / sizeof(Map::value_type);
187  auto min_num_allocated_chunks = resource_map.size() / max_nodes_per_chunk + 1;
188  BOOST_TEST(resource.NumAllocatedChunks() >= min_num_allocated_chunks);
189  }
190 
192 }
193 
Forwards all allocations/deallocations to the PoolResource.
Definition: pool.h:277
A memory resource similar to std::pmr::unsynchronized_pool_resource, but optimized for node-based con...
Definition: pool.h:71
static void CheckAllDataAccountedFor(const PoolResource< MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES > &resource)
Once all blocks are given back to the resource, tests that the freelists are consistent:
static std::size_t AvailableMemoryFromChunk(const PoolResource< MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES > &resource)
How many bytes are still available from the last allocated chunk.
static std::vector< std::size_t > FreeListSizes(const PoolResource< MAX_BLOCK_SIZE_BYTES, ALIGN_BYTES > &resource)
Extracts the number of elements per freelist.
BOOST_AUTO_TEST_SUITE_END()
static size_t DynamicUsage(const int8_t &v)
Dynamic memory usage for built-in types is zero.
Definition: memusage.h:30
BOOST_AUTO_TEST_CASE(basic_allocating)
Definition: pool_tests.cpp:20
Basic testing setup.
Definition: setup_common.h:52
static uint64_t InsecureRandRange(uint64_t range)
Definition: random.h:60