Bitcoin ABC 0.26.3
P2P Digital Currency
|
Pool for locked memory chunks. More...
#include <lockedpool.h>
Classes | |
class | LockedPageArena |
Create an arena from locked pages. More... | |
struct | Stats |
Memory statistics. More... | |
Public Types | |
typedef bool(* | LockingFailed_Callback) () |
Callback when allocation succeeds but locking fails. | |
Public Member Functions | |
LockedPool (std::unique_ptr< LockedPageAllocator > allocator, LockingFailed_Callback lf_cb_in=nullptr) | |
Create a new LockedPool. | |
~LockedPool () | |
LockedPool (const LockedPool &other)=delete | |
LockedPool & | operator= (const LockedPool &)=delete |
void * | alloc (size_t size) |
Allocate size bytes from this arena. | |
void | free (void *ptr) |
Free a previously allocated chunk of memory. | |
Stats | stats () const |
Get pool usage statistics. | |
Static Public Attributes | |
static const size_t | ARENA_SIZE = 256 * 1024 |
Size of one arena of locked memory. | |
static const size_t | ARENA_ALIGN = 16 |
Chunk alignment. | |
Private Member Functions | |
bool | new_arena (size_t size, size_t align) |
Private Attributes | |
std::unique_ptr< LockedPageAllocator > | allocator |
std::list< LockedPageArena > | arenas |
LockingFailed_Callback | lf_cb |
size_t | cumulative_bytes_locked |
std::mutex | mutex |
Mutex protects access to this pool's data structures, including arenas. | |
Pool for locked memory chunks.
To avoid sensitive key data from being swapped to disk, the memory in this pool is locked/pinned.
An arena manages a contiguous region of memory. The pool starts out with one arena but can grow to multiple arenas if the need arises.
Unlike a normal C heap, the administrative structures are separate from the managed memory. This has been done as the sizes and bases of objects are not in themselves sensitive information, as to conserve precious locked memory. In some operating systems the amount of memory that can be locked is small.
Definition at line 132 of file lockedpool.h.
Callback when allocation succeeds but locking fails.
Definition at line 150 of file lockedpool.h.
|
explicit |
Create a new LockedPool.
This takes ownership of the MemoryPageLocker, you can only instantiate this with LockedPool(std::move(...)).
The second argument is an optional callback when locking a newly allocated arena failed. If this callback is provided and returns false, the allocation fails (hard fail), if it returns true the allocation proceeds, but it could warn.
Definition at line 290 of file lockedpool.cpp.
LockedPool::~LockedPool | ( | ) |
Definition at line 295 of file lockedpool.cpp.
|
delete |
Allocate size bytes from this arena.
Returns pointer on success, or 0 if memory is full or the application tried to allocate 0 bytes.
Definition at line 296 of file lockedpool.cpp.
Free a previously allocated chunk of memory.
Freeing the zero pointer has no effect. Raises std::runtime_error in case of error.
Definition at line 318 of file lockedpool.cpp.
Definition at line 346 of file lockedpool.cpp.
|
delete |
LockedPool::Stats LockedPool::stats | ( | ) | const |
Get pool usage statistics.
Definition at line 332 of file lockedpool.cpp.
|
private |
Definition at line 196 of file lockedpool.h.
|
static |
Chunk alignment.
Another compromise. Setting this too high will waste memory, setting it too low will facilitate fragmentation.
Definition at line 145 of file lockedpool.h.
|
static |
Size of one arena of locked memory.
This is a compromise. Do not set this too low, as managing many arenas will increase allocation and deallocation overhead. Setting it too high allocates more locked memory from the OS than strictly necessary.
Definition at line 140 of file lockedpool.h.
|
private |
Definition at line 213 of file lockedpool.h.
|
private |
Definition at line 215 of file lockedpool.h.
|
private |
Definition at line 214 of file lockedpool.h.
|
mutableprivate |
Mutex protects access to this pool's data structures, including arenas.
Definition at line 219 of file lockedpool.h.