Bitcoin Core  27.99.0
P2P Digital Currency
net.cpp
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1 // Copyright (c) 2009-2010 Satoshi Nakamoto
2 // Copyright (c) 2009-2022 The Bitcoin Core developers
3 // Distributed under the MIT software license, see the accompanying
4 // file COPYING or http://www.opensource.org/licenses/mit-license.php.
5 
6 #if defined(HAVE_CONFIG_H)
8 #endif
9 
10 #include <net.h>
11 
12 #include <addrdb.h>
13 #include <addrman.h>
14 #include <banman.h>
15 #include <clientversion.h>
16 #include <common/args.h>
17 #include <compat/compat.h>
18 #include <consensus/consensus.h>
19 #include <crypto/sha256.h>
20 #include <i2p.h>
21 #include <key.h>
22 #include <logging.h>
23 #include <memusage.h>
24 #include <net_permissions.h>
25 #include <netaddress.h>
26 #include <netbase.h>
27 #include <node/eviction.h>
28 #include <node/interface_ui.h>
29 #include <protocol.h>
30 #include <random.h>
31 #include <scheduler.h>
32 #include <util/fs.h>
33 #include <util/sock.h>
34 #include <util/strencodings.h>
35 #include <util/thread.h>
36 #include <util/threadinterrupt.h>
37 #include <util/trace.h>
38 #include <util/translation.h>
39 #include <util/vector.h>
40 
41 #ifdef WIN32
42 #include <string.h>
43 #endif
44 
45 #if HAVE_DECL_GETIFADDRS && HAVE_DECL_FREEIFADDRS
46 #include <ifaddrs.h>
47 #endif
48 
49 #include <algorithm>
50 #include <array>
51 #include <cstdint>
52 #include <functional>
53 #include <optional>
54 #include <unordered_map>
55 
56 #include <math.h>
57 
59 static constexpr size_t MAX_BLOCK_RELAY_ONLY_ANCHORS = 2;
60 static_assert (MAX_BLOCK_RELAY_ONLY_ANCHORS <= static_cast<size_t>(MAX_BLOCK_RELAY_ONLY_CONNECTIONS), "MAX_BLOCK_RELAY_ONLY_ANCHORS must not exceed MAX_BLOCK_RELAY_ONLY_CONNECTIONS.");
62 const char* const ANCHORS_DATABASE_FILENAME = "anchors.dat";
63 
64 // How often to dump addresses to peers.dat
65 static constexpr std::chrono::minutes DUMP_PEERS_INTERVAL{15};
66 
68 static constexpr int DNSSEEDS_TO_QUERY_AT_ONCE = 3;
69 
79 static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS{11};
80 static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS{5};
81 static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD = 1000; // "many" vs "few" peers
82 
84 static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME{60 * 60 * 24};
85 
86 // A random time period (0 to 1 seconds) is added to feeler connections to prevent synchronization.
87 static constexpr auto FEELER_SLEEP_WINDOW{1s};
88 
90 static constexpr auto EXTRA_NETWORK_PEER_INTERVAL{5min};
91 
93 enum BindFlags {
94  BF_NONE = 0,
95  BF_REPORT_ERROR = (1U << 0),
100  BF_DONT_ADVERTISE = (1U << 1),
101 };
102 
103 // The set of sockets cannot be modified while waiting
104 // The sleep time needs to be small to avoid new sockets stalling
105 static const uint64_t SELECT_TIMEOUT_MILLISECONDS = 50;
106 
107 const std::string NET_MESSAGE_TYPE_OTHER = "*other*";
108 
109 static const uint64_t RANDOMIZER_ID_NETGROUP = 0x6c0edd8036ef4036ULL; // SHA256("netgroup")[0:8]
110 static const uint64_t RANDOMIZER_ID_LOCALHOSTNONCE = 0xd93e69e2bbfa5735ULL; // SHA256("localhostnonce")[0:8]
111 static const uint64_t RANDOMIZER_ID_ADDRCACHE = 0x1cf2e4ddd306dda9ULL; // SHA256("addrcache")[0:8]
112 //
113 // Global state variables
114 //
115 bool fDiscover = true;
116 bool fListen = true;
118 std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
119 std::string strSubVersion;
120 
121 size_t CSerializedNetMsg::GetMemoryUsage() const noexcept
122 {
123  // Don't count the dynamic memory used for the m_type string, by assuming it fits in the
124  // "small string" optimization area (which stores data inside the object itself, up to some
125  // size; 15 bytes in modern libstdc++).
126  return sizeof(*this) + memusage::DynamicUsage(data);
127 }
128 
129 void CConnman::AddAddrFetch(const std::string& strDest)
130 {
132  m_addr_fetches.push_back(strDest);
133 }
134 
135 uint16_t GetListenPort()
136 {
137  // If -bind= is provided with ":port" part, use that (first one if multiple are provided).
138  for (const std::string& bind_arg : gArgs.GetArgs("-bind")) {
139  constexpr uint16_t dummy_port = 0;
140 
141  const std::optional<CService> bind_addr{Lookup(bind_arg, dummy_port, /*fAllowLookup=*/false)};
142  if (bind_addr.has_value() && bind_addr->GetPort() != dummy_port) return bind_addr->GetPort();
143  }
144 
145  // Otherwise, if -whitebind= without NetPermissionFlags::NoBan is provided, use that
146  // (-whitebind= is required to have ":port").
147  for (const std::string& whitebind_arg : gArgs.GetArgs("-whitebind")) {
148  NetWhitebindPermissions whitebind;
149  bilingual_str error;
150  if (NetWhitebindPermissions::TryParse(whitebind_arg, whitebind, error)) {
152  return whitebind.m_service.GetPort();
153  }
154  }
155  }
156 
157  // Otherwise, if -port= is provided, use that. Otherwise use the default port.
158  return static_cast<uint16_t>(gArgs.GetIntArg("-port", Params().GetDefaultPort()));
159 }
160 
161 // Determine the "best" local address for a particular peer.
162 [[nodiscard]] static std::optional<CService> GetLocal(const CNode& peer)
163 {
164  if (!fListen) return std::nullopt;
165 
166  std::optional<CService> addr;
167  int nBestScore = -1;
168  int nBestReachability = -1;
169  {
171  for (const auto& [local_addr, local_service_info] : mapLocalHost) {
172  // For privacy reasons, don't advertise our privacy-network address
173  // to other networks and don't advertise our other-network address
174  // to privacy networks.
175  if (local_addr.GetNetwork() != peer.ConnectedThroughNetwork()
176  && (local_addr.IsPrivacyNet() || peer.IsConnectedThroughPrivacyNet())) {
177  continue;
178  }
179  const int nScore{local_service_info.nScore};
180  const int nReachability{local_addr.GetReachabilityFrom(peer.addr)};
181  if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore)) {
182  addr.emplace(CService{local_addr, local_service_info.nPort});
183  nBestReachability = nReachability;
184  nBestScore = nScore;
185  }
186  }
187  }
188  return addr;
189 }
190 
192 static std::vector<CAddress> ConvertSeeds(const std::vector<uint8_t> &vSeedsIn)
193 {
194  // It'll only connect to one or two seed nodes because once it connects,
195  // it'll get a pile of addresses with newer timestamps.
196  // Seed nodes are given a random 'last seen time' of between one and two
197  // weeks ago.
198  const auto one_week{7 * 24h};
199  std::vector<CAddress> vSeedsOut;
200  FastRandomContext rng;
201  DataStream underlying_stream{vSeedsIn};
202  ParamsStream s{CAddress::V2_NETWORK, underlying_stream};
203  while (!s.eof()) {
204  CService endpoint;
205  s >> endpoint;
206  CAddress addr{endpoint, SeedsServiceFlags()};
207  addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - one_week, -one_week);
208  LogPrint(BCLog::NET, "Added hardcoded seed: %s\n", addr.ToStringAddrPort());
209  vSeedsOut.push_back(addr);
210  }
211  return vSeedsOut;
212 }
213 
214 // Determine the "best" local address for a particular peer.
215 // If none, return the unroutable 0.0.0.0 but filled in with
216 // the normal parameters, since the IP may be changed to a useful
217 // one by discovery.
219 {
220  return GetLocal(peer).value_or(CService{CNetAddr(), GetListenPort()});
221 }
222 
223 static int GetnScore(const CService& addr)
224 {
226  const auto it = mapLocalHost.find(addr);
227  return (it != mapLocalHost.end()) ? it->second.nScore : 0;
228 }
229 
230 // Is our peer's addrLocal potentially useful as an external IP source?
231 [[nodiscard]] static bool IsPeerAddrLocalGood(CNode *pnode)
232 {
233  CService addrLocal = pnode->GetAddrLocal();
234  return fDiscover && pnode->addr.IsRoutable() && addrLocal.IsRoutable() &&
235  g_reachable_nets.Contains(addrLocal);
236 }
237 
238 std::optional<CService> GetLocalAddrForPeer(CNode& node)
239 {
240  CService addrLocal{GetLocalAddress(node)};
241  // If discovery is enabled, sometimes give our peer the address it
242  // tells us that it sees us as in case it has a better idea of our
243  // address than we do.
244  FastRandomContext rng;
245  if (IsPeerAddrLocalGood(&node) && (!addrLocal.IsRoutable() ||
246  rng.randbits((GetnScore(addrLocal) > LOCAL_MANUAL) ? 3 : 1) == 0))
247  {
248  if (node.IsInboundConn()) {
249  // For inbound connections, assume both the address and the port
250  // as seen from the peer.
251  addrLocal = CService{node.GetAddrLocal()};
252  } else {
253  // For outbound connections, assume just the address as seen from
254  // the peer and leave the port in `addrLocal` as returned by
255  // `GetLocalAddress()` above. The peer has no way to observe our
256  // listening port when we have initiated the connection.
257  addrLocal.SetIP(node.GetAddrLocal());
258  }
259  }
260  if (addrLocal.IsRoutable()) {
261  LogPrint(BCLog::NET, "Advertising address %s to peer=%d\n", addrLocal.ToStringAddrPort(), node.GetId());
262  return addrLocal;
263  }
264  // Address is unroutable. Don't advertise.
265  return std::nullopt;
266 }
267 
268 // learn a new local address
269 bool AddLocal(const CService& addr_, int nScore)
270 {
271  CService addr{MaybeFlipIPv6toCJDNS(addr_)};
272 
273  if (!addr.IsRoutable())
274  return false;
275 
276  if (!fDiscover && nScore < LOCAL_MANUAL)
277  return false;
278 
279  if (!g_reachable_nets.Contains(addr))
280  return false;
281 
282  LogPrintf("AddLocal(%s,%i)\n", addr.ToStringAddrPort(), nScore);
283 
284  {
286  const auto [it, is_newly_added] = mapLocalHost.emplace(addr, LocalServiceInfo());
287  LocalServiceInfo &info = it->second;
288  if (is_newly_added || nScore >= info.nScore) {
289  info.nScore = nScore + (is_newly_added ? 0 : 1);
290  info.nPort = addr.GetPort();
291  }
292  }
293 
294  return true;
295 }
296 
297 bool AddLocal(const CNetAddr &addr, int nScore)
298 {
299  return AddLocal(CService(addr, GetListenPort()), nScore);
300 }
301 
302 void RemoveLocal(const CService& addr)
303 {
305  LogPrintf("RemoveLocal(%s)\n", addr.ToStringAddrPort());
306  mapLocalHost.erase(addr);
307 }
308 
310 bool SeenLocal(const CService& addr)
311 {
313  const auto it = mapLocalHost.find(addr);
314  if (it == mapLocalHost.end()) return false;
315  ++it->second.nScore;
316  return true;
317 }
318 
319 
321 bool IsLocal(const CService& addr)
322 {
324  return mapLocalHost.count(addr) > 0;
325 }
326 
328 {
330  for (CNode* pnode : m_nodes) {
331  if (static_cast<CNetAddr>(pnode->addr) == ip) {
332  return pnode;
333  }
334  }
335  return nullptr;
336 }
337 
338 CNode* CConnman::FindNode(const std::string& addrName)
339 {
341  for (CNode* pnode : m_nodes) {
342  if (pnode->m_addr_name == addrName) {
343  return pnode;
344  }
345  }
346  return nullptr;
347 }
348 
350 {
352  for (CNode* pnode : m_nodes) {
353  if (static_cast<CService>(pnode->addr) == addr) {
354  return pnode;
355  }
356  }
357  return nullptr;
358 }
359 
361 {
362  return FindNode(static_cast<CNetAddr>(addr)) || FindNode(addr.ToStringAddrPort());
363 }
364 
366 {
368  for (const CNode* pnode : m_nodes) {
369  if (!pnode->fSuccessfullyConnected && !pnode->IsInboundConn() && pnode->GetLocalNonce() == nonce)
370  return false;
371  }
372  return true;
373 }
374 
376 static CAddress GetBindAddress(const Sock& sock)
377 {
378  CAddress addr_bind;
379  struct sockaddr_storage sockaddr_bind;
380  socklen_t sockaddr_bind_len = sizeof(sockaddr_bind);
381  if (!sock.GetSockName((struct sockaddr*)&sockaddr_bind, &sockaddr_bind_len)) {
382  addr_bind.SetSockAddr((const struct sockaddr*)&sockaddr_bind);
383  } else {
384  LogPrintLevel(BCLog::NET, BCLog::Level::Warning, "getsockname failed\n");
385  }
386  return addr_bind;
387 }
388 
389 CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool use_v2transport)
390 {
392  assert(conn_type != ConnectionType::INBOUND);
393 
394  if (pszDest == nullptr) {
395  if (IsLocal(addrConnect))
396  return nullptr;
397 
398  // Look for an existing connection
399  CNode* pnode = FindNode(static_cast<CService>(addrConnect));
400  if (pnode)
401  {
402  LogPrintf("Failed to open new connection, already connected\n");
403  return nullptr;
404  }
405  }
406 
407  LogPrintLevel(BCLog::NET, BCLog::Level::Debug, "trying %s connection %s lastseen=%.1fhrs\n",
408  use_v2transport ? "v2" : "v1",
409  pszDest ? pszDest : addrConnect.ToStringAddrPort(),
410  Ticks<HoursDouble>(pszDest ? 0h : Now<NodeSeconds>() - addrConnect.nTime));
411 
412  // Resolve
413  const uint16_t default_port{pszDest != nullptr ? GetDefaultPort(pszDest) :
415 
416  // Collection of addresses to try to connect to: either all dns resolved addresses if a domain name (pszDest) is provided, or addrConnect otherwise.
417  std::vector<CAddress> connect_to{};
418  if (pszDest) {
419  std::vector<CService> resolved{Lookup(pszDest, default_port, fNameLookup && !HaveNameProxy(), 256)};
420  if (!resolved.empty()) {
421  Shuffle(resolved.begin(), resolved.end(), FastRandomContext());
422  // If the connection is made by name, it can be the case that the name resolves to more than one address.
423  // We don't want to connect any more of them if we are already connected to one
424  for (const auto& r : resolved) {
425  addrConnect = CAddress{MaybeFlipIPv6toCJDNS(r), NODE_NONE};
426  if (!addrConnect.IsValid()) {
427  LogPrint(BCLog::NET, "Resolver returned invalid address %s for %s\n", addrConnect.ToStringAddrPort(), pszDest);
428  return nullptr;
429  }
430  // It is possible that we already have a connection to the IP/port pszDest resolved to.
431  // In that case, drop the connection that was just created.
433  CNode* pnode = FindNode(static_cast<CService>(addrConnect));
434  if (pnode) {
435  LogPrintf("Not opening a connection to %s, already connected to %s\n", pszDest, addrConnect.ToStringAddrPort());
436  return nullptr;
437  }
438  // Add the address to the resolved addresses vector so we can try to connect to it later on
439  connect_to.push_back(addrConnect);
440  }
441  } else {
442  // For resolution via proxy
443  connect_to.push_back(addrConnect);
444  }
445  } else {
446  // Connect via addrConnect directly
447  connect_to.push_back(addrConnect);
448  }
449 
450  // Connect
451  std::unique_ptr<Sock> sock;
452  Proxy proxy;
453  CAddress addr_bind;
454  assert(!addr_bind.IsValid());
455  std::unique_ptr<i2p::sam::Session> i2p_transient_session;
456 
457  for (auto& target_addr: connect_to) {
458  if (target_addr.IsValid()) {
459  const bool use_proxy{GetProxy(target_addr.GetNetwork(), proxy)};
460  bool proxyConnectionFailed = false;
461 
462  if (target_addr.IsI2P() && use_proxy) {
463  i2p::Connection conn;
464  bool connected{false};
465 
466  if (m_i2p_sam_session) {
467  connected = m_i2p_sam_session->Connect(target_addr, conn, proxyConnectionFailed);
468  } else {
469  {
471  if (m_unused_i2p_sessions.empty()) {
472  i2p_transient_session =
473  std::make_unique<i2p::sam::Session>(proxy, &interruptNet);
474  } else {
475  i2p_transient_session.swap(m_unused_i2p_sessions.front());
476  m_unused_i2p_sessions.pop();
477  }
478  }
479  connected = i2p_transient_session->Connect(target_addr, conn, proxyConnectionFailed);
480  if (!connected) {
482  if (m_unused_i2p_sessions.size() < MAX_UNUSED_I2P_SESSIONS_SIZE) {
483  m_unused_i2p_sessions.emplace(i2p_transient_session.release());
484  }
485  }
486  }
487 
488  if (connected) {
489  sock = std::move(conn.sock);
490  addr_bind = CAddress{conn.me, NODE_NONE};
491  }
492  } else if (use_proxy) {
493  LogPrintLevel(BCLog::PROXY, BCLog::Level::Debug, "Using proxy: %s to connect to %s\n", proxy.ToString(), target_addr.ToStringAddrPort());
494  sock = ConnectThroughProxy(proxy, target_addr.ToStringAddr(), target_addr.GetPort(), proxyConnectionFailed);
495  } else {
496  // no proxy needed (none set for target network)
497  sock = ConnectDirectly(target_addr, conn_type == ConnectionType::MANUAL);
498  }
499  if (!proxyConnectionFailed) {
500  // If a connection to the node was attempted, and failure (if any) is not caused by a problem connecting to
501  // the proxy, mark this as an attempt.
502  addrman.Attempt(target_addr, fCountFailure);
503  }
504  } else if (pszDest && GetNameProxy(proxy)) {
505  std::string host;
506  uint16_t port{default_port};
507  SplitHostPort(std::string(pszDest), port, host);
508  bool proxyConnectionFailed;
509  sock = ConnectThroughProxy(proxy, host, port, proxyConnectionFailed);
510  }
511  // Check any other resolved address (if any) if we fail to connect
512  if (!sock) {
513  continue;
514  }
515 
516  NetPermissionFlags permission_flags = NetPermissionFlags::None;
517  std::vector<NetWhitelistPermissions> whitelist_permissions = conn_type == ConnectionType::MANUAL ? vWhitelistedRangeOutgoing : std::vector<NetWhitelistPermissions>{};
518  AddWhitelistPermissionFlags(permission_flags, target_addr, whitelist_permissions);
519 
520  // Add node
521  NodeId id = GetNewNodeId();
523  if (!addr_bind.IsValid()) {
524  addr_bind = GetBindAddress(*sock);
525  }
526  CNode* pnode = new CNode(id,
527  std::move(sock),
528  target_addr,
529  CalculateKeyedNetGroup(target_addr),
530  nonce,
531  addr_bind,
532  pszDest ? pszDest : "",
533  conn_type,
534  /*inbound_onion=*/false,
535  CNodeOptions{
536  .permission_flags = permission_flags,
537  .i2p_sam_session = std::move(i2p_transient_session),
538  .recv_flood_size = nReceiveFloodSize,
539  .use_v2transport = use_v2transport,
540  });
541  pnode->AddRef();
542 
543  // We're making a new connection, harvest entropy from the time (and our peer count)
544  RandAddEvent((uint32_t)id);
545 
546  return pnode;
547  }
548 
549  return nullptr;
550 }
551 
553 {
554  fDisconnect = true;
556  if (m_sock) {
557  LogPrint(BCLog::NET, "disconnecting peer=%d\n", id);
558  m_sock.reset();
559  }
560  m_i2p_sam_session.reset();
561 }
562 
563 void CConnman::AddWhitelistPermissionFlags(NetPermissionFlags& flags, const CNetAddr &addr, const std::vector<NetWhitelistPermissions>& ranges) const {
564  for (const auto& subnet : ranges) {
565  if (subnet.m_subnet.Match(addr)) {
566  NetPermissions::AddFlag(flags, subnet.m_flags);
567  }
568  }
575  }
576 }
577 
579 {
582  return addrLocal;
583 }
584 
585 void CNode::SetAddrLocal(const CService& addrLocalIn) {
588  if (addrLocal.IsValid()) {
589  LogError("Addr local already set for node: %i. Refusing to change from %s to %s\n", id, addrLocal.ToStringAddrPort(), addrLocalIn.ToStringAddrPort());
590  } else {
591  addrLocal = addrLocalIn;
592  }
593 }
594 
596 {
598 }
599 
601 {
602  return m_inbound_onion || addr.IsPrivacyNet();
603 }
604 
605 #undef X
606 #define X(name) stats.name = name
608 {
609  stats.nodeid = this->GetId();
610  X(addr);
611  X(addrBind);
613  X(m_last_send);
614  X(m_last_recv);
615  X(m_last_tx_time);
617  X(m_connected);
618  X(nTimeOffset);
619  X(m_addr_name);
620  X(nVersion);
621  {
623  X(cleanSubVer);
624  }
625  stats.fInbound = IsInboundConn();
628  {
629  LOCK(cs_vSend);
630  X(mapSendBytesPerMsgType);
631  X(nSendBytes);
632  }
633  {
634  LOCK(cs_vRecv);
635  X(mapRecvBytesPerMsgType);
636  X(nRecvBytes);
637  Transport::Info info = m_transport->GetInfo();
638  stats.m_transport_type = info.transport_type;
639  if (info.session_id) stats.m_session_id = HexStr(*info.session_id);
640  }
642 
645 
646  // Leave string empty if addrLocal invalid (not filled in yet)
647  CService addrLocalUnlocked = GetAddrLocal();
648  stats.addrLocal = addrLocalUnlocked.IsValid() ? addrLocalUnlocked.ToStringAddrPort() : "";
649 
650  X(m_conn_type);
651 }
652 #undef X
653 
654 bool CNode::ReceiveMsgBytes(Span<const uint8_t> msg_bytes, bool& complete)
655 {
656  complete = false;
657  const auto time = GetTime<std::chrono::microseconds>();
658  LOCK(cs_vRecv);
659  m_last_recv = std::chrono::duration_cast<std::chrono::seconds>(time);
660  nRecvBytes += msg_bytes.size();
661  while (msg_bytes.size() > 0) {
662  // absorb network data
663  if (!m_transport->ReceivedBytes(msg_bytes)) {
664  // Serious transport problem, disconnect from the peer.
665  return false;
666  }
667 
668  if (m_transport->ReceivedMessageComplete()) {
669  // decompose a transport agnostic CNetMessage from the deserializer
670  bool reject_message{false};
671  CNetMessage msg = m_transport->GetReceivedMessage(time, reject_message);
672  if (reject_message) {
673  // Message deserialization failed. Drop the message but don't disconnect the peer.
674  // store the size of the corrupt message
675  mapRecvBytesPerMsgType.at(NET_MESSAGE_TYPE_OTHER) += msg.m_raw_message_size;
676  continue;
677  }
678 
679  // Store received bytes per message type.
680  // To prevent a memory DOS, only allow known message types.
681  auto i = mapRecvBytesPerMsgType.find(msg.m_type);
682  if (i == mapRecvBytesPerMsgType.end()) {
683  i = mapRecvBytesPerMsgType.find(NET_MESSAGE_TYPE_OTHER);
684  }
685  assert(i != mapRecvBytesPerMsgType.end());
686  i->second += msg.m_raw_message_size;
687 
688  // push the message to the process queue,
689  vRecvMsg.push_back(std::move(msg));
690 
691  complete = true;
692  }
693  }
694 
695  return true;
696 }
697 
698 V1Transport::V1Transport(const NodeId node_id) noexcept
699  : m_magic_bytes{Params().MessageStart()}, m_node_id{node_id}
700 {
701  LOCK(m_recv_mutex);
702  Reset();
703 }
704 
706 {
707  return {.transport_type = TransportProtocolType::V1, .session_id = {}};
708 }
709 
711 {
713  // copy data to temporary parsing buffer
714  unsigned int nRemaining = CMessageHeader::HEADER_SIZE - nHdrPos;
715  unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
716 
717  memcpy(&hdrbuf[nHdrPos], msg_bytes.data(), nCopy);
718  nHdrPos += nCopy;
719 
720  // if header incomplete, exit
721  if (nHdrPos < CMessageHeader::HEADER_SIZE)
722  return nCopy;
723 
724  // deserialize to CMessageHeader
725  try {
726  hdrbuf >> hdr;
727  }
728  catch (const std::exception&) {
729  LogPrint(BCLog::NET, "Header error: Unable to deserialize, peer=%d\n", m_node_id);
730  return -1;
731  }
732 
733  // Check start string, network magic
734  if (hdr.pchMessageStart != m_magic_bytes) {
735  LogPrint(BCLog::NET, "Header error: Wrong MessageStart %s received, peer=%d\n", HexStr(hdr.pchMessageStart), m_node_id);
736  return -1;
737  }
738 
739  // reject messages larger than MAX_SIZE or MAX_PROTOCOL_MESSAGE_LENGTH
740  if (hdr.nMessageSize > MAX_SIZE || hdr.nMessageSize > MAX_PROTOCOL_MESSAGE_LENGTH) {
741  LogPrint(BCLog::NET, "Header error: Size too large (%s, %u bytes), peer=%d\n", SanitizeString(hdr.GetCommand()), hdr.nMessageSize, m_node_id);
742  return -1;
743  }
744 
745  // switch state to reading message data
746  in_data = true;
747 
748  return nCopy;
749 }
750 
752 {
754  unsigned int nRemaining = hdr.nMessageSize - nDataPos;
755  unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
756 
757  if (vRecv.size() < nDataPos + nCopy) {
758  // Allocate up to 256 KiB ahead, but never more than the total message size.
759  vRecv.resize(std::min(hdr.nMessageSize, nDataPos + nCopy + 256 * 1024));
760  }
761 
762  hasher.Write(msg_bytes.first(nCopy));
763  memcpy(&vRecv[nDataPos], msg_bytes.data(), nCopy);
764  nDataPos += nCopy;
765 
766  return nCopy;
767 }
768 
770 {
773  if (data_hash.IsNull())
774  hasher.Finalize(data_hash);
775  return data_hash;
776 }
777 
778 CNetMessage V1Transport::GetReceivedMessage(const std::chrono::microseconds time, bool& reject_message)
779 {
781  // Initialize out parameter
782  reject_message = false;
783  // decompose a single CNetMessage from the TransportDeserializer
785  CNetMessage msg(std::move(vRecv));
786 
787  // store message type string, time, and sizes
788  msg.m_type = hdr.GetCommand();
789  msg.m_time = time;
790  msg.m_message_size = hdr.nMessageSize;
791  msg.m_raw_message_size = hdr.nMessageSize + CMessageHeader::HEADER_SIZE;
792 
793  uint256 hash = GetMessageHash();
794 
795  // We just received a message off the wire, harvest entropy from the time (and the message checksum)
796  RandAddEvent(ReadLE32(hash.begin()));
797 
798  // Check checksum and header message type string
799  if (memcmp(hash.begin(), hdr.pchChecksum, CMessageHeader::CHECKSUM_SIZE) != 0) {
800  LogPrint(BCLog::NET, "Header error: Wrong checksum (%s, %u bytes), expected %s was %s, peer=%d\n",
801  SanitizeString(msg.m_type), msg.m_message_size,
803  HexStr(hdr.pchChecksum),
804  m_node_id);
805  reject_message = true;
806  } else if (!hdr.IsCommandValid()) {
807  LogPrint(BCLog::NET, "Header error: Invalid message type (%s, %u bytes), peer=%d\n",
808  SanitizeString(hdr.GetCommand()), msg.m_message_size, m_node_id);
809  reject_message = true;
810  }
811 
812  // Always reset the network deserializer (prepare for the next message)
813  Reset();
814  return msg;
815 }
816 
818 {
819  AssertLockNotHeld(m_send_mutex);
820  // Determine whether a new message can be set.
821  LOCK(m_send_mutex);
822  if (m_sending_header || m_bytes_sent < m_message_to_send.data.size()) return false;
823 
824  // create dbl-sha256 checksum
825  uint256 hash = Hash(msg.data);
826 
827  // create header
828  CMessageHeader hdr(m_magic_bytes, msg.m_type.c_str(), msg.data.size());
829  memcpy(hdr.pchChecksum, hash.begin(), CMessageHeader::CHECKSUM_SIZE);
830 
831  // serialize header
832  m_header_to_send.clear();
833  VectorWriter{m_header_to_send, 0, hdr};
834 
835  // update state
836  m_message_to_send = std::move(msg);
837  m_sending_header = true;
838  m_bytes_sent = 0;
839  return true;
840 }
841 
842 Transport::BytesToSend V1Transport::GetBytesToSend(bool have_next_message) const noexcept
843 {
844  AssertLockNotHeld(m_send_mutex);
845  LOCK(m_send_mutex);
846  if (m_sending_header) {
847  return {Span{m_header_to_send}.subspan(m_bytes_sent),
848  // We have more to send after the header if the message has payload, or if there
849  // is a next message after that.
850  have_next_message || !m_message_to_send.data.empty(),
851  m_message_to_send.m_type
852  };
853  } else {
854  return {Span{m_message_to_send.data}.subspan(m_bytes_sent),
855  // We only have more to send after this message's payload if there is another
856  // message.
857  have_next_message,
858  m_message_to_send.m_type
859  };
860  }
861 }
862 
863 void V1Transport::MarkBytesSent(size_t bytes_sent) noexcept
864 {
865  AssertLockNotHeld(m_send_mutex);
866  LOCK(m_send_mutex);
867  m_bytes_sent += bytes_sent;
868  if (m_sending_header && m_bytes_sent == m_header_to_send.size()) {
869  // We're done sending a message's header. Switch to sending its data bytes.
870  m_sending_header = false;
871  m_bytes_sent = 0;
872  } else if (!m_sending_header && m_bytes_sent == m_message_to_send.data.size()) {
873  // We're done sending a message's data. Wipe the data vector to reduce memory consumption.
874  ClearShrink(m_message_to_send.data);
875  m_bytes_sent = 0;
876  }
877 }
878 
879 size_t V1Transport::GetSendMemoryUsage() const noexcept
880 {
883  // Don't count sending-side fields besides m_message_to_send, as they're all small and bounded.
884  return m_message_to_send.GetMemoryUsage();
885 }
886 
887 namespace {
888 
894 const std::array<std::string, 33> V2_MESSAGE_IDS = {
895  "", // 12 bytes follow encoding the message type like in V1
924  // Unimplemented message types that are assigned in BIP324:
925  "",
926  "",
927  "",
928  ""
929 };
930 
931 class V2MessageMap
932 {
933  std::unordered_map<std::string, uint8_t> m_map;
934 
935 public:
936  V2MessageMap() noexcept
937  {
938  for (size_t i = 1; i < std::size(V2_MESSAGE_IDS); ++i) {
939  m_map.emplace(V2_MESSAGE_IDS[i], i);
940  }
941  }
942 
943  std::optional<uint8_t> operator()(const std::string& message_name) const noexcept
944  {
945  auto it = m_map.find(message_name);
946  if (it == m_map.end()) return std::nullopt;
947  return it->second;
948  }
949 };
950 
951 const V2MessageMap V2_MESSAGE_MAP;
952 
953 std::vector<uint8_t> GenerateRandomGarbage() noexcept
954 {
955  std::vector<uint8_t> ret;
956  FastRandomContext rng;
957  ret.resize(rng.randrange(V2Transport::MAX_GARBAGE_LEN + 1));
959  return ret;
960 }
961 
962 } // namespace
963 
965 {
966  AssertLockHeld(m_send_mutex);
967  Assume(m_send_state == SendState::AWAITING_KEY);
968  Assume(m_send_buffer.empty());
969  // Initialize the send buffer with ellswift pubkey + provided garbage.
970  m_send_buffer.resize(EllSwiftPubKey::size() + m_send_garbage.size());
971  std::copy(std::begin(m_cipher.GetOurPubKey()), std::end(m_cipher.GetOurPubKey()), MakeWritableByteSpan(m_send_buffer).begin());
972  std::copy(m_send_garbage.begin(), m_send_garbage.end(), m_send_buffer.begin() + EllSwiftPubKey::size());
973  // We cannot wipe m_send_garbage as it will still be used as AAD later in the handshake.
974 }
975 
976 V2Transport::V2Transport(NodeId nodeid, bool initiating, const CKey& key, Span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept
977  : m_cipher{key, ent32}, m_initiating{initiating}, m_nodeid{nodeid},
978  m_v1_fallback{nodeid},
979  m_recv_state{initiating ? RecvState::KEY : RecvState::KEY_MAYBE_V1},
980  m_send_garbage{std::move(garbage)},
981  m_send_state{initiating ? SendState::AWAITING_KEY : SendState::MAYBE_V1}
982 {
983  Assume(m_send_garbage.size() <= MAX_GARBAGE_LEN);
984  // Start sending immediately if we're the initiator of the connection.
985  if (initiating) {
986  LOCK(m_send_mutex);
987  StartSendingHandshake();
988  }
989 }
990 
991 V2Transport::V2Transport(NodeId nodeid, bool initiating) noexcept
992  : V2Transport{nodeid, initiating, GenerateRandomKey(),
993  MakeByteSpan(GetRandHash()), GenerateRandomGarbage()} {}
994 
995 void V2Transport::SetReceiveState(RecvState recv_state) noexcept
996 {
997  AssertLockHeld(m_recv_mutex);
998  // Enforce allowed state transitions.
999  switch (m_recv_state) {
1000  case RecvState::KEY_MAYBE_V1:
1001  Assume(recv_state == RecvState::KEY || recv_state == RecvState::V1);
1002  break;
1003  case RecvState::KEY:
1004  Assume(recv_state == RecvState::GARB_GARBTERM);
1005  break;
1006  case RecvState::GARB_GARBTERM:
1007  Assume(recv_state == RecvState::VERSION);
1008  break;
1009  case RecvState::VERSION:
1010  Assume(recv_state == RecvState::APP);
1011  break;
1012  case RecvState::APP:
1013  Assume(recv_state == RecvState::APP_READY);
1014  break;
1015  case RecvState::APP_READY:
1016  Assume(recv_state == RecvState::APP);
1017  break;
1018  case RecvState::V1:
1019  Assume(false); // V1 state cannot be left
1020  break;
1021  }
1022  // Change state.
1023  m_recv_state = recv_state;
1024 }
1025 
1026 void V2Transport::SetSendState(SendState send_state) noexcept
1027 {
1028  AssertLockHeld(m_send_mutex);
1029  // Enforce allowed state transitions.
1030  switch (m_send_state) {
1031  case SendState::MAYBE_V1:
1032  Assume(send_state == SendState::V1 || send_state == SendState::AWAITING_KEY);
1033  break;
1034  case SendState::AWAITING_KEY:
1035  Assume(send_state == SendState::READY);
1036  break;
1037  case SendState::READY:
1038  case SendState::V1:
1039  Assume(false); // Final states
1040  break;
1041  }
1042  // Change state.
1043  m_send_state = send_state;
1044 }
1045 
1047 {
1048  AssertLockNotHeld(m_recv_mutex);
1049  LOCK(m_recv_mutex);
1050  if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedMessageComplete();
1051 
1052  return m_recv_state == RecvState::APP_READY;
1053 }
1054 
1056 {
1057  AssertLockHeld(m_recv_mutex);
1058  AssertLockNotHeld(m_send_mutex);
1059  Assume(m_recv_state == RecvState::KEY_MAYBE_V1);
1060  // We still have to determine if this is a v1 or v2 connection. The bytes being received could
1061  // be the beginning of either a v1 packet (network magic + "version\x00\x00\x00\x00\x00"), or
1062  // of a v2 public key. BIP324 specifies that a mismatch with this 16-byte string should trigger
1063  // sending of the key.
1064  std::array<uint8_t, V1_PREFIX_LEN> v1_prefix = {0, 0, 0, 0, 'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1065  std::copy(std::begin(Params().MessageStart()), std::end(Params().MessageStart()), v1_prefix.begin());
1066  Assume(m_recv_buffer.size() <= v1_prefix.size());
1067  if (!std::equal(m_recv_buffer.begin(), m_recv_buffer.end(), v1_prefix.begin())) {
1068  // Mismatch with v1 prefix, so we can assume a v2 connection.
1069  SetReceiveState(RecvState::KEY); // Convert to KEY state, leaving received bytes around.
1070  // Transition the sender to AWAITING_KEY state and start sending.
1071  LOCK(m_send_mutex);
1074  } else if (m_recv_buffer.size() == v1_prefix.size()) {
1075  // Full match with the v1 prefix, so fall back to v1 behavior.
1076  LOCK(m_send_mutex);
1077  Span<const uint8_t> feedback{m_recv_buffer};
1078  // Feed already received bytes to v1 transport. It should always accept these, because it's
1079  // less than the size of a v1 header, and these are the first bytes fed to m_v1_fallback.
1080  bool ret = m_v1_fallback.ReceivedBytes(feedback);
1081  Assume(feedback.empty());
1082  Assume(ret);
1085  // Reset v2 transport buffers to save memory.
1086  ClearShrink(m_recv_buffer);
1087  ClearShrink(m_send_buffer);
1088  } else {
1089  // We have not received enough to distinguish v1 from v2 yet. Wait until more bytes come.
1090  }
1091 }
1092 
1094 {
1095  AssertLockHeld(m_recv_mutex);
1096  AssertLockNotHeld(m_send_mutex);
1097  Assume(m_recv_state == RecvState::KEY);
1098  Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1099 
1100  // As a special exception, if bytes 4-16 of the key on a responder connection match the
1101  // corresponding bytes of a V1 version message, but bytes 0-4 don't match the network magic
1102  // (if they did, we'd have switched to V1 state already), assume this is a peer from
1103  // another network, and disconnect them. They will almost certainly disconnect us too when
1104  // they receive our uniformly random key and garbage, but detecting this case specially
1105  // means we can log it.
1106  static constexpr std::array<uint8_t, 12> MATCH = {'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1107  static constexpr size_t OFFSET = std::tuple_size_v<MessageStartChars>;
1108  if (!m_initiating && m_recv_buffer.size() >= OFFSET + MATCH.size()) {
1109  if (std::equal(MATCH.begin(), MATCH.end(), m_recv_buffer.begin() + OFFSET)) {
1110  LogPrint(BCLog::NET, "V2 transport error: V1 peer with wrong MessageStart %s\n",
1111  HexStr(Span(m_recv_buffer).first(OFFSET)));
1112  return false;
1113  }
1114  }
1115 
1116  if (m_recv_buffer.size() == EllSwiftPubKey::size()) {
1117  // Other side's key has been fully received, and can now be Diffie-Hellman combined with
1118  // our key to initialize the encryption ciphers.
1119 
1120  // Initialize the ciphers.
1121  EllSwiftPubKey ellswift(MakeByteSpan(m_recv_buffer));
1122  LOCK(m_send_mutex);
1123  m_cipher.Initialize(ellswift, m_initiating);
1124 
1125  // Switch receiver state to GARB_GARBTERM.
1127  m_recv_buffer.clear();
1128 
1129  // Switch sender state to READY.
1131 
1132  // Append the garbage terminator to the send buffer.
1133  m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1134  std::copy(m_cipher.GetSendGarbageTerminator().begin(),
1136  MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::GARBAGE_TERMINATOR_LEN).begin());
1137 
1138  // Construct version packet in the send buffer, with the sent garbage data as AAD.
1139  m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::EXPANSION + VERSION_CONTENTS.size());
1140  m_cipher.Encrypt(
1141  /*contents=*/VERSION_CONTENTS,
1142  /*aad=*/MakeByteSpan(m_send_garbage),
1143  /*ignore=*/false,
1144  /*output=*/MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::EXPANSION + VERSION_CONTENTS.size()));
1145  // We no longer need the garbage.
1146  ClearShrink(m_send_garbage);
1147  } else {
1148  // We still have to receive more key bytes.
1149  }
1150  return true;
1151 }
1152 
1154 {
1155  AssertLockHeld(m_recv_mutex);
1156  Assume(m_recv_state == RecvState::GARB_GARBTERM);
1157  Assume(m_recv_buffer.size() <= MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1158  if (m_recv_buffer.size() >= BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1160  // Garbage terminator received. Store garbage to authenticate it as AAD later.
1161  m_recv_aad = std::move(m_recv_buffer);
1162  m_recv_aad.resize(m_recv_aad.size() - BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1163  m_recv_buffer.clear();
1165  } else if (m_recv_buffer.size() == MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1166  // We've reached the maximum length for garbage + garbage terminator, and the
1167  // terminator still does not match. Abort.
1168  LogPrint(BCLog::NET, "V2 transport error: missing garbage terminator, peer=%d\n", m_nodeid);
1169  return false;
1170  } else {
1171  // We still need to receive more garbage and/or garbage terminator bytes.
1172  }
1173  } else {
1174  // We have less than GARBAGE_TERMINATOR_LEN (16) bytes, so we certainly need to receive
1175  // more first.
1176  }
1177  return true;
1178 }
1179 
1181 {
1182  AssertLockHeld(m_recv_mutex);
1183  Assume(m_recv_state == RecvState::VERSION || m_recv_state == RecvState::APP);
1184 
1185  // The maximum permitted contents length for a packet, consisting of:
1186  // - 0x00 byte: indicating long message type encoding
1187  // - 12 bytes of message type
1188  // - payload
1189  static constexpr size_t MAX_CONTENTS_LEN =
1191  std::min<size_t>(MAX_SIZE, MAX_PROTOCOL_MESSAGE_LENGTH);
1192 
1193  if (m_recv_buffer.size() == BIP324Cipher::LENGTH_LEN) {
1194  // Length descriptor received.
1195  m_recv_len = m_cipher.DecryptLength(MakeByteSpan(m_recv_buffer));
1196  if (m_recv_len > MAX_CONTENTS_LEN) {
1197  LogPrint(BCLog::NET, "V2 transport error: packet too large (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1198  return false;
1199  }
1200  } else if (m_recv_buffer.size() > BIP324Cipher::LENGTH_LEN && m_recv_buffer.size() == m_recv_len + BIP324Cipher::EXPANSION) {
1201  // Ciphertext received, decrypt it into m_recv_decode_buffer.
1202  // Note that it is impossible to reach this branch without hitting the branch above first,
1203  // as GetMaxBytesToProcess only allows up to LENGTH_LEN into the buffer before that point.
1204  m_recv_decode_buffer.resize(m_recv_len);
1205  bool ignore{false};
1206  bool ret = m_cipher.Decrypt(
1207  /*input=*/MakeByteSpan(m_recv_buffer).subspan(BIP324Cipher::LENGTH_LEN),
1208  /*aad=*/MakeByteSpan(m_recv_aad),
1209  /*ignore=*/ignore,
1210  /*contents=*/MakeWritableByteSpan(m_recv_decode_buffer));
1211  if (!ret) {
1212  LogPrint(BCLog::NET, "V2 transport error: packet decryption failure (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1213  return false;
1214  }
1215  // We have decrypted a valid packet with the AAD we expected, so clear the expected AAD.
1216  ClearShrink(m_recv_aad);
1217  // Feed the last 4 bytes of the Poly1305 authentication tag (and its timing) into our RNG.
1218  RandAddEvent(ReadLE32(m_recv_buffer.data() + m_recv_buffer.size() - 4));
1219 
1220  // At this point we have a valid packet decrypted into m_recv_decode_buffer. If it's not a
1221  // decoy, which we simply ignore, use the current state to decide what to do with it.
1222  if (!ignore) {
1223  switch (m_recv_state) {
1224  case RecvState::VERSION:
1225  // Version message received; transition to application phase. The contents is
1226  // ignored, but can be used for future extensions.
1228  break;
1229  case RecvState::APP:
1230  // Application message decrypted correctly. It can be extracted using GetMessage().
1232  break;
1233  default:
1234  // Any other state is invalid (this function should not have been called).
1235  Assume(false);
1236  }
1237  }
1238  // Wipe the receive buffer where the next packet will be received into.
1239  ClearShrink(m_recv_buffer);
1240  // In all but APP_READY state, we can wipe the decoded contents.
1241  if (m_recv_state != RecvState::APP_READY) ClearShrink(m_recv_decode_buffer);
1242  } else {
1243  // We either have less than 3 bytes, so we don't know the packet's length yet, or more
1244  // than 3 bytes but less than the packet's full ciphertext. Wait until those arrive.
1245  }
1246  return true;
1247 }
1248 
1250 {
1251  AssertLockHeld(m_recv_mutex);
1252  switch (m_recv_state) {
1254  // During the KEY_MAYBE_V1 state we do not allow more than the length of v1 prefix into the
1255  // receive buffer.
1256  Assume(m_recv_buffer.size() <= V1_PREFIX_LEN);
1257  // As long as we're not sure if this is a v1 or v2 connection, don't receive more than what
1258  // is strictly necessary to distinguish the two (16 bytes). If we permitted more than
1259  // the v1 header size (24 bytes), we may not be able to feed the already-received bytes
1260  // back into the m_v1_fallback V1 transport.
1261  return V1_PREFIX_LEN - m_recv_buffer.size();
1262  case RecvState::KEY:
1263  // During the KEY state, we only allow the 64-byte key into the receive buffer.
1264  Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1265  // As long as we have not received the other side's public key, don't receive more than
1266  // that (64 bytes), as garbage follows, and locating the garbage terminator requires the
1267  // key exchange first.
1268  return EllSwiftPubKey::size() - m_recv_buffer.size();
1270  // Process garbage bytes one by one (because terminator may appear anywhere).
1271  return 1;
1272  case RecvState::VERSION:
1273  case RecvState::APP:
1274  // These three states all involve decoding a packet. Process the length descriptor first,
1275  // so that we know where the current packet ends (and we don't process bytes from the next
1276  // packet or decoy yet). Then, process the ciphertext bytes of the current packet.
1277  if (m_recv_buffer.size() < BIP324Cipher::LENGTH_LEN) {
1278  return BIP324Cipher::LENGTH_LEN - m_recv_buffer.size();
1279  } else {
1280  // Note that BIP324Cipher::EXPANSION is the total difference between contents size
1281  // and encoded packet size, which includes the 3 bytes due to the packet length.
1282  // When transitioning from receiving the packet length to receiving its ciphertext,
1283  // the encrypted packet length is left in the receive buffer.
1284  return BIP324Cipher::EXPANSION + m_recv_len - m_recv_buffer.size();
1285  }
1286  case RecvState::APP_READY:
1287  // No bytes can be processed until GetMessage() is called.
1288  return 0;
1289  case RecvState::V1:
1290  // Not allowed (must be dealt with by the caller).
1291  Assume(false);
1292  return 0;
1293  }
1294  Assume(false); // unreachable
1295  return 0;
1296 }
1297 
1299 {
1300  AssertLockNotHeld(m_recv_mutex);
1302  static constexpr size_t MAX_RESERVE_AHEAD = 256 * 1024;
1303 
1304  LOCK(m_recv_mutex);
1305  if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedBytes(msg_bytes);
1306 
1307  // Process the provided bytes in msg_bytes in a loop. In each iteration a nonzero number of
1308  // bytes (decided by GetMaxBytesToProcess) are taken from the beginning om msg_bytes, and
1309  // appended to m_recv_buffer. Then, depending on the receiver state, one of the
1310  // ProcessReceived*Bytes functions is called to process the bytes in that buffer.
1311  while (!msg_bytes.empty()) {
1312  // Decide how many bytes to copy from msg_bytes to m_recv_buffer.
1313  size_t max_read = GetMaxBytesToProcess();
1314 
1315  // Reserve space in the buffer if there is not enough.
1316  if (m_recv_buffer.size() + std::min(msg_bytes.size(), max_read) > m_recv_buffer.capacity()) {
1317  switch (m_recv_state) {
1318  case RecvState::KEY_MAYBE_V1:
1319  case RecvState::KEY:
1320  case RecvState::GARB_GARBTERM:
1321  // During the initial states (key/garbage), allocate once to fit the maximum (4111
1322  // bytes).
1323  m_recv_buffer.reserve(MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1324  break;
1325  case RecvState::VERSION:
1326  case RecvState::APP: {
1327  // During states where a packet is being received, as much as is expected but never
1328  // more than MAX_RESERVE_AHEAD bytes in addition to what is received so far.
1329  // This means attackers that want to cause us to waste allocated memory are limited
1330  // to MAX_RESERVE_AHEAD above the largest allowed message contents size, and to
1331  // MAX_RESERVE_AHEAD more than they've actually sent us.
1332  size_t alloc_add = std::min(max_read, msg_bytes.size() + MAX_RESERVE_AHEAD);
1333  m_recv_buffer.reserve(m_recv_buffer.size() + alloc_add);
1334  break;
1335  }
1336  case RecvState::APP_READY:
1337  // The buffer is empty in this state.
1338  Assume(m_recv_buffer.empty());
1339  break;
1340  case RecvState::V1:
1341  // Should have bailed out above.
1342  Assume(false);
1343  break;
1344  }
1345  }
1346 
1347  // Can't read more than provided input.
1348  max_read = std::min(msg_bytes.size(), max_read);
1349  // Copy data to buffer.
1350  m_recv_buffer.insert(m_recv_buffer.end(), UCharCast(msg_bytes.data()), UCharCast(msg_bytes.data() + max_read));
1351  msg_bytes = msg_bytes.subspan(max_read);
1352 
1353  // Process data in the buffer.
1354  switch (m_recv_state) {
1355  case RecvState::KEY_MAYBE_V1:
1356  ProcessReceivedMaybeV1Bytes();
1357  if (m_recv_state == RecvState::V1) return true;
1358  break;
1359 
1360  case RecvState::KEY:
1361  if (!ProcessReceivedKeyBytes()) return false;
1362  break;
1363 
1364  case RecvState::GARB_GARBTERM:
1365  if (!ProcessReceivedGarbageBytes()) return false;
1366  break;
1367 
1368  case RecvState::VERSION:
1369  case RecvState::APP:
1370  if (!ProcessReceivedPacketBytes()) return false;
1371  break;
1372 
1373  case RecvState::APP_READY:
1374  return true;
1375 
1376  case RecvState::V1:
1377  // We should have bailed out before.
1378  Assume(false);
1379  break;
1380  }
1381  // Make sure we have made progress before continuing.
1382  Assume(max_read > 0);
1383  }
1384 
1385  return true;
1386 }
1387 
1388 std::optional<std::string> V2Transport::GetMessageType(Span<const uint8_t>& contents) noexcept
1389 {
1390  if (contents.size() == 0) return std::nullopt; // Empty contents
1391  uint8_t first_byte = contents[0];
1392  contents = contents.subspan(1); // Strip first byte.
1393 
1394  if (first_byte != 0) {
1395  // Short (1 byte) encoding.
1396  if (first_byte < std::size(V2_MESSAGE_IDS)) {
1397  // Valid short message id.
1398  return V2_MESSAGE_IDS[first_byte];
1399  } else {
1400  // Unknown short message id.
1401  return std::nullopt;
1402  }
1403  }
1404 
1405  if (contents.size() < CMessageHeader::COMMAND_SIZE) {
1406  return std::nullopt; // Long encoding needs 12 message type bytes.
1407  }
1408 
1409  size_t msg_type_len{0};
1410  while (msg_type_len < CMessageHeader::COMMAND_SIZE && contents[msg_type_len] != 0) {
1411  // Verify that message type bytes before the first 0x00 are in range.
1412  if (contents[msg_type_len] < ' ' || contents[msg_type_len] > 0x7F) {
1413  return {};
1414  }
1415  ++msg_type_len;
1416  }
1417  std::string ret{reinterpret_cast<const char*>(contents.data()), msg_type_len};
1418  while (msg_type_len < CMessageHeader::COMMAND_SIZE) {
1419  // Verify that message type bytes after the first 0x00 are also 0x00.
1420  if (contents[msg_type_len] != 0) return {};
1421  ++msg_type_len;
1422  }
1423  // Strip message type bytes of contents.
1424  contents = contents.subspan(CMessageHeader::COMMAND_SIZE);
1425  return ret;
1426 }
1427 
1428 CNetMessage V2Transport::GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) noexcept
1429 {
1430  AssertLockNotHeld(m_recv_mutex);
1431  LOCK(m_recv_mutex);
1432  if (m_recv_state == RecvState::V1) return m_v1_fallback.GetReceivedMessage(time, reject_message);
1433 
1434  Assume(m_recv_state == RecvState::APP_READY);
1435  Span<const uint8_t> contents{m_recv_decode_buffer};
1436  auto msg_type = GetMessageType(contents);
1438  // Note that BIP324Cipher::EXPANSION also includes the length descriptor size.
1439  msg.m_raw_message_size = m_recv_decode_buffer.size() + BIP324Cipher::EXPANSION;
1440  if (msg_type) {
1441  reject_message = false;
1442  msg.m_type = std::move(*msg_type);
1443  msg.m_time = time;
1444  msg.m_message_size = contents.size();
1445  msg.m_recv.resize(contents.size());
1446  std::copy(contents.begin(), contents.end(), UCharCast(msg.m_recv.data()));
1447  } else {
1448  LogPrint(BCLog::NET, "V2 transport error: invalid message type (%u bytes contents), peer=%d\n", m_recv_decode_buffer.size(), m_nodeid);
1449  reject_message = true;
1450  }
1451  ClearShrink(m_recv_decode_buffer);
1452  SetReceiveState(RecvState::APP);
1453 
1454  return msg;
1455 }
1456 
1458 {
1459  AssertLockNotHeld(m_send_mutex);
1460  LOCK(m_send_mutex);
1461  if (m_send_state == SendState::V1) return m_v1_fallback.SetMessageToSend(msg);
1462  // We only allow adding a new message to be sent when in the READY state (so the packet cipher
1463  // is available) and the send buffer is empty. This limits the number of messages in the send
1464  // buffer to just one, and leaves the responsibility for queueing them up to the caller.
1465  if (!(m_send_state == SendState::READY && m_send_buffer.empty())) return false;
1466  // Construct contents (encoding message type + payload).
1467  std::vector<uint8_t> contents;
1468  auto short_message_id = V2_MESSAGE_MAP(msg.m_type);
1469  if (short_message_id) {
1470  contents.resize(1 + msg.data.size());
1471  contents[0] = *short_message_id;
1472  std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1);
1473  } else {
1474  // Initialize with zeroes, and then write the message type string starting at offset 1.
1475  // This means contents[0] and the unused positions in contents[1..13] remain 0x00.
1476  contents.resize(1 + CMessageHeader::COMMAND_SIZE + msg.data.size(), 0);
1477  std::copy(msg.m_type.begin(), msg.m_type.end(), contents.data() + 1);
1478  std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1 + CMessageHeader::COMMAND_SIZE);
1479  }
1480  // Construct ciphertext in send buffer.
1481  m_send_buffer.resize(contents.size() + BIP324Cipher::EXPANSION);
1482  m_cipher.Encrypt(MakeByteSpan(contents), {}, false, MakeWritableByteSpan(m_send_buffer));
1483  m_send_type = msg.m_type;
1484  // Release memory
1485  ClearShrink(msg.data);
1486  return true;
1487 }
1488 
1489 Transport::BytesToSend V2Transport::GetBytesToSend(bool have_next_message) const noexcept
1490 {
1491  AssertLockNotHeld(m_send_mutex);
1492  LOCK(m_send_mutex);
1493  if (m_send_state == SendState::V1) return m_v1_fallback.GetBytesToSend(have_next_message);
1494 
1495  if (m_send_state == SendState::MAYBE_V1) Assume(m_send_buffer.empty());
1496  Assume(m_send_pos <= m_send_buffer.size());
1497  return {
1498  Span{m_send_buffer}.subspan(m_send_pos),
1499  // We only have more to send after the current m_send_buffer if there is a (next)
1500  // message to be sent, and we're capable of sending packets. */
1501  have_next_message && m_send_state == SendState::READY,
1502  m_send_type
1503  };
1504 }
1505 
1506 void V2Transport::MarkBytesSent(size_t bytes_sent) noexcept
1507 {
1508  AssertLockNotHeld(m_send_mutex);
1509  LOCK(m_send_mutex);
1510  if (m_send_state == SendState::V1) return m_v1_fallback.MarkBytesSent(bytes_sent);
1511 
1512  if (m_send_state == SendState::AWAITING_KEY && m_send_pos == 0 && bytes_sent > 0) {
1513  LogPrint(BCLog::NET, "start sending v2 handshake to peer=%d\n", m_nodeid);
1514  }
1515 
1516  m_send_pos += bytes_sent;
1517  Assume(m_send_pos <= m_send_buffer.size());
1518  if (m_send_pos >= CMessageHeader::HEADER_SIZE) {
1519  m_sent_v1_header_worth = true;
1520  }
1521  // Wipe the buffer when everything is sent.
1522  if (m_send_pos == m_send_buffer.size()) {
1523  m_send_pos = 0;
1524  ClearShrink(m_send_buffer);
1525  }
1526 }
1527 
1528 bool V2Transport::ShouldReconnectV1() const noexcept
1529 {
1530  AssertLockNotHeld(m_send_mutex);
1531  AssertLockNotHeld(m_recv_mutex);
1532  // Only outgoing connections need reconnection.
1533  if (!m_initiating) return false;
1534 
1535  LOCK(m_recv_mutex);
1536  // We only reconnect in the very first state and when the receive buffer is empty. Together
1537  // these conditions imply nothing has been received so far.
1538  if (m_recv_state != RecvState::KEY) return false;
1539  if (!m_recv_buffer.empty()) return false;
1540  // Check if we've sent enough for the other side to disconnect us (if it was V1).
1541  LOCK(m_send_mutex);
1542  return m_sent_v1_header_worth;
1543 }
1544 
1545 size_t V2Transport::GetSendMemoryUsage() const noexcept
1546 {
1547  AssertLockNotHeld(m_send_mutex);
1548  LOCK(m_send_mutex);
1549  if (m_send_state == SendState::V1) return m_v1_fallback.GetSendMemoryUsage();
1550 
1551  return sizeof(m_send_buffer) + memusage::DynamicUsage(m_send_buffer);
1552 }
1553 
1555 {
1556  AssertLockNotHeld(m_recv_mutex);
1557  LOCK(m_recv_mutex);
1558  if (m_recv_state == RecvState::V1) return m_v1_fallback.GetInfo();
1559 
1560  Transport::Info info;
1561 
1562  // Do not report v2 and session ID until the version packet has been received
1563  // and verified (confirming that the other side very likely has the same keys as us).
1564  if (m_recv_state != RecvState::KEY_MAYBE_V1 && m_recv_state != RecvState::KEY &&
1565  m_recv_state != RecvState::GARB_GARBTERM && m_recv_state != RecvState::VERSION) {
1568  } else {
1570  }
1571 
1572  return info;
1573 }
1574 
1575 std::pair<size_t, bool> CConnman::SocketSendData(CNode& node) const
1576 {
1577  auto it = node.vSendMsg.begin();
1578  size_t nSentSize = 0;
1579  bool data_left{false};
1580  std::optional<bool> expected_more;
1581 
1582  while (true) {
1583  if (it != node.vSendMsg.end()) {
1584  // If possible, move one message from the send queue to the transport. This fails when
1585  // there is an existing message still being sent, or (for v2 transports) when the
1586  // handshake has not yet completed.
1587  size_t memusage = it->GetMemoryUsage();
1588  if (node.m_transport->SetMessageToSend(*it)) {
1589  // Update memory usage of send buffer (as *it will be deleted).
1590  node.m_send_memusage -= memusage;
1591  ++it;
1592  }
1593  }
1594  const auto& [data, more, msg_type] = node.m_transport->GetBytesToSend(it != node.vSendMsg.end());
1595  // We rely on the 'more' value returned by GetBytesToSend to correctly predict whether more
1596  // bytes are still to be sent, to correctly set the MSG_MORE flag. As a sanity check,
1597  // verify that the previously returned 'more' was correct.
1598  if (expected_more.has_value()) Assume(!data.empty() == *expected_more);
1599  expected_more = more;
1600  data_left = !data.empty(); // will be overwritten on next loop if all of data gets sent
1601  int nBytes = 0;
1602  if (!data.empty()) {
1603  LOCK(node.m_sock_mutex);
1604  // There is no socket in case we've already disconnected, or in test cases without
1605  // real connections. In these cases, we bail out immediately and just leave things
1606  // in the send queue and transport.
1607  if (!node.m_sock) {
1608  break;
1609  }
1611 #ifdef MSG_MORE
1612  if (more) {
1613  flags |= MSG_MORE;
1614  }
1615 #endif
1616  nBytes = node.m_sock->Send(reinterpret_cast<const char*>(data.data()), data.size(), flags);
1617  }
1618  if (nBytes > 0) {
1619  node.m_last_send = GetTime<std::chrono::seconds>();
1620  node.nSendBytes += nBytes;
1621  // Notify transport that bytes have been processed.
1622  node.m_transport->MarkBytesSent(nBytes);
1623  // Update statistics per message type.
1624  if (!msg_type.empty()) { // don't report v2 handshake bytes for now
1625  node.AccountForSentBytes(msg_type, nBytes);
1626  }
1627  nSentSize += nBytes;
1628  if ((size_t)nBytes != data.size()) {
1629  // could not send full message; stop sending more
1630  break;
1631  }
1632  } else {
1633  if (nBytes < 0) {
1634  // error
1635  int nErr = WSAGetLastError();
1636  if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) {
1637  LogPrint(BCLog::NET, "socket send error for peer=%d: %s\n", node.GetId(), NetworkErrorString(nErr));
1638  node.CloseSocketDisconnect();
1639  }
1640  }
1641  break;
1642  }
1643  }
1644 
1645  node.fPauseSend = node.m_send_memusage + node.m_transport->GetSendMemoryUsage() > nSendBufferMaxSize;
1646 
1647  if (it == node.vSendMsg.end()) {
1648  assert(node.m_send_memusage == 0);
1649  }
1650  node.vSendMsg.erase(node.vSendMsg.begin(), it);
1651  return {nSentSize, data_left};
1652 }
1653 
1663 {
1664  std::vector<NodeEvictionCandidate> vEvictionCandidates;
1665  {
1666 
1668  for (const CNode* node : m_nodes) {
1669  if (node->fDisconnect)
1670  continue;
1671  NodeEvictionCandidate candidate{
1672  .id = node->GetId(),
1673  .m_connected = node->m_connected,
1674  .m_min_ping_time = node->m_min_ping_time,
1675  .m_last_block_time = node->m_last_block_time,
1676  .m_last_tx_time = node->m_last_tx_time,
1677  .fRelevantServices = node->m_has_all_wanted_services,
1678  .m_relay_txs = node->m_relays_txs.load(),
1679  .fBloomFilter = node->m_bloom_filter_loaded.load(),
1680  .nKeyedNetGroup = node->nKeyedNetGroup,
1681  .prefer_evict = node->m_prefer_evict,
1682  .m_is_local = node->addr.IsLocal(),
1683  .m_network = node->ConnectedThroughNetwork(),
1684  .m_noban = node->HasPermission(NetPermissionFlags::NoBan),
1685  .m_conn_type = node->m_conn_type,
1686  };
1687  vEvictionCandidates.push_back(candidate);
1688  }
1689  }
1690  const std::optional<NodeId> node_id_to_evict = SelectNodeToEvict(std::move(vEvictionCandidates));
1691  if (!node_id_to_evict) {
1692  return false;
1693  }
1695  for (CNode* pnode : m_nodes) {
1696  if (pnode->GetId() == *node_id_to_evict) {
1697  LogPrint(BCLog::NET, "selected %s connection for eviction peer=%d; disconnecting\n", pnode->ConnectionTypeAsString(), pnode->GetId());
1698  pnode->fDisconnect = true;
1699  return true;
1700  }
1701  }
1702  return false;
1703 }
1704 
1705 void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
1706  struct sockaddr_storage sockaddr;
1707  socklen_t len = sizeof(sockaddr);
1708  auto sock = hListenSocket.sock->Accept((struct sockaddr*)&sockaddr, &len);
1709  CAddress addr;
1710 
1711  if (!sock) {
1712  const int nErr = WSAGetLastError();
1713  if (nErr != WSAEWOULDBLOCK) {
1714  LogPrintf("socket error accept failed: %s\n", NetworkErrorString(nErr));
1715  }
1716  return;
1717  }
1718 
1719  if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr)) {
1720  LogPrintLevel(BCLog::NET, BCLog::Level::Warning, "Unknown socket family\n");
1721  } else {
1722  addr = CAddress{MaybeFlipIPv6toCJDNS(addr), NODE_NONE};
1723  }
1724 
1725  const CAddress addr_bind{MaybeFlipIPv6toCJDNS(GetBindAddress(*sock)), NODE_NONE};
1726 
1727  NetPermissionFlags permission_flags = NetPermissionFlags::None;
1728  hListenSocket.AddSocketPermissionFlags(permission_flags);
1729 
1730  CreateNodeFromAcceptedSocket(std::move(sock), permission_flags, addr_bind, addr);
1731 }
1732 
1733 void CConnman::CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1734  NetPermissionFlags permission_flags,
1735  const CAddress& addr_bind,
1736  const CAddress& addr)
1737 {
1738  int nInbound = 0;
1739 
1740  AddWhitelistPermissionFlags(permission_flags, addr, vWhitelistedRangeIncoming);
1741 
1742  {
1744  for (const CNode* pnode : m_nodes) {
1745  if (pnode->IsInboundConn()) nInbound++;
1746  }
1747  }
1748 
1749  if (!fNetworkActive) {
1750  LogPrint(BCLog::NET, "connection from %s dropped: not accepting new connections\n", addr.ToStringAddrPort());
1751  return;
1752  }
1753 
1754  if (!sock->IsSelectable()) {
1755  LogPrintf("connection from %s dropped: non-selectable socket\n", addr.ToStringAddrPort());
1756  return;
1757  }
1758 
1759  // According to the internet TCP_NODELAY is not carried into accepted sockets
1760  // on all platforms. Set it again here just to be sure.
1761  const int on{1};
1762  if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
1763  LogPrint(BCLog::NET, "connection from %s: unable to set TCP_NODELAY, continuing anyway\n",
1764  addr.ToStringAddrPort());
1765  }
1766 
1767  // Don't accept connections from banned peers.
1768  bool banned = m_banman && m_banman->IsBanned(addr);
1769  if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && banned)
1770  {
1771  LogPrint(BCLog::NET, "connection from %s dropped (banned)\n", addr.ToStringAddrPort());
1772  return;
1773  }
1774 
1775  // Only accept connections from discouraged peers if our inbound slots aren't (almost) full.
1776  bool discouraged = m_banman && m_banman->IsDiscouraged(addr);
1777  if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && nInbound + 1 >= m_max_inbound && discouraged)
1778  {
1779  LogPrint(BCLog::NET, "connection from %s dropped (discouraged)\n", addr.ToStringAddrPort());
1780  return;
1781  }
1782 
1783  if (nInbound >= m_max_inbound)
1784  {
1785  if (!AttemptToEvictConnection()) {
1786  // No connection to evict, disconnect the new connection
1787  LogPrint(BCLog::NET, "failed to find an eviction candidate - connection dropped (full)\n");
1788  return;
1789  }
1790  }
1791 
1792  NodeId id = GetNewNodeId();
1794 
1795  const bool inbound_onion = std::find(m_onion_binds.begin(), m_onion_binds.end(), addr_bind) != m_onion_binds.end();
1796  // The V2Transport transparently falls back to V1 behavior when an incoming V1 connection is
1797  // detected, so use it whenever we signal NODE_P2P_V2.
1799 
1800  CNode* pnode = new CNode(id,
1801  std::move(sock),
1802  addr,
1803  CalculateKeyedNetGroup(addr),
1804  nonce,
1805  addr_bind,
1806  /*addrNameIn=*/"",
1808  inbound_onion,
1809  CNodeOptions{
1810  .permission_flags = permission_flags,
1811  .prefer_evict = discouraged,
1812  .recv_flood_size = nReceiveFloodSize,
1813  .use_v2transport = use_v2transport,
1814  });
1815  pnode->AddRef();
1816  m_msgproc->InitializeNode(*pnode, nLocalServices);
1817 
1818  LogPrint(BCLog::NET, "connection from %s accepted\n", addr.ToStringAddrPort());
1819 
1820  {
1822  m_nodes.push_back(pnode);
1823  }
1824 
1825  // We received a new connection, harvest entropy from the time (and our peer count)
1826  RandAddEvent((uint32_t)id);
1827 }
1828 
1829 bool CConnman::AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport = false)
1830 {
1832  std::optional<int> max_connections;
1833  switch (conn_type) {
1836  return false;
1838  max_connections = m_max_outbound_full_relay;
1839  break;
1841  max_connections = m_max_outbound_block_relay;
1842  break;
1843  // no limit for ADDR_FETCH because -seednode has no limit either
1845  break;
1846  // no limit for FEELER connections since they're short-lived
1848  break;
1849  } // no default case, so the compiler can warn about missing cases
1850 
1851  // Count existing connections
1852  int existing_connections = WITH_LOCK(m_nodes_mutex,
1853  return std::count_if(m_nodes.begin(), m_nodes.end(), [conn_type](CNode* node) { return node->m_conn_type == conn_type; }););
1854 
1855  // Max connections of specified type already exist
1856  if (max_connections != std::nullopt && existing_connections >= max_connections) return false;
1857 
1858  // Max total outbound connections already exist
1859  CSemaphoreGrant grant(*semOutbound, true);
1860  if (!grant) return false;
1861 
1862  OpenNetworkConnection(CAddress(), false, std::move(grant), address.c_str(), conn_type, /*use_v2transport=*/use_v2transport);
1863  return true;
1864 }
1865 
1867 {
1870 
1871  // Use a temporary variable to accumulate desired reconnections, so we don't need
1872  // m_reconnections_mutex while holding m_nodes_mutex.
1873  decltype(m_reconnections) reconnections_to_add;
1874 
1875  {
1877 
1878  if (!fNetworkActive) {
1879  // Disconnect any connected nodes
1880  for (CNode* pnode : m_nodes) {
1881  if (!pnode->fDisconnect) {
1882  LogPrint(BCLog::NET, "Network not active, dropping peer=%d\n", pnode->GetId());
1883  pnode->fDisconnect = true;
1884  }
1885  }
1886  }
1887 
1888  // Disconnect unused nodes
1889  std::vector<CNode*> nodes_copy = m_nodes;
1890  for (CNode* pnode : nodes_copy)
1891  {
1892  if (pnode->fDisconnect)
1893  {
1894  // remove from m_nodes
1895  m_nodes.erase(remove(m_nodes.begin(), m_nodes.end(), pnode), m_nodes.end());
1896 
1897  // Add to reconnection list if appropriate. We don't reconnect right here, because
1898  // the creation of a connection is a blocking operation (up to several seconds),
1899  // and we don't want to hold up the socket handler thread for that long.
1900  if (pnode->m_transport->ShouldReconnectV1()) {
1901  reconnections_to_add.push_back({
1902  .addr_connect = pnode->addr,
1903  .grant = std::move(pnode->grantOutbound),
1904  .destination = pnode->m_dest,
1905  .conn_type = pnode->m_conn_type,
1906  .use_v2transport = false});
1907  LogPrint(BCLog::NET, "retrying with v1 transport protocol for peer=%d\n", pnode->GetId());
1908  }
1909 
1910  // release outbound grant (if any)
1911  pnode->grantOutbound.Release();
1912 
1913  // close socket and cleanup
1914  pnode->CloseSocketDisconnect();
1915 
1916  // update connection count by network
1917  if (pnode->IsManualOrFullOutboundConn()) --m_network_conn_counts[pnode->addr.GetNetwork()];
1918 
1919  // hold in disconnected pool until all refs are released
1920  pnode->Release();
1921  m_nodes_disconnected.push_back(pnode);
1922  }
1923  }
1924  }
1925  {
1926  // Delete disconnected nodes
1927  std::list<CNode*> nodes_disconnected_copy = m_nodes_disconnected;
1928  for (CNode* pnode : nodes_disconnected_copy)
1929  {
1930  // Destroy the object only after other threads have stopped using it.
1931  if (pnode->GetRefCount() <= 0) {
1932  m_nodes_disconnected.remove(pnode);
1933  DeleteNode(pnode);
1934  }
1935  }
1936  }
1937  {
1938  // Move entries from reconnections_to_add to m_reconnections.
1940  m_reconnections.splice(m_reconnections.end(), std::move(reconnections_to_add));
1941  }
1942 }
1943 
1945 {
1946  size_t nodes_size;
1947  {
1949  nodes_size = m_nodes.size();
1950  }
1951  if(nodes_size != nPrevNodeCount) {
1952  nPrevNodeCount = nodes_size;
1953  if (m_client_interface) {
1954  m_client_interface->NotifyNumConnectionsChanged(nodes_size);
1955  }
1956  }
1957 }
1958 
1959 bool CConnman::ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const
1960 {
1961  return node.m_connected + m_peer_connect_timeout < now;
1962 }
1963 
1965 {
1966  // Tests that see disconnects after using mocktime can start nodes with a
1967  // large timeout. For example, -peertimeout=999999999.
1968  const auto now{GetTime<std::chrono::seconds>()};
1969  const auto last_send{node.m_last_send.load()};
1970  const auto last_recv{node.m_last_recv.load()};
1971 
1972  if (!ShouldRunInactivityChecks(node, now)) return false;
1973 
1974  if (last_recv.count() == 0 || last_send.count() == 0) {
1975  LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d peer=%d\n", count_seconds(m_peer_connect_timeout), last_recv.count() != 0, last_send.count() != 0, node.GetId());
1976  return true;
1977  }
1978 
1979  if (now > last_send + TIMEOUT_INTERVAL) {
1980  LogPrint(BCLog::NET, "socket sending timeout: %is peer=%d\n", count_seconds(now - last_send), node.GetId());
1981  return true;
1982  }
1983 
1984  if (now > last_recv + TIMEOUT_INTERVAL) {
1985  LogPrint(BCLog::NET, "socket receive timeout: %is peer=%d\n", count_seconds(now - last_recv), node.GetId());
1986  return true;
1987  }
1988 
1989  if (!node.fSuccessfullyConnected) {
1990  LogPrint(BCLog::NET, "version handshake timeout peer=%d\n", node.GetId());
1991  return true;
1992  }
1993 
1994  return false;
1995 }
1996 
1998 {
1999  Sock::EventsPerSock events_per_sock;
2000 
2001  for (const ListenSocket& hListenSocket : vhListenSocket) {
2002  events_per_sock.emplace(hListenSocket.sock, Sock::Events{Sock::RECV});
2003  }
2004 
2005  for (CNode* pnode : nodes) {
2006  bool select_recv = !pnode->fPauseRecv;
2007  bool select_send;
2008  {
2009  LOCK(pnode->cs_vSend);
2010  // Sending is possible if either there are bytes to send right now, or if there will be
2011  // once a potential message from vSendMsg is handed to the transport. GetBytesToSend
2012  // determines both of these in a single call.
2013  const auto& [to_send, more, _msg_type] = pnode->m_transport->GetBytesToSend(!pnode->vSendMsg.empty());
2014  select_send = !to_send.empty() || more;
2015  }
2016  if (!select_recv && !select_send) continue;
2017 
2018  LOCK(pnode->m_sock_mutex);
2019  if (pnode->m_sock) {
2020  Sock::Event event = (select_send ? Sock::SEND : 0) | (select_recv ? Sock::RECV : 0);
2021  events_per_sock.emplace(pnode->m_sock, Sock::Events{event});
2022  }
2023  }
2024 
2025  return events_per_sock;
2026 }
2027 
2029 {
2031 
2032  Sock::EventsPerSock events_per_sock;
2033 
2034  {
2035  const NodesSnapshot snap{*this, /*shuffle=*/false};
2036 
2037  const auto timeout = std::chrono::milliseconds(SELECT_TIMEOUT_MILLISECONDS);
2038 
2039  // Check for the readiness of the already connected sockets and the
2040  // listening sockets in one call ("readiness" as in poll(2) or
2041  // select(2)). If none are ready, wait for a short while and return
2042  // empty sets.
2043  events_per_sock = GenerateWaitSockets(snap.Nodes());
2044  if (events_per_sock.empty() || !events_per_sock.begin()->first->WaitMany(timeout, events_per_sock)) {
2045  interruptNet.sleep_for(timeout);
2046  }
2047 
2048  // Service (send/receive) each of the already connected nodes.
2049  SocketHandlerConnected(snap.Nodes(), events_per_sock);
2050  }
2051 
2052  // Accept new connections from listening sockets.
2053  SocketHandlerListening(events_per_sock);
2054 }
2055 
2056 void CConnman::SocketHandlerConnected(const std::vector<CNode*>& nodes,
2057  const Sock::EventsPerSock& events_per_sock)
2058 {
2060 
2061  for (CNode* pnode : nodes) {
2062  if (interruptNet)
2063  return;
2064 
2065  //
2066  // Receive
2067  //
2068  bool recvSet = false;
2069  bool sendSet = false;
2070  bool errorSet = false;
2071  {
2072  LOCK(pnode->m_sock_mutex);
2073  if (!pnode->m_sock) {
2074  continue;
2075  }
2076  const auto it = events_per_sock.find(pnode->m_sock);
2077  if (it != events_per_sock.end()) {
2078  recvSet = it->second.occurred & Sock::RECV;
2079  sendSet = it->second.occurred & Sock::SEND;
2080  errorSet = it->second.occurred & Sock::ERR;
2081  }
2082  }
2083 
2084  if (sendSet) {
2085  // Send data
2086  auto [bytes_sent, data_left] = WITH_LOCK(pnode->cs_vSend, return SocketSendData(*pnode));
2087  if (bytes_sent) {
2088  RecordBytesSent(bytes_sent);
2089 
2090  // If both receiving and (non-optimistic) sending were possible, we first attempt
2091  // sending. If that succeeds, but does not fully drain the send queue, do not
2092  // attempt to receive. This avoids needlessly queueing data if the remote peer
2093  // is slow at receiving data, by means of TCP flow control. We only do this when
2094  // sending actually succeeded to make sure progress is always made; otherwise a
2095  // deadlock would be possible when both sides have data to send, but neither is
2096  // receiving.
2097  if (data_left) recvSet = false;
2098  }
2099  }
2100 
2101  if (recvSet || errorSet)
2102  {
2103  // typical socket buffer is 8K-64K
2104  uint8_t pchBuf[0x10000];
2105  int nBytes = 0;
2106  {
2107  LOCK(pnode->m_sock_mutex);
2108  if (!pnode->m_sock) {
2109  continue;
2110  }
2111  nBytes = pnode->m_sock->Recv(pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
2112  }
2113  if (nBytes > 0)
2114  {
2115  bool notify = false;
2116  if (!pnode->ReceiveMsgBytes({pchBuf, (size_t)nBytes}, notify)) {
2117  pnode->CloseSocketDisconnect();
2118  }
2119  RecordBytesRecv(nBytes);
2120  if (notify) {
2121  pnode->MarkReceivedMsgsForProcessing();
2123  }
2124  }
2125  else if (nBytes == 0)
2126  {
2127  // socket closed gracefully
2128  if (!pnode->fDisconnect) {
2129  LogPrint(BCLog::NET, "socket closed for peer=%d\n", pnode->GetId());
2130  }
2131  pnode->CloseSocketDisconnect();
2132  }
2133  else if (nBytes < 0)
2134  {
2135  // error
2136  int nErr = WSAGetLastError();
2137  if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
2138  {
2139  if (!pnode->fDisconnect) {
2140  LogPrint(BCLog::NET, "socket recv error for peer=%d: %s\n", pnode->GetId(), NetworkErrorString(nErr));
2141  }
2142  pnode->CloseSocketDisconnect();
2143  }
2144  }
2145  }
2146 
2147  if (InactivityCheck(*pnode)) pnode->fDisconnect = true;
2148  }
2149 }
2150 
2152 {
2153  for (const ListenSocket& listen_socket : vhListenSocket) {
2154  if (interruptNet) {
2155  return;
2156  }
2157  const auto it = events_per_sock.find(listen_socket.sock);
2158  if (it != events_per_sock.end() && it->second.occurred & Sock::RECV) {
2159  AcceptConnection(listen_socket);
2160  }
2161  }
2162 }
2163 
2165 {
2167 
2168  while (!interruptNet)
2169  {
2170  DisconnectNodes();
2172  SocketHandler();
2173  }
2174 }
2175 
2177 {
2178  {
2179  LOCK(mutexMsgProc);
2180  fMsgProcWake = true;
2181  }
2182  condMsgProc.notify_one();
2183 }
2184 
2186 {
2187  FastRandomContext rng;
2188  std::vector<std::string> seeds = m_params.DNSSeeds();
2189  Shuffle(seeds.begin(), seeds.end(), rng);
2190  int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
2191  int found = 0;
2192 
2193  if (gArgs.GetBoolArg("-forcednsseed", DEFAULT_FORCEDNSSEED)) {
2194  // When -forcednsseed is provided, query all.
2195  seeds_right_now = seeds.size();
2196  } else if (addrman.Size() == 0) {
2197  // If we have no known peers, query all.
2198  // This will occur on the first run, or if peers.dat has been
2199  // deleted.
2200  seeds_right_now = seeds.size();
2201  }
2202 
2203  // goal: only query DNS seed if address need is acute
2204  // * If we have a reasonable number of peers in addrman, spend
2205  // some time trying them first. This improves user privacy by
2206  // creating fewer identifying DNS requests, reduces trust by
2207  // giving seeds less influence on the network topology, and
2208  // reduces traffic to the seeds.
2209  // * When querying DNS seeds query a few at once, this ensures
2210  // that we don't give DNS seeds the ability to eclipse nodes
2211  // that query them.
2212  // * If we continue having problems, eventually query all the
2213  // DNS seeds, and if that fails too, also try the fixed seeds.
2214  // (done in ThreadOpenConnections)
2215  const std::chrono::seconds seeds_wait_time = (addrman.Size() >= DNSSEEDS_DELAY_PEER_THRESHOLD ? DNSSEEDS_DELAY_MANY_PEERS : DNSSEEDS_DELAY_FEW_PEERS);
2216 
2217  for (const std::string& seed : seeds) {
2218  if (seeds_right_now == 0) {
2219  seeds_right_now += DNSSEEDS_TO_QUERY_AT_ONCE;
2220 
2221  if (addrman.Size() > 0) {
2222  LogPrintf("Waiting %d seconds before querying DNS seeds.\n", seeds_wait_time.count());
2223  std::chrono::seconds to_wait = seeds_wait_time;
2224  while (to_wait.count() > 0) {
2225  // if sleeping for the MANY_PEERS interval, wake up
2226  // early to see if we have enough peers and can stop
2227  // this thread entirely freeing up its resources
2228  std::chrono::seconds w = std::min(DNSSEEDS_DELAY_FEW_PEERS, to_wait);
2229  if (!interruptNet.sleep_for(w)) return;
2230  to_wait -= w;
2231 
2232  int nRelevant = 0;
2233  {
2235  for (const CNode* pnode : m_nodes) {
2236  if (pnode->fSuccessfullyConnected && pnode->IsFullOutboundConn()) ++nRelevant;
2237  }
2238  }
2239  if (nRelevant >= 2) {
2240  if (found > 0) {
2241  LogPrintf("%d addresses found from DNS seeds\n", found);
2242  LogPrintf("P2P peers available. Finished DNS seeding.\n");
2243  } else {
2244  LogPrintf("P2P peers available. Skipped DNS seeding.\n");
2245  }
2246  return;
2247  }
2248  }
2249  }
2250  }
2251 
2252  if (interruptNet) return;
2253 
2254  // hold off on querying seeds if P2P network deactivated
2255  if (!fNetworkActive) {
2256  LogPrintf("Waiting for network to be reactivated before querying DNS seeds.\n");
2257  do {
2258  if (!interruptNet.sleep_for(std::chrono::seconds{1})) return;
2259  } while (!fNetworkActive);
2260  }
2261 
2262  LogPrintf("Loading addresses from DNS seed %s\n", seed);
2263  // If -proxy is in use, we make an ADDR_FETCH connection to the DNS resolved peer address
2264  // for the base dns seed domain in chainparams
2265  if (HaveNameProxy()) {
2266  AddAddrFetch(seed);
2267  } else {
2268  std::vector<CAddress> vAdd;
2269  constexpr ServiceFlags requiredServiceBits{SeedsServiceFlags()};
2270  std::string host = strprintf("x%x.%s", requiredServiceBits, seed);
2271  CNetAddr resolveSource;
2272  if (!resolveSource.SetInternal(host)) {
2273  continue;
2274  }
2275  // Limit number of IPs learned from a single DNS seed. This limit exists to prevent the results from
2276  // one DNS seed from dominating AddrMan. Note that the number of results from a UDP DNS query is
2277  // bounded to 33 already, but it is possible for it to use TCP where a larger number of results can be
2278  // returned.
2279  unsigned int nMaxIPs = 32;
2280  const auto addresses{LookupHost(host, nMaxIPs, true)};
2281  if (!addresses.empty()) {
2282  for (const CNetAddr& ip : addresses) {
2283  CAddress addr = CAddress(CService(ip, m_params.GetDefaultPort()), requiredServiceBits);
2284  addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - 3 * 24h, -4 * 24h); // use a random age between 3 and 7 days old
2285  vAdd.push_back(addr);
2286  found++;
2287  }
2288  addrman.Add(vAdd, resolveSource);
2289  } else {
2290  // If the seed does not support a subdomain with our desired service bits,
2291  // we make an ADDR_FETCH connection to the DNS resolved peer address for the
2292  // base dns seed domain in chainparams
2293  AddAddrFetch(seed);
2294  }
2295  }
2296  --seeds_right_now;
2297  }
2298  LogPrintf("%d addresses found from DNS seeds\n", found);
2299 }
2300 
2302 {
2303  const auto start{SteadyClock::now()};
2304 
2306 
2307  LogPrint(BCLog::NET, "Flushed %d addresses to peers.dat %dms\n",
2308  addrman.Size(), Ticks<std::chrono::milliseconds>(SteadyClock::now() - start));
2309 }
2310 
2312 {
2314  std::string strDest;
2315  {
2317  if (m_addr_fetches.empty())
2318  return;
2319  strDest = m_addr_fetches.front();
2320  m_addr_fetches.pop_front();
2321  }
2322  // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2323  // peer doesn't support it or immediately disconnects us for another reason.
2325  CAddress addr;
2326  CSemaphoreGrant grant(*semOutbound, /*fTry=*/true);
2327  if (grant) {
2328  OpenNetworkConnection(addr, false, std::move(grant), strDest.c_str(), ConnectionType::ADDR_FETCH, use_v2transport);
2329  }
2330 }
2331 
2333 {
2335 }
2336 
2338 {
2340  LogPrint(BCLog::NET, "setting try another outbound peer=%s\n", flag ? "true" : "false");
2341 }
2342 
2344 {
2345  LogPrint(BCLog::NET, "enabling extra block-relay-only peers\n");
2347 }
2348 
2349 // Return the number of peers we have over our outbound connection limit
2350 // Exclude peers that are marked for disconnect, or are going to be
2351 // disconnected soon (eg ADDR_FETCH and FEELER)
2352 // Also exclude peers that haven't finished initial connection handshake yet
2353 // (so that we don't decide we're over our desired connection limit, and then
2354 // evict some peer that has finished the handshake)
2356 {
2357  int full_outbound_peers = 0;
2358  {
2360  for (const CNode* pnode : m_nodes) {
2361  if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsFullOutboundConn()) {
2362  ++full_outbound_peers;
2363  }
2364  }
2365  }
2366  return std::max(full_outbound_peers - m_max_outbound_full_relay, 0);
2367 }
2368 
2370 {
2371  int block_relay_peers = 0;
2372  {
2374  for (const CNode* pnode : m_nodes) {
2375  if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsBlockOnlyConn()) {
2376  ++block_relay_peers;
2377  }
2378  }
2379  }
2380  return std::max(block_relay_peers - m_max_outbound_block_relay, 0);
2381 }
2382 
2383 std::unordered_set<Network> CConnman::GetReachableEmptyNetworks() const
2384 {
2385  std::unordered_set<Network> networks{};
2386  for (int n = 0; n < NET_MAX; n++) {
2387  enum Network net = (enum Network)n;
2388  if (net == NET_UNROUTABLE || net == NET_INTERNAL) continue;
2389  if (g_reachable_nets.Contains(net) && addrman.Size(net, std::nullopt) == 0) {
2390  networks.insert(net);
2391  }
2392  }
2393  return networks;
2394 }
2395 
2397 {
2399  return m_network_conn_counts[net] > 1;
2400 }
2401 
2402 bool CConnman::MaybePickPreferredNetwork(std::optional<Network>& network)
2403 {
2404  std::array<Network, 5> nets{NET_IPV4, NET_IPV6, NET_ONION, NET_I2P, NET_CJDNS};
2405  Shuffle(nets.begin(), nets.end(), FastRandomContext());
2406 
2408  for (const auto net : nets) {
2409  if (g_reachable_nets.Contains(net) && m_network_conn_counts[net] == 0 && addrman.Size(net) != 0) {
2410  network = net;
2411  return true;
2412  }
2413  }
2414 
2415  return false;
2416 }
2417 
2418 void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
2419 {
2422  FastRandomContext rng;
2423  // Connect to specific addresses
2424  if (!connect.empty())
2425  {
2426  // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2427  // peer doesn't support it or immediately disconnects us for another reason.
2429  for (int64_t nLoop = 0;; nLoop++)
2430  {
2431  for (const std::string& strAddr : connect)
2432  {
2433  CAddress addr(CService(), NODE_NONE);
2434  OpenNetworkConnection(addr, false, {}, strAddr.c_str(), ConnectionType::MANUAL, /*use_v2transport=*/use_v2transport);
2435  for (int i = 0; i < 10 && i < nLoop; i++)
2436  {
2437  if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
2438  return;
2439  }
2440  }
2441  if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
2442  return;
2444  }
2445  }
2446 
2447  // Initiate network connections
2448  auto start = GetTime<std::chrono::microseconds>();
2449 
2450  // Minimum time before next feeler connection (in microseconds).
2451  auto next_feeler = GetExponentialRand(start, FEELER_INTERVAL);
2452  auto next_extra_block_relay = GetExponentialRand(start, EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2453  auto next_extra_network_peer{GetExponentialRand(start, EXTRA_NETWORK_PEER_INTERVAL)};
2454  const bool dnsseed = gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED);
2455  bool add_fixed_seeds = gArgs.GetBoolArg("-fixedseeds", DEFAULT_FIXEDSEEDS);
2456  const bool use_seednodes{gArgs.IsArgSet("-seednode")};
2457 
2458  if (!add_fixed_seeds) {
2459  LogPrintf("Fixed seeds are disabled\n");
2460  }
2461 
2462  while (!interruptNet)
2463  {
2464  ProcessAddrFetch();
2465 
2466  if (!interruptNet.sleep_for(std::chrono::milliseconds(500)))
2467  return;
2468 
2470 
2471  CSemaphoreGrant grant(*semOutbound);
2472  if (interruptNet)
2473  return;
2474 
2475  const std::unordered_set<Network> fixed_seed_networks{GetReachableEmptyNetworks()};
2476  if (add_fixed_seeds && !fixed_seed_networks.empty()) {
2477  // When the node starts with an empty peers.dat, there are a few other sources of peers before
2478  // we fallback on to fixed seeds: -dnsseed, -seednode, -addnode
2479  // If none of those are available, we fallback on to fixed seeds immediately, else we allow
2480  // 60 seconds for any of those sources to populate addrman.
2481  bool add_fixed_seeds_now = false;
2482  // It is cheapest to check if enough time has passed first.
2483  if (GetTime<std::chrono::seconds>() > start + std::chrono::minutes{1}) {
2484  add_fixed_seeds_now = true;
2485  LogPrintf("Adding fixed seeds as 60 seconds have passed and addrman is empty for at least one reachable network\n");
2486  }
2487 
2488  // Perform cheap checks before locking a mutex.
2489  else if (!dnsseed && !use_seednodes) {
2491  if (m_added_node_params.empty()) {
2492  add_fixed_seeds_now = true;
2493  LogPrintf("Adding fixed seeds as -dnsseed=0 (or IPv4/IPv6 connections are disabled via -onlynet) and neither -addnode nor -seednode are provided\n");
2494  }
2495  }
2496 
2497  if (add_fixed_seeds_now) {
2498  std::vector<CAddress> seed_addrs{ConvertSeeds(m_params.FixedSeeds())};
2499  // We will not make outgoing connections to peers that are unreachable
2500  // (e.g. because of -onlynet configuration).
2501  // Therefore, we do not add them to addrman in the first place.
2502  // In case previously unreachable networks become reachable
2503  // (e.g. in case of -onlynet changes by the user), fixed seeds will
2504  // be loaded only for networks for which we have no addresses.
2505  seed_addrs.erase(std::remove_if(seed_addrs.begin(), seed_addrs.end(),
2506  [&fixed_seed_networks](const CAddress& addr) { return fixed_seed_networks.count(addr.GetNetwork()) == 0; }),
2507  seed_addrs.end());
2508  CNetAddr local;
2509  local.SetInternal("fixedseeds");
2510  addrman.Add(seed_addrs, local);
2511  add_fixed_seeds = false;
2512  LogPrintf("Added %d fixed seeds from reachable networks.\n", seed_addrs.size());
2513  }
2514  }
2515 
2516  //
2517  // Choose an address to connect to based on most recently seen
2518  //
2519  CAddress addrConnect;
2520 
2521  // Only connect out to one peer per ipv4/ipv6 network group (/16 for IPv4).
2522  int nOutboundFullRelay = 0;
2523  int nOutboundBlockRelay = 0;
2524  int outbound_privacy_network_peers = 0;
2525  std::set<std::vector<unsigned char>> outbound_ipv46_peer_netgroups;
2526 
2527  {
2529  for (const CNode* pnode : m_nodes) {
2530  if (pnode->IsFullOutboundConn()) nOutboundFullRelay++;
2531  if (pnode->IsBlockOnlyConn()) nOutboundBlockRelay++;
2532 
2533  // Make sure our persistent outbound slots to ipv4/ipv6 peers belong to different netgroups.
2534  switch (pnode->m_conn_type) {
2535  // We currently don't take inbound connections into account. Since they are
2536  // free to make, an attacker could make them to prevent us from connecting to
2537  // certain peers.
2539  // Short-lived outbound connections should not affect how we select outbound
2540  // peers from addrman.
2543  break;
2547  const CAddress address{pnode->addr};
2548  if (address.IsTor() || address.IsI2P() || address.IsCJDNS()) {
2549  // Since our addrman-groups for these networks are
2550  // random, without relation to the route we
2551  // take to connect to these peers or to the
2552  // difficulty in obtaining addresses with diverse
2553  // groups, we don't worry about diversity with
2554  // respect to our addrman groups when connecting to
2555  // these networks.
2556  ++outbound_privacy_network_peers;
2557  } else {
2558  outbound_ipv46_peer_netgroups.insert(m_netgroupman.GetGroup(address));
2559  }
2560  } // no default case, so the compiler can warn about missing cases
2561  }
2562  }
2563 
2565  auto now = GetTime<std::chrono::microseconds>();
2566  bool anchor = false;
2567  bool fFeeler = false;
2568  std::optional<Network> preferred_net;
2569 
2570  // Determine what type of connection to open. Opening
2571  // BLOCK_RELAY connections to addresses from anchors.dat gets the highest
2572  // priority. Then we open OUTBOUND_FULL_RELAY priority until we
2573  // meet our full-relay capacity. Then we open BLOCK_RELAY connection
2574  // until we hit our block-relay-only peer limit.
2575  // GetTryNewOutboundPeer() gets set when a stale tip is detected, so we
2576  // try opening an additional OUTBOUND_FULL_RELAY connection. If none of
2577  // these conditions are met, check to see if it's time to try an extra
2578  // block-relay-only peer (to confirm our tip is current, see below) or the next_feeler
2579  // timer to decide if we should open a FEELER.
2580 
2581  if (!m_anchors.empty() && (nOutboundBlockRelay < m_max_outbound_block_relay)) {
2582  conn_type = ConnectionType::BLOCK_RELAY;
2583  anchor = true;
2584  } else if (nOutboundFullRelay < m_max_outbound_full_relay) {
2585  // OUTBOUND_FULL_RELAY
2586  } else if (nOutboundBlockRelay < m_max_outbound_block_relay) {
2587  conn_type = ConnectionType::BLOCK_RELAY;
2588  } else if (GetTryNewOutboundPeer()) {
2589  // OUTBOUND_FULL_RELAY
2590  } else if (now > next_extra_block_relay && m_start_extra_block_relay_peers) {
2591  // Periodically connect to a peer (using regular outbound selection
2592  // methodology from addrman) and stay connected long enough to sync
2593  // headers, but not much else.
2594  //
2595  // Then disconnect the peer, if we haven't learned anything new.
2596  //
2597  // The idea is to make eclipse attacks very difficult to pull off,
2598  // because every few minutes we're finding a new peer to learn headers
2599  // from.
2600  //
2601  // This is similar to the logic for trying extra outbound (full-relay)
2602  // peers, except:
2603  // - we do this all the time on an exponential timer, rather than just when
2604  // our tip is stale
2605  // - we potentially disconnect our next-youngest block-relay-only peer, if our
2606  // newest block-relay-only peer delivers a block more recently.
2607  // See the eviction logic in net_processing.cpp.
2608  //
2609  // Because we can promote these connections to block-relay-only
2610  // connections, they do not get their own ConnectionType enum
2611  // (similar to how we deal with extra outbound peers).
2612  next_extra_block_relay = GetExponentialRand(now, EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2613  conn_type = ConnectionType::BLOCK_RELAY;
2614  } else if (now > next_feeler) {
2615  next_feeler = GetExponentialRand(now, FEELER_INTERVAL);
2616  conn_type = ConnectionType::FEELER;
2617  fFeeler = true;
2618  } else if (nOutboundFullRelay == m_max_outbound_full_relay &&
2620  now > next_extra_network_peer &&
2621  MaybePickPreferredNetwork(preferred_net)) {
2622  // Full outbound connection management: Attempt to get at least one
2623  // outbound peer from each reachable network by making extra connections
2624  // and then protecting "only" peers from a network during outbound eviction.
2625  // This is not attempted if the user changed -maxconnections to a value
2626  // so low that less than MAX_OUTBOUND_FULL_RELAY_CONNECTIONS are made,
2627  // to prevent interactions with otherwise protected outbound peers.
2628  next_extra_network_peer = GetExponentialRand(now, EXTRA_NETWORK_PEER_INTERVAL);
2629  } else {
2630  // skip to next iteration of while loop
2631  continue;
2632  }
2633 
2635 
2636  const auto current_time{NodeClock::now()};
2637  int nTries = 0;
2638  while (!interruptNet)
2639  {
2640  if (anchor && !m_anchors.empty()) {
2641  const CAddress addr = m_anchors.back();
2642  m_anchors.pop_back();
2643  if (!addr.IsValid() || IsLocal(addr) || !g_reachable_nets.Contains(addr) ||
2644  !m_msgproc->HasAllDesirableServiceFlags(addr.nServices) ||
2645  outbound_ipv46_peer_netgroups.count(m_netgroupman.GetGroup(addr))) continue;
2646  addrConnect = addr;
2647  LogPrint(BCLog::NET, "Trying to make an anchor connection to %s\n", addrConnect.ToStringAddrPort());
2648  break;
2649  }
2650 
2651  // If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
2652  // stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
2653  // already-connected network ranges, ...) before trying new addrman addresses.
2654  nTries++;
2655  if (nTries > 100)
2656  break;
2657 
2658  CAddress addr;
2659  NodeSeconds addr_last_try{0s};
2660 
2661  if (fFeeler) {
2662  // First, try to get a tried table collision address. This returns
2663  // an empty (invalid) address if there are no collisions to try.
2664  std::tie(addr, addr_last_try) = addrman.SelectTriedCollision();
2665 
2666  if (!addr.IsValid()) {
2667  // No tried table collisions. Select a new table address
2668  // for our feeler.
2669  std::tie(addr, addr_last_try) = addrman.Select(true);
2670  } else if (AlreadyConnectedToAddress(addr)) {
2671  // If test-before-evict logic would have us connect to a
2672  // peer that we're already connected to, just mark that
2673  // address as Good(). We won't be able to initiate the
2674  // connection anyway, so this avoids inadvertently evicting
2675  // a currently-connected peer.
2676  addrman.Good(addr);
2677  // Select a new table address for our feeler instead.
2678  std::tie(addr, addr_last_try) = addrman.Select(true);
2679  }
2680  } else {
2681  // Not a feeler
2682  // If preferred_net has a value set, pick an extra outbound
2683  // peer from that network. The eviction logic in net_processing
2684  // ensures that a peer from another network will be evicted.
2685  std::tie(addr, addr_last_try) = addrman.Select(false, preferred_net);
2686  }
2687 
2688  // Require outbound IPv4/IPv6 connections, other than feelers, to be to distinct network groups
2689  if (!fFeeler && outbound_ipv46_peer_netgroups.count(m_netgroupman.GetGroup(addr))) {
2690  continue;
2691  }
2692 
2693  // if we selected an invalid or local address, restart
2694  if (!addr.IsValid() || IsLocal(addr)) {
2695  break;
2696  }
2697 
2698  if (!g_reachable_nets.Contains(addr)) {
2699  continue;
2700  }
2701 
2702  // only consider very recently tried nodes after 30 failed attempts
2703  if (current_time - addr_last_try < 10min && nTries < 30) {
2704  continue;
2705  }
2706 
2707  // for non-feelers, require all the services we'll want,
2708  // for feelers, only require they be a full node (only because most
2709  // SPV clients don't have a good address DB available)
2710  if (!fFeeler && !m_msgproc->HasAllDesirableServiceFlags(addr.nServices)) {
2711  continue;
2712  } else if (fFeeler && !MayHaveUsefulAddressDB(addr.nServices)) {
2713  continue;
2714  }
2715 
2716  // Do not connect to bad ports, unless 50 invalid addresses have been selected already.
2717  if (nTries < 50 && (addr.IsIPv4() || addr.IsIPv6()) && IsBadPort(addr.GetPort())) {
2718  continue;
2719  }
2720 
2721  // Do not make automatic outbound connections to addnode peers, to
2722  // not use our limited outbound slots for them and to ensure
2723  // addnode connections benefit from their intended protections.
2724  if (AddedNodesContain(addr)) {
2725  LogPrintLevel(BCLog::NET, BCLog::Level::Debug, "Not making automatic %s%s connection to %s peer selected for manual (addnode) connection%s\n",
2726  preferred_net.has_value() ? "network-specific " : "",
2727  ConnectionTypeAsString(conn_type), GetNetworkName(addr.GetNetwork()),
2728  fLogIPs ? strprintf(": %s", addr.ToStringAddrPort()) : "");
2729  continue;
2730  }
2731 
2732  addrConnect = addr;
2733  break;
2734  }
2735 
2736  if (addrConnect.IsValid()) {
2737  if (fFeeler) {
2738  // Add small amount of random noise before connection to avoid synchronization.
2740  return;
2741  }
2742  LogPrint(BCLog::NET, "Making feeler connection to %s\n", addrConnect.ToStringAddrPort());
2743  }
2744 
2745  if (preferred_net != std::nullopt) LogPrint(BCLog::NET, "Making network specific connection to %s on %s.\n", addrConnect.ToStringAddrPort(), GetNetworkName(preferred_net.value()));
2746 
2747  // Record addrman failure attempts when node has at least 2 persistent outbound connections to peers with
2748  // different netgroups in ipv4/ipv6 networks + all peers in Tor/I2P/CJDNS networks.
2749  // Don't record addrman failure attempts when node is offline. This can be identified since all local
2750  // network connections (if any) belong in the same netgroup, and the size of `outbound_ipv46_peer_netgroups` would only be 1.
2751  const bool count_failures{((int)outbound_ipv46_peer_netgroups.size() + outbound_privacy_network_peers) >= std::min(m_max_automatic_connections - 1, 2)};
2752  // Use BIP324 transport when both us and them have NODE_V2_P2P set.
2753  const bool use_v2transport(addrConnect.nServices & GetLocalServices() & NODE_P2P_V2);
2754  OpenNetworkConnection(addrConnect, count_failures, std::move(grant), /*strDest=*/nullptr, conn_type, use_v2transport);
2755  }
2756  }
2757 }
2758 
2759 std::vector<CAddress> CConnman::GetCurrentBlockRelayOnlyConns() const
2760 {
2761  std::vector<CAddress> ret;
2763  for (const CNode* pnode : m_nodes) {
2764  if (pnode->IsBlockOnlyConn()) {
2765  ret.push_back(pnode->addr);
2766  }
2767  }
2768 
2769  return ret;
2770 }
2771 
2772 std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo(bool include_connected) const
2773 {
2774  std::vector<AddedNodeInfo> ret;
2775 
2776  std::list<AddedNodeParams> lAddresses(0);
2777  {
2779  ret.reserve(m_added_node_params.size());
2780  std::copy(m_added_node_params.cbegin(), m_added_node_params.cend(), std::back_inserter(lAddresses));
2781  }
2782 
2783 
2784  // Build a map of all already connected addresses (by IP:port and by name) to inbound/outbound and resolved CService
2785  std::map<CService, bool> mapConnected;
2786  std::map<std::string, std::pair<bool, CService>> mapConnectedByName;
2787  {
2789  for (const CNode* pnode : m_nodes) {
2790  if (pnode->addr.IsValid()) {
2791  mapConnected[pnode->addr] = pnode->IsInboundConn();
2792  }
2793  std::string addrName{pnode->m_addr_name};
2794  if (!addrName.empty()) {
2795  mapConnectedByName[std::move(addrName)] = std::make_pair(pnode->IsInboundConn(), static_cast<const CService&>(pnode->addr));
2796  }
2797  }
2798  }
2799 
2800  for (const auto& addr : lAddresses) {
2801  CService service(LookupNumeric(addr.m_added_node, GetDefaultPort(addr.m_added_node)));
2802  AddedNodeInfo addedNode{addr, CService(), false, false};
2803  if (service.IsValid()) {
2804  // strAddNode is an IP:port
2805  auto it = mapConnected.find(service);
2806  if (it != mapConnected.end()) {
2807  if (!include_connected) {
2808  continue;
2809  }
2810  addedNode.resolvedAddress = service;
2811  addedNode.fConnected = true;
2812  addedNode.fInbound = it->second;
2813  }
2814  } else {
2815  // strAddNode is a name
2816  auto it = mapConnectedByName.find(addr.m_added_node);
2817  if (it != mapConnectedByName.end()) {
2818  if (!include_connected) {
2819  continue;
2820  }
2821  addedNode.resolvedAddress = it->second.second;
2822  addedNode.fConnected = true;
2823  addedNode.fInbound = it->second.first;
2824  }
2825  }
2826  ret.emplace_back(std::move(addedNode));
2827  }
2828 
2829  return ret;
2830 }
2831 
2833 {
2836  while (true)
2837  {
2838  CSemaphoreGrant grant(*semAddnode);
2839  std::vector<AddedNodeInfo> vInfo = GetAddedNodeInfo(/*include_connected=*/false);
2840  bool tried = false;
2841  for (const AddedNodeInfo& info : vInfo) {
2842  if (!grant) {
2843  // If we've used up our semaphore and need a new one, let's not wait here since while we are waiting
2844  // the addednodeinfo state might change.
2845  break;
2846  }
2847  tried = true;
2848  CAddress addr(CService(), NODE_NONE);
2849  OpenNetworkConnection(addr, false, std::move(grant), info.m_params.m_added_node.c_str(), ConnectionType::MANUAL, info.m_params.m_use_v2transport);
2850  if (!interruptNet.sleep_for(std::chrono::milliseconds(500))) return;
2851  grant = CSemaphoreGrant(*semAddnode, /*fTry=*/true);
2852  }
2853  // See if any reconnections are desired.
2855  // Retry every 60 seconds if a connection was attempted, otherwise two seconds
2856  if (!interruptNet.sleep_for(std::chrono::seconds(tried ? 60 : 2)))
2857  return;
2858  }
2859 }
2860 
2861 // if successful, this moves the passed grant to the constructed node
2862 void CConnman::OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant&& grant_outbound, const char *pszDest, ConnectionType conn_type, bool use_v2transport)
2863 {
2865  assert(conn_type != ConnectionType::INBOUND);
2866 
2867  //
2868  // Initiate outbound network connection
2869  //
2870  if (interruptNet) {
2871  return;
2872  }
2873  if (!fNetworkActive) {
2874  return;
2875  }
2876  if (!pszDest) {
2877  bool banned_or_discouraged = m_banman && (m_banman->IsDiscouraged(addrConnect) || m_banman->IsBanned(addrConnect));
2878  if (IsLocal(addrConnect) || banned_or_discouraged || AlreadyConnectedToAddress(addrConnect)) {
2879  return;
2880  }
2881  } else if (FindNode(std::string(pszDest)))
2882  return;
2883 
2884  CNode* pnode = ConnectNode(addrConnect, pszDest, fCountFailure, conn_type, use_v2transport);
2885 
2886  if (!pnode)
2887  return;
2888  pnode->grantOutbound = std::move(grant_outbound);
2889 
2890  m_msgproc->InitializeNode(*pnode, nLocalServices);
2891  {
2893  m_nodes.push_back(pnode);
2894 
2895  // update connection count by network
2896  if (pnode->IsManualOrFullOutboundConn()) ++m_network_conn_counts[pnode->addr.GetNetwork()];
2897  }
2898 }
2899 
2901 
2903 {
2905 
2906  while (!flagInterruptMsgProc)
2907  {
2908  bool fMoreWork = false;
2909 
2910  {
2911  // Randomize the order in which we process messages from/to our peers.
2912  // This prevents attacks in which an attacker exploits having multiple
2913  // consecutive connections in the m_nodes list.
2914  const NodesSnapshot snap{*this, /*shuffle=*/true};
2915 
2916  for (CNode* pnode : snap.Nodes()) {
2917  if (pnode->fDisconnect)
2918  continue;
2919 
2920  // Receive messages
2921  bool fMoreNodeWork = m_msgproc->ProcessMessages(pnode, flagInterruptMsgProc);
2922  fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
2924  return;
2925  // Send messages
2926  m_msgproc->SendMessages(pnode);
2927 
2929  return;
2930  }
2931  }
2932 
2933  WAIT_LOCK(mutexMsgProc, lock);
2934  if (!fMoreWork) {
2935  condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100), [this]() EXCLUSIVE_LOCKS_REQUIRED(mutexMsgProc) { return fMsgProcWake; });
2936  }
2937  fMsgProcWake = false;
2938  }
2939 }
2940 
2942 {
2943  static constexpr auto err_wait_begin = 1s;
2944  static constexpr auto err_wait_cap = 5min;
2945  auto err_wait = err_wait_begin;
2946 
2947  bool advertising_listen_addr = false;
2948  i2p::Connection conn;
2949 
2950  auto SleepOnFailure = [&]() {
2951  interruptNet.sleep_for(err_wait);
2952  if (err_wait < err_wait_cap) {
2953  err_wait += 1s;
2954  }
2955  };
2956 
2957  while (!interruptNet) {
2958 
2959  if (!m_i2p_sam_session->Listen(conn)) {
2960  if (advertising_listen_addr && conn.me.IsValid()) {
2961  RemoveLocal(conn.me);
2962  advertising_listen_addr = false;
2963  }
2964  SleepOnFailure();
2965  continue;
2966  }
2967 
2968  if (!advertising_listen_addr) {
2969  AddLocal(conn.me, LOCAL_MANUAL);
2970  advertising_listen_addr = true;
2971  }
2972 
2973  if (!m_i2p_sam_session->Accept(conn)) {
2974  SleepOnFailure();
2975  continue;
2976  }
2977 
2979  CAddress{conn.me, NODE_NONE}, CAddress{conn.peer, NODE_NONE});
2980 
2981  err_wait = err_wait_begin;
2982  }
2983 }
2984 
2985 bool CConnman::BindListenPort(const CService& addrBind, bilingual_str& strError, NetPermissionFlags permissions)
2986 {
2987  int nOne = 1;
2988 
2989  // Create socket for listening for incoming connections
2990  struct sockaddr_storage sockaddr;
2991  socklen_t len = sizeof(sockaddr);
2992  if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
2993  {
2994  strError = strprintf(Untranslated("Bind address family for %s not supported"), addrBind.ToStringAddrPort());
2996  return false;
2997  }
2998 
2999  std::unique_ptr<Sock> sock = CreateSock(addrBind.GetSAFamily());
3000  if (!sock) {
3001  strError = strprintf(Untranslated("Couldn't open socket for incoming connections (socket returned error %s)"), NetworkErrorString(WSAGetLastError()));
3003  return false;
3004  }
3005 
3006  // Allow binding if the port is still in TIME_WAIT state after
3007  // the program was closed and restarted.
3008  if (sock->SetSockOpt(SOL_SOCKET, SO_REUSEADDR, (sockopt_arg_type)&nOne, sizeof(int)) == SOCKET_ERROR) {
3009  strError = strprintf(Untranslated("Error setting SO_REUSEADDR on socket: %s, continuing anyway"), NetworkErrorString(WSAGetLastError()));
3010  LogPrintf("%s\n", strError.original);
3011  }
3012 
3013  // some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
3014  // and enable it by default or not. Try to enable it, if possible.
3015  if (addrBind.IsIPv6()) {
3016 #ifdef IPV6_V6ONLY
3017  if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_V6ONLY, (sockopt_arg_type)&nOne, sizeof(int)) == SOCKET_ERROR) {
3018  strError = strprintf(Untranslated("Error setting IPV6_V6ONLY on socket: %s, continuing anyway"), NetworkErrorString(WSAGetLastError()));
3019  LogPrintf("%s\n", strError.original);
3020  }
3021 #endif
3022 #ifdef WIN32
3023  int nProtLevel = PROTECTION_LEVEL_UNRESTRICTED;
3024  if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_PROTECTION_LEVEL, (const char*)&nProtLevel, sizeof(int)) == SOCKET_ERROR) {
3025  strError = strprintf(Untranslated("Error setting IPV6_PROTECTION_LEVEL on socket: %s, continuing anyway"), NetworkErrorString(WSAGetLastError()));
3026  LogPrintf("%s\n", strError.original);
3027  }
3028 #endif
3029  }
3030 
3031  if (sock->Bind(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
3032  int nErr = WSAGetLastError();
3033  if (nErr == WSAEADDRINUSE)
3034  strError = strprintf(_("Unable to bind to %s on this computer. %s is probably already running."), addrBind.ToStringAddrPort(), PACKAGE_NAME);
3035  else
3036  strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %s)"), addrBind.ToStringAddrPort(), NetworkErrorString(nErr));
3038  return false;
3039  }
3040  LogPrintf("Bound to %s\n", addrBind.ToStringAddrPort());
3041 
3042  // Listen for incoming connections
3043  if (sock->Listen(SOMAXCONN) == SOCKET_ERROR)
3044  {
3045  strError = strprintf(_("Listening for incoming connections failed (listen returned error %s)"), NetworkErrorString(WSAGetLastError()));
3047  return false;
3048  }
3049 
3050  vhListenSocket.emplace_back(std::move(sock), permissions);
3051  return true;
3052 }
3053 
3054 void Discover()
3055 {
3056  if (!fDiscover)
3057  return;
3058 
3059 #ifdef WIN32
3060  // Get local host IP
3061  char pszHostName[256] = "";
3062  if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
3063  {
3064  const std::vector<CNetAddr> addresses{LookupHost(pszHostName, 0, true)};
3065  for (const CNetAddr& addr : addresses)
3066  {
3067  if (AddLocal(addr, LOCAL_IF))
3068  LogPrintf("%s: %s - %s\n", __func__, pszHostName, addr.ToStringAddr());
3069  }
3070  }
3071 #elif (HAVE_DECL_GETIFADDRS && HAVE_DECL_FREEIFADDRS)
3072  // Get local host ip
3073  struct ifaddrs* myaddrs;
3074  if (getifaddrs(&myaddrs) == 0)
3075  {
3076  for (struct ifaddrs* ifa = myaddrs; ifa != nullptr; ifa = ifa->ifa_next)
3077  {
3078  if (ifa->ifa_addr == nullptr) continue;
3079  if ((ifa->ifa_flags & IFF_UP) == 0) continue;
3080  if (strcmp(ifa->ifa_name, "lo") == 0) continue;
3081  if (strcmp(ifa->ifa_name, "lo0") == 0) continue;
3082  if (ifa->ifa_addr->sa_family == AF_INET)
3083  {
3084  struct sockaddr_in* s4 = (struct sockaddr_in*)(ifa->ifa_addr);
3085  CNetAddr addr(s4->sin_addr);
3086  if (AddLocal(addr, LOCAL_IF))
3087  LogPrintf("%s: IPv4 %s: %s\n", __func__, ifa->ifa_name, addr.ToStringAddr());
3088  }
3089  else if (ifa->ifa_addr->sa_family == AF_INET6)
3090  {
3091  struct sockaddr_in6* s6 = (struct sockaddr_in6*)(ifa->ifa_addr);
3092  CNetAddr addr(s6->sin6_addr);
3093  if (AddLocal(addr, LOCAL_IF))
3094  LogPrintf("%s: IPv6 %s: %s\n", __func__, ifa->ifa_name, addr.ToStringAddr());
3095  }
3096  }
3097  freeifaddrs(myaddrs);
3098  }
3099 #endif
3100 }
3101 
3103 {
3104  LogPrintf("%s: %s\n", __func__, active);
3105 
3106  if (fNetworkActive == active) {
3107  return;
3108  }
3109 
3110  fNetworkActive = active;
3111 
3112  if (m_client_interface) {
3113  m_client_interface->NotifyNetworkActiveChanged(fNetworkActive);
3114  }
3115 }
3116 
3117 CConnman::CConnman(uint64_t nSeed0In, uint64_t nSeed1In, AddrMan& addrman_in,
3118  const NetGroupManager& netgroupman, const CChainParams& params, bool network_active)
3119  : addrman(addrman_in)
3120  , m_netgroupman{netgroupman}
3121  , nSeed0(nSeed0In)
3122  , nSeed1(nSeed1In)
3123  , m_params(params)
3124 {
3125  SetTryNewOutboundPeer(false);
3126 
3127  Options connOptions;
3128  Init(connOptions);
3129  SetNetworkActive(network_active);
3130 }
3131 
3133 {
3134  return nLastNodeId.fetch_add(1, std::memory_order_relaxed);
3135 }
3136 
3138 {
3139  return net == NET_I2P ? I2P_SAM31_PORT : m_params.GetDefaultPort();
3140 }
3141 
3142 uint16_t CConnman::GetDefaultPort(const std::string& addr) const
3143 {
3144  CNetAddr a;
3145  return a.SetSpecial(addr) ? GetDefaultPort(a.GetNetwork()) : m_params.GetDefaultPort();
3146 }
3147 
3148 bool CConnman::Bind(const CService& addr_, unsigned int flags, NetPermissionFlags permissions)
3149 {
3150  const CService addr{MaybeFlipIPv6toCJDNS(addr_)};
3151 
3152  bilingual_str strError;
3153  if (!BindListenPort(addr, strError, permissions)) {
3155  m_client_interface->ThreadSafeMessageBox(strError, "", CClientUIInterface::MSG_ERROR);
3156  }
3157  return false;
3158  }
3159 
3160  if (addr.IsRoutable() && fDiscover && !(flags & BF_DONT_ADVERTISE) && !NetPermissions::HasFlag(permissions, NetPermissionFlags::NoBan)) {
3161  AddLocal(addr, LOCAL_BIND);
3162  }
3163 
3164  return true;
3165 }
3166 
3167 bool CConnman::InitBinds(const Options& options)
3168 {
3169  bool fBound = false;
3170  for (const auto& addrBind : options.vBinds) {
3171  fBound |= Bind(addrBind, BF_REPORT_ERROR, NetPermissionFlags::None);
3172  }
3173  for (const auto& addrBind : options.vWhiteBinds) {
3174  fBound |= Bind(addrBind.m_service, BF_REPORT_ERROR, addrBind.m_flags);
3175  }
3176  for (const auto& addr_bind : options.onion_binds) {
3177  fBound |= Bind(addr_bind, BF_DONT_ADVERTISE, NetPermissionFlags::None);
3178  }
3179  if (options.bind_on_any) {
3180  struct in_addr inaddr_any;
3181  inaddr_any.s_addr = htonl(INADDR_ANY);
3182  struct in6_addr inaddr6_any = IN6ADDR_ANY_INIT;
3183  fBound |= Bind(CService(inaddr6_any, GetListenPort()), BF_NONE, NetPermissionFlags::None);
3184  fBound |= Bind(CService(inaddr_any, GetListenPort()), !fBound ? BF_REPORT_ERROR : BF_NONE, NetPermissionFlags::None);
3185  }
3186  return fBound;
3187 }
3188 
3189 bool CConnman::Start(CScheduler& scheduler, const Options& connOptions)
3190 {
3192  Init(connOptions);
3193 
3194  if (fListen && !InitBinds(connOptions)) {
3195  if (m_client_interface) {
3196  m_client_interface->ThreadSafeMessageBox(
3197  _("Failed to listen on any port. Use -listen=0 if you want this."),
3199  }
3200  return false;
3201  }
3202 
3203  Proxy i2p_sam;
3204  if (GetProxy(NET_I2P, i2p_sam) && connOptions.m_i2p_accept_incoming) {
3205  m_i2p_sam_session = std::make_unique<i2p::sam::Session>(gArgs.GetDataDirNet() / "i2p_private_key",
3206  i2p_sam, &interruptNet);
3207  }
3208 
3209  for (const auto& strDest : connOptions.vSeedNodes) {
3210  AddAddrFetch(strDest);
3211  }
3212 
3213  if (m_use_addrman_outgoing) {
3214  // Load addresses from anchors.dat
3216  if (m_anchors.size() > MAX_BLOCK_RELAY_ONLY_ANCHORS) {
3218  }
3219  LogPrintf("%i block-relay-only anchors will be tried for connections.\n", m_anchors.size());
3220  }
3221 
3222  if (m_client_interface) {
3223  m_client_interface->InitMessage(_("Starting network threads…").translated);
3224  }
3225 
3226  fAddressesInitialized = true;
3227 
3228  if (semOutbound == nullptr) {
3229  // initialize semaphore
3230  semOutbound = std::make_unique<CSemaphore>(std::min(m_max_automatic_outbound, m_max_automatic_connections));
3231  }
3232  if (semAddnode == nullptr) {
3233  // initialize semaphore
3234  semAddnode = std::make_unique<CSemaphore>(m_max_addnode);
3235  }
3236 
3237  //
3238  // Start threads
3239  //
3240  assert(m_msgproc);
3241  interruptNet.reset();
3242  flagInterruptMsgProc = false;
3243 
3244  {
3245  LOCK(mutexMsgProc);
3246  fMsgProcWake = false;
3247  }
3248 
3249  // Send and receive from sockets, accept connections
3250  threadSocketHandler = std::thread(&util::TraceThread, "net", [this] { ThreadSocketHandler(); });
3251 
3252  if (!gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED))
3253  LogPrintf("DNS seeding disabled\n");
3254  else
3255  threadDNSAddressSeed = std::thread(&util::TraceThread, "dnsseed", [this] { ThreadDNSAddressSeed(); });
3256 
3257  // Initiate manual connections
3258  threadOpenAddedConnections = std::thread(&util::TraceThread, "addcon", [this] { ThreadOpenAddedConnections(); });
3259 
3260  if (connOptions.m_use_addrman_outgoing && !connOptions.m_specified_outgoing.empty()) {
3261  if (m_client_interface) {
3262  m_client_interface->ThreadSafeMessageBox(
3263  _("Cannot provide specific connections and have addrman find outgoing connections at the same time."),
3265  }
3266  return false;
3267  }
3268  if (connOptions.m_use_addrman_outgoing || !connOptions.m_specified_outgoing.empty()) {
3269  threadOpenConnections = std::thread(
3270  &util::TraceThread, "opencon",
3271  [this, connect = connOptions.m_specified_outgoing] { ThreadOpenConnections(connect); });
3272  }
3273 
3274  // Process messages
3275  threadMessageHandler = std::thread(&util::TraceThread, "msghand", [this] { ThreadMessageHandler(); });
3276 
3277  if (m_i2p_sam_session) {
3279  std::thread(&util::TraceThread, "i2paccept", [this] { ThreadI2PAcceptIncoming(); });
3280  }
3281 
3282  // Dump network addresses
3283  scheduler.scheduleEvery([this] { DumpAddresses(); }, DUMP_PEERS_INTERVAL);
3284 
3285  // Run the ASMap Health check once and then schedule it to run every 24h.
3286  if (m_netgroupman.UsingASMap()) {
3287  ASMapHealthCheck();
3289  }
3290 
3291  return true;
3292 }
3293 
3295 {
3296 public:
3297  CNetCleanup() = default;
3298 
3300  {
3301 #ifdef WIN32
3302  // Shutdown Windows Sockets
3303  WSACleanup();
3304 #endif
3305  }
3306 };
3308 
3310 {
3311  {
3312  LOCK(mutexMsgProc);
3313  flagInterruptMsgProc = true;
3314  }
3315  condMsgProc.notify_all();
3316 
3317  interruptNet();
3319 
3320  if (semOutbound) {
3321  for (int i=0; i<m_max_automatic_outbound; i++) {
3322  semOutbound->post();
3323  }
3324  }
3325 
3326  if (semAddnode) {
3327  for (int i=0; i<m_max_addnode; i++) {
3328  semAddnode->post();
3329  }
3330  }
3331 }
3332 
3334 {
3335  if (threadI2PAcceptIncoming.joinable()) {
3336  threadI2PAcceptIncoming.join();
3337  }
3338  if (threadMessageHandler.joinable())
3339  threadMessageHandler.join();
3340  if (threadOpenConnections.joinable())
3341  threadOpenConnections.join();
3342  if (threadOpenAddedConnections.joinable())
3344  if (threadDNSAddressSeed.joinable())
3345  threadDNSAddressSeed.join();
3346  if (threadSocketHandler.joinable())
3347  threadSocketHandler.join();
3348 }
3349 
3351 {
3352  if (fAddressesInitialized) {
3353  DumpAddresses();
3354  fAddressesInitialized = false;
3355 
3356  if (m_use_addrman_outgoing) {
3357  // Anchor connections are only dumped during clean shutdown.
3358  std::vector<CAddress> anchors_to_dump = GetCurrentBlockRelayOnlyConns();
3359  if (anchors_to_dump.size() > MAX_BLOCK_RELAY_ONLY_ANCHORS) {
3360  anchors_to_dump.resize(MAX_BLOCK_RELAY_ONLY_ANCHORS);
3361  }
3363  }
3364  }
3365 
3366  // Delete peer connections.
3367  std::vector<CNode*> nodes;
3368  WITH_LOCK(m_nodes_mutex, nodes.swap(m_nodes));
3369  for (CNode* pnode : nodes) {
3370  pnode->CloseSocketDisconnect();
3371  DeleteNode(pnode);
3372  }
3373 
3374  for (CNode* pnode : m_nodes_disconnected) {
3375  DeleteNode(pnode);
3376  }
3377  m_nodes_disconnected.clear();
3378  vhListenSocket.clear();
3379  semOutbound.reset();
3380  semAddnode.reset();
3381 }
3382 
3384 {
3385  assert(pnode);
3386  m_msgproc->FinalizeNode(*pnode);
3387  delete pnode;
3388 }
3389 
3391 {
3392  Interrupt();
3393  Stop();
3394 }
3395 
3396 std::vector<CAddress> CConnman::GetAddresses(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered) const
3397 {
3398  std::vector<CAddress> addresses = addrman.GetAddr(max_addresses, max_pct, network, filtered);
3399  if (m_banman) {
3400  addresses.erase(std::remove_if(addresses.begin(), addresses.end(),
3401  [this](const CAddress& addr){return m_banman->IsDiscouraged(addr) || m_banman->IsBanned(addr);}),
3402  addresses.end());
3403  }
3404  return addresses;
3405 }
3406 
3407 std::vector<CAddress> CConnman::GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct)
3408 {
3409  auto local_socket_bytes = requestor.addrBind.GetAddrBytes();
3411  .Write(requestor.ConnectedThroughNetwork())
3412  .Write(local_socket_bytes)
3413  // For outbound connections, the port of the bound address is randomly
3414  // assigned by the OS and would therefore not be useful for seeding.
3415  .Write(requestor.IsInboundConn() ? requestor.addrBind.GetPort() : 0)
3416  .Finalize();
3417  const auto current_time = GetTime<std::chrono::microseconds>();
3418  auto r = m_addr_response_caches.emplace(cache_id, CachedAddrResponse{});
3419  CachedAddrResponse& cache_entry = r.first->second;
3420  if (cache_entry.m_cache_entry_expiration < current_time) { // If emplace() added new one it has expiration 0.
3421  cache_entry.m_addrs_response_cache = GetAddresses(max_addresses, max_pct, /*network=*/std::nullopt);
3422  // Choosing a proper cache lifetime is a trade-off between the privacy leak minimization
3423  // and the usefulness of ADDR responses to honest users.
3424  //
3425  // Longer cache lifetime makes it more difficult for an attacker to scrape
3426  // enough AddrMan data to maliciously infer something useful.
3427  // By the time an attacker scraped enough AddrMan records, most of
3428  // the records should be old enough to not leak topology info by
3429  // e.g. analyzing real-time changes in timestamps.
3430  //
3431  // It takes only several hundred requests to scrape everything from an AddrMan containing 100,000 nodes,
3432  // so ~24 hours of cache lifetime indeed makes the data less inferable by the time
3433  // most of it could be scraped (considering that timestamps are updated via
3434  // ADDR self-announcements and when nodes communicate).
3435  // We also should be robust to those attacks which may not require scraping *full* victim's AddrMan
3436  // (because even several timestamps of the same handful of nodes may leak privacy).
3437  //
3438  // On the other hand, longer cache lifetime makes ADDR responses
3439  // outdated and less useful for an honest requestor, e.g. if most nodes
3440  // in the ADDR response are no longer active.
3441  //
3442  // However, the churn in the network is known to be rather low. Since we consider
3443  // nodes to be "terrible" (see IsTerrible()) if the timestamps are older than 30 days,
3444  // max. 24 hours of "penalty" due to cache shouldn't make any meaningful difference
3445  // in terms of the freshness of the response.
3446  cache_entry.m_cache_entry_expiration = current_time + std::chrono::hours(21) + GetRandMillis(std::chrono::hours(6));
3447  }
3448  return cache_entry.m_addrs_response_cache;
3449 }
3450 
3452 {
3453  const CService resolved(LookupNumeric(add.m_added_node, GetDefaultPort(add.m_added_node)));
3454  const bool resolved_is_valid{resolved.IsValid()};
3455 
3457  for (const auto& it : m_added_node_params) {
3458  if (add.m_added_node == it.m_added_node || (resolved_is_valid && resolved == LookupNumeric(it.m_added_node, GetDefaultPort(it.m_added_node)))) return false;
3459  }
3460 
3461  m_added_node_params.push_back(add);
3462  return true;
3463 }
3464 
3465 bool CConnman::RemoveAddedNode(const std::string& strNode)
3466 {
3468  for (auto it = m_added_node_params.begin(); it != m_added_node_params.end(); ++it) {
3469  if (strNode == it->m_added_node) {
3470  m_added_node_params.erase(it);
3471  return true;
3472  }
3473  }
3474  return false;
3475 }
3476 
3477 bool CConnman::AddedNodesContain(const CAddress& addr) const
3478 {
3480  const std::string addr_str{addr.ToStringAddr()};
3481  const std::string addr_port_str{addr.ToStringAddrPort()};
3483  return (m_added_node_params.size() < 24 // bound the query to a reasonable limit
3484  && std::any_of(m_added_node_params.cbegin(), m_added_node_params.cend(),
3485  [&](const auto& p) { return p.m_added_node == addr_str || p.m_added_node == addr_port_str; }));
3486 }
3487 
3489 {
3491  if (flags == ConnectionDirection::Both) // Shortcut if we want total
3492  return m_nodes.size();
3493 
3494  int nNum = 0;
3495  for (const auto& pnode : m_nodes) {
3496  if (flags & (pnode->IsInboundConn() ? ConnectionDirection::In : ConnectionDirection::Out)) {
3497  nNum++;
3498  }
3499  }
3500 
3501  return nNum;
3502 }
3503 
3504 uint32_t CConnman::GetMappedAS(const CNetAddr& addr) const
3505 {
3506  return m_netgroupman.GetMappedAS(addr);
3507 }
3508 
3509 void CConnman::GetNodeStats(std::vector<CNodeStats>& vstats) const
3510 {
3511  vstats.clear();
3513  vstats.reserve(m_nodes.size());
3514  for (CNode* pnode : m_nodes) {
3515  vstats.emplace_back();
3516  pnode->CopyStats(vstats.back());
3517  vstats.back().m_mapped_as = GetMappedAS(pnode->addr);
3518  }
3519 }
3520 
3521 bool CConnman::DisconnectNode(const std::string& strNode)
3522 {
3524  if (CNode* pnode = FindNode(strNode)) {
3525  LogPrint(BCLog::NET, "disconnect by address%s matched peer=%d; disconnecting\n", (fLogIPs ? strprintf("=%s", strNode) : ""), pnode->GetId());
3526  pnode->fDisconnect = true;
3527  return true;
3528  }
3529  return false;
3530 }
3531 
3533 {
3534  bool disconnected = false;
3536  for (CNode* pnode : m_nodes) {
3537  if (subnet.Match(pnode->addr)) {
3538  LogPrint(BCLog::NET, "disconnect by subnet%s matched peer=%d; disconnecting\n", (fLogIPs ? strprintf("=%s", subnet.ToString()) : ""), pnode->GetId());
3539  pnode->fDisconnect = true;
3540  disconnected = true;
3541  }
3542  }
3543  return disconnected;
3544 }
3545 
3547 {
3548  return DisconnectNode(CSubNet(addr));
3549 }
3550 
3552 {
3554  for(CNode* pnode : m_nodes) {
3555  if (id == pnode->GetId()) {
3556  LogPrint(BCLog::NET, "disconnect by id peer=%d; disconnecting\n", pnode->GetId());
3557  pnode->fDisconnect = true;
3558  return true;
3559  }
3560  }
3561  return false;
3562 }
3563 
3564 void CConnman::RecordBytesRecv(uint64_t bytes)
3565 {
3566  nTotalBytesRecv += bytes;
3567 }
3568 
3569 void CConnman::RecordBytesSent(uint64_t bytes)
3570 {
3573 
3574  nTotalBytesSent += bytes;
3575 
3576  const auto now = GetTime<std::chrono::seconds>();
3577  if (nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME < now)
3578  {
3579  // timeframe expired, reset cycle
3580  nMaxOutboundCycleStartTime = now;
3581  nMaxOutboundTotalBytesSentInCycle = 0;
3582  }
3583 
3584  nMaxOutboundTotalBytesSentInCycle += bytes;
3585 }
3586 
3588 {
3591  return nMaxOutboundLimit;
3592 }
3593 
3594 std::chrono::seconds CConnman::GetMaxOutboundTimeframe() const
3595 {
3596  return MAX_UPLOAD_TIMEFRAME;
3597 }
3598 
3599 std::chrono::seconds CConnman::GetMaxOutboundTimeLeftInCycle() const
3600 {
3604 }
3605 
3606 std::chrono::seconds CConnman::GetMaxOutboundTimeLeftInCycle_() const
3607 {
3609 
3610  if (nMaxOutboundLimit == 0)
3611  return 0s;
3612 
3613  if (nMaxOutboundCycleStartTime.count() == 0)
3614  return MAX_UPLOAD_TIMEFRAME;
3615 
3616  const std::chrono::seconds cycleEndTime = nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME;
3617  const auto now = GetTime<std::chrono::seconds>();
3618  return (cycleEndTime < now) ? 0s : cycleEndTime - now;
3619 }
3620 
3621 bool CConnman::OutboundTargetReached(bool historicalBlockServingLimit) const
3622 {
3625  if (nMaxOutboundLimit == 0)
3626  return false;
3627 
3628  if (historicalBlockServingLimit)
3629  {
3630  // keep a large enough buffer to at least relay each block once
3631  const std::chrono::seconds timeLeftInCycle = GetMaxOutboundTimeLeftInCycle_();
3632  const uint64_t buffer = timeLeftInCycle / std::chrono::minutes{10} * MAX_BLOCK_SERIALIZED_SIZE;
3633  if (buffer >= nMaxOutboundLimit || nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit - buffer)
3634  return true;
3635  }
3636  else if (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit)
3637  return true;
3638 
3639  return false;
3640 }
3641 
3643 {
3646  if (nMaxOutboundLimit == 0)
3647  return 0;
3648 
3649  return (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit) ? 0 : nMaxOutboundLimit - nMaxOutboundTotalBytesSentInCycle;
3650 }
3651 
3653 {
3654  return nTotalBytesRecv;
3655 }
3656 
3658 {
3661  return nTotalBytesSent;
3662 }
3663 
3665 {
3666  return nLocalServices;
3667 }
3668 
3669 static std::unique_ptr<Transport> MakeTransport(NodeId id, bool use_v2transport, bool inbound) noexcept
3670 {
3671  if (use_v2transport) {
3672  return std::make_unique<V2Transport>(id, /*initiating=*/!inbound);
3673  } else {
3674  return std::make_unique<V1Transport>(id);
3675  }
3676 }
3677 
3679  std::shared_ptr<Sock> sock,
3680  const CAddress& addrIn,
3681  uint64_t nKeyedNetGroupIn,
3682  uint64_t nLocalHostNonceIn,
3683  const CAddress& addrBindIn,
3684  const std::string& addrNameIn,
3685  ConnectionType conn_type_in,
3686  bool inbound_onion,
3687  CNodeOptions&& node_opts)
3688  : m_transport{MakeTransport(idIn, node_opts.use_v2transport, conn_type_in == ConnectionType::INBOUND)},
3689  m_permission_flags{node_opts.permission_flags},
3690  m_sock{sock},
3691  m_connected{GetTime<std::chrono::seconds>()},
3692  addr{addrIn},
3693  addrBind{addrBindIn},
3694  m_addr_name{addrNameIn.empty() ? addr.ToStringAddrPort() : addrNameIn},
3695  m_dest(addrNameIn),
3696  m_inbound_onion{inbound_onion},
3697  m_prefer_evict{node_opts.prefer_evict},
3698  nKeyedNetGroup{nKeyedNetGroupIn},
3699  m_conn_type{conn_type_in},
3700  id{idIn},
3701  nLocalHostNonce{nLocalHostNonceIn},
3702  m_recv_flood_size{node_opts.recv_flood_size},
3703  m_i2p_sam_session{std::move(node_opts.i2p_sam_session)}
3704 {
3705  if (inbound_onion) assert(conn_type_in == ConnectionType::INBOUND);
3706 
3707  for (const std::string &msg : getAllNetMessageTypes())
3708  mapRecvBytesPerMsgType[msg] = 0;
3709  mapRecvBytesPerMsgType[NET_MESSAGE_TYPE_OTHER] = 0;
3710 
3711  if (fLogIPs) {
3712  LogPrint(BCLog::NET, "Added connection to %s peer=%d\n", m_addr_name, id);
3713  } else {
3714  LogPrint(BCLog::NET, "Added connection peer=%d\n", id);
3715  }
3716 }
3717 
3719 {
3721 
3722  size_t nSizeAdded = 0;
3723  for (const auto& msg : vRecvMsg) {
3724  // vRecvMsg contains only completed CNetMessage
3725  // the single possible partially deserialized message are held by TransportDeserializer
3726  nSizeAdded += msg.m_raw_message_size;
3727  }
3728 
3730  m_msg_process_queue.splice(m_msg_process_queue.end(), vRecvMsg);
3731  m_msg_process_queue_size += nSizeAdded;
3732  fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
3733 }
3734 
3735 std::optional<std::pair<CNetMessage, bool>> CNode::PollMessage()
3736 {
3738  if (m_msg_process_queue.empty()) return std::nullopt;
3739 
3740  std::list<CNetMessage> msgs;
3741  // Just take one message
3742  msgs.splice(msgs.begin(), m_msg_process_queue, m_msg_process_queue.begin());
3743  m_msg_process_queue_size -= msgs.front().m_raw_message_size;
3744  fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
3745 
3746  return std::make_pair(std::move(msgs.front()), !m_msg_process_queue.empty());
3747 }
3748 
3750 {
3751  return pnode && pnode->fSuccessfullyConnected && !pnode->fDisconnect;
3752 }
3753 
3755 {
3757  size_t nMessageSize = msg.data.size();
3758  LogPrint(BCLog::NET, "sending %s (%d bytes) peer=%d\n", msg.m_type, nMessageSize, pnode->GetId());
3759  if (gArgs.GetBoolArg("-capturemessages", false)) {
3760  CaptureMessage(pnode->addr, msg.m_type, msg.data, /*is_incoming=*/false);
3761  }
3762 
3763  TRACE6(net, outbound_message,
3764  pnode->GetId(),
3765  pnode->m_addr_name.c_str(),
3766  pnode->ConnectionTypeAsString().c_str(),
3767  msg.m_type.c_str(),
3768  msg.data.size(),
3769  msg.data.data()
3770  );
3771 
3772  size_t nBytesSent = 0;
3773  {
3774  LOCK(pnode->cs_vSend);
3775  // Check if the transport still has unsent bytes, and indicate to it that we're about to
3776  // give it a message to send.
3777  const auto& [to_send, more, _msg_type] =
3778  pnode->m_transport->GetBytesToSend(/*have_next_message=*/true);
3779  const bool queue_was_empty{to_send.empty() && pnode->vSendMsg.empty()};
3780 
3781  // Update memory usage of send buffer.
3782  pnode->m_send_memusage += msg.GetMemoryUsage();
3783  if (pnode->m_send_memusage + pnode->m_transport->GetSendMemoryUsage() > nSendBufferMaxSize) pnode->fPauseSend = true;
3784  // Move message to vSendMsg queue.
3785  pnode->vSendMsg.push_back(std::move(msg));
3786 
3787  // If there was nothing to send before, and there is now (predicted by the "more" value
3788  // returned by the GetBytesToSend call above), attempt "optimistic write":
3789  // because the poll/select loop may pause for SELECT_TIMEOUT_MILLISECONDS before actually
3790  // doing a send, try sending from the calling thread if the queue was empty before.
3791  // With a V1Transport, more will always be true here, because adding a message always
3792  // results in sendable bytes there, but with V2Transport this is not the case (it may
3793  // still be in the handshake).
3794  if (queue_was_empty && more) {
3795  std::tie(nBytesSent, std::ignore) = SocketSendData(*pnode);
3796  }
3797  }
3798  if (nBytesSent) RecordBytesSent(nBytesSent);
3799 }
3800 
3801 bool CConnman::ForNode(NodeId id, std::function<bool(CNode* pnode)> func)
3802 {
3803  CNode* found = nullptr;
3805  for (auto&& pnode : m_nodes) {
3806  if(pnode->GetId() == id) {
3807  found = pnode;
3808  break;
3809  }
3810  }
3811  return found != nullptr && NodeFullyConnected(found) && func(found);
3812 }
3813 
3815 {
3816  return CSipHasher(nSeed0, nSeed1).Write(id);
3817 }
3818 
3819 uint64_t CConnman::CalculateKeyedNetGroup(const CAddress& address) const
3820 {
3821  std::vector<unsigned char> vchNetGroup(m_netgroupman.GetGroup(address));
3822 
3824 }
3825 
3827 {
3830  while (true) {
3831  // Move first element of m_reconnections to todo (avoiding an allocation inside the lock).
3832  decltype(m_reconnections) todo;
3833  {
3835  if (m_reconnections.empty()) break;
3836  todo.splice(todo.end(), m_reconnections, m_reconnections.begin());
3837  }
3838 
3839  auto& item = *todo.begin();
3840  OpenNetworkConnection(item.addr_connect,
3841  // We only reconnect if the first attempt to connect succeeded at
3842  // connection time, but then failed after the CNode object was
3843  // created. Since we already know connecting is possible, do not
3844  // count failure to reconnect.
3845  /*fCountFailure=*/false,
3846  std::move(item.grant),
3847  item.destination.empty() ? nullptr : item.destination.c_str(),
3848  item.conn_type,
3849  item.use_v2transport);
3850  }
3851 }
3852 
3854 {
3855  const std::vector<CAddress> v4_addrs{GetAddresses(/*max_addresses=*/ 0, /*max_pct=*/ 0, Network::NET_IPV4, /*filtered=*/ false)};
3856  const std::vector<CAddress> v6_addrs{GetAddresses(/*max_addresses=*/ 0, /*max_pct=*/ 0, Network::NET_IPV6, /*filtered=*/ false)};
3857  std::vector<CNetAddr> clearnet_addrs;
3858  clearnet_addrs.reserve(v4_addrs.size() + v6_addrs.size());
3859  std::transform(v4_addrs.begin(), v4_addrs.end(), std::back_inserter(clearnet_addrs),
3860  [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
3861  std::transform(v6_addrs.begin(), v6_addrs.end(), std::back_inserter(clearnet_addrs),
3862  [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
3863  m_netgroupman.ASMapHealthCheck(clearnet_addrs);
3864 }
3865 
3866 // Dump binary message to file, with timestamp.
3867 static void CaptureMessageToFile(const CAddress& addr,
3868  const std::string& msg_type,
3870  bool is_incoming)
3871 {
3872  // Note: This function captures the message at the time of processing,
3873  // not at socket receive/send time.
3874  // This ensures that the messages are always in order from an application
3875  // layer (processing) perspective.
3876  auto now = GetTime<std::chrono::microseconds>();
3877 
3878  // Windows folder names cannot include a colon
3879  std::string clean_addr = addr.ToStringAddrPort();
3880  std::replace(clean_addr.begin(), clean_addr.end(), ':', '_');
3881 
3882  fs::path base_path = gArgs.GetDataDirNet() / "message_capture" / fs::u8path(clean_addr);
3883  fs::create_directories(base_path);
3884 
3885  fs::path path = base_path / (is_incoming ? "msgs_recv.dat" : "msgs_sent.dat");
3886  AutoFile f{fsbridge::fopen(path, "ab")};
3887 
3888  ser_writedata64(f, now.count());
3889  f << Span{msg_type};
3890  for (auto i = msg_type.length(); i < CMessageHeader::COMMAND_SIZE; ++i) {
3891  f << uint8_t{'\0'};
3892  }
3893  uint32_t size = data.size();
3894  ser_writedata32(f, size);
3895  f << data;
3896 }
3897 
3898 std::function<void(const CAddress& addr,
3899  const std::string& msg_type,
3901  bool is_incoming)>
std::vector< CAddress > ReadAnchors(const fs::path &anchors_db_path)
Read the anchor IP address database (anchors.dat)
Definition: addrdb.cpp:231
bool DumpPeerAddresses(const ArgsManager &args, const AddrMan &addr)
Definition: addrdb.cpp:182
void DumpAnchors(const fs::path &anchors_db_path, const std::vector< CAddress > &anchors)
Dump the anchor IP address database (anchors.dat)
Definition: addrdb.cpp:225
ArgsManager gArgs
Definition: args.cpp:41
int ret
#define PACKAGE_NAME
int flags
Definition: bitcoin-tx.cpp:530
const CChainParams & Params()
Return the currently selected parameters.
#define Assume(val)
Assume is the identity function.
Definition: check.h:89
Stochastic address manager.
Definition: addrman.h:88
std::pair< CAddress, NodeSeconds > Select(bool new_only=false, std::optional< Network > network=std::nullopt) const
Choose an address to connect to.
Definition: addrman.cpp:1320
void Attempt(const CService &addr, bool fCountFailure, NodeSeconds time=Now< NodeSeconds >())
Mark an entry as connection attempted to.
Definition: addrman.cpp:1305
size_t Size(std::optional< Network > net=std::nullopt, std::optional< bool > in_new=std::nullopt) const
Return size information about addrman.
Definition: addrman.cpp:1290
void ResolveCollisions()
See if any to-be-evicted tried table entries have been tested and if so resolve the collisions.
Definition: addrman.cpp:1310
bool Good(const CService &addr, NodeSeconds time=Now< NodeSeconds >())
Mark an address record as accessible and attempt to move it to addrman's tried table.
Definition: addrman.cpp:1300
std::pair< CAddress, NodeSeconds > SelectTriedCollision()
Randomly select an address in the tried table that another address is attempting to evict.
Definition: addrman.cpp:1315
bool Add(const std::vector< CAddress > &vAddr, const CNetAddr &source, std::chrono::seconds time_penalty=0s)
Attempt to add one or more addresses to addrman's new table.
Definition: addrman.cpp:1295
std::vector< CAddress > GetAddr(size_t max_addresses, size_t max_pct, std::optional< Network > network, const bool filtered=true) const
Return all or many randomly selected addresses, optionally by network.
Definition: addrman.cpp:1325
std::vector< std::string > GetArgs(const std::string &strArg) const
Return a vector of strings of the given argument.
Definition: args.cpp:360
fs::path GetDataDirNet() const
Get data directory path with appended network identifier.
Definition: args.h:232
bool IsArgSet(const std::string &strArg) const
Return true if the given argument has been manually set.
Definition: args.cpp:369
int64_t GetIntArg(const std::string &strArg, int64_t nDefault) const
Return integer argument or default value.
Definition: args.cpp:480
bool GetBoolArg(const std::string &strArg, bool fDefault) const
Return boolean argument or default value.
Definition: args.cpp:505
Non-refcounted RAII wrapper for FILE*.
Definition: streams.h:389
Span< const std::byte > GetSendGarbageTerminator() const noexcept
Get the Garbage Terminator to send.
Definition: bip324.h:90
Span< const std::byte > GetSessionID() const noexcept
Get the Session ID.
Definition: bip324.h:87
static constexpr unsigned GARBAGE_TERMINATOR_LEN
Definition: bip324.h:23
unsigned DecryptLength(Span< const std::byte > input) noexcept
Decrypt the length of a packet.
Definition: bip324.cpp:89
const EllSwiftPubKey & GetOurPubKey() const noexcept
Retrieve our public key.
Definition: bip324.h:54
bool Decrypt(Span< const std::byte > input, Span< const std::byte > aad, bool &ignore, Span< std::byte > contents) noexcept
Decrypt a packet.
Definition: bip324.cpp:100
void Encrypt(Span< const std::byte > contents, Span< const std::byte > aad, bool ignore, Span< std::byte > output) noexcept
Encrypt a packet.
Definition: bip324.cpp:73
static constexpr unsigned LENGTH_LEN
Definition: bip324.h:25
static constexpr unsigned EXPANSION
Definition: bip324.h:27
void Initialize(const EllSwiftPubKey &their_pubkey, bool initiator, bool self_decrypt=false) noexcept
Initialize when the other side's public key is received.
Definition: bip324.cpp:34
Span< const std::byte > GetReceiveGarbageTerminator() const noexcept
Get the expected Garbage Terminator to receive.
Definition: bip324.h:93
A CService with information about it as peer.
Definition: protocol.h:332
ServiceFlags nServices
Serialized as uint64_t in V1, and as CompactSize in V2.
Definition: protocol.h:423
NodeSeconds nTime
Always included in serialization. The behavior is unspecified if the value is not representable as ui...
Definition: protocol.h:421
static constexpr SerParams V2_NETWORK
Definition: protocol.h:374
CChainParams defines various tweakable parameters of a given instance of the Bitcoin system.
Definition: chainparams.h:81
const std::vector< std::string > & DNSSeeds() const
Return the list of hostnames to look up for DNS seeds.
Definition: chainparams.h:116
const std::vector< uint8_t > & FixedSeeds() const
Definition: chainparams.h:119
uint16_t GetDefaultPort() const
Definition: chainparams.h:95
const MessageStartChars & MessageStart() const
Definition: chainparams.h:94
RAII helper to atomically create a copy of m_nodes and add a reference to each of the nodes.
Definition: net.h:1617
std::unordered_set< Network > GetReachableEmptyNetworks() const
Return reachable networks for which we have no addresses in addrman and therefore may require loading...
Definition: net.cpp:2383
std::condition_variable condMsgProc
Definition: net.h:1514
std::thread threadMessageHandler
Definition: net.h:1537
nSendBufferMaxSize
Definition: net.h:1081
void ThreadMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc)
Definition: net.cpp:2902
bool ForNode(NodeId id, std::function< bool(CNode *pnode)> func)
Definition: net.cpp:3801
void DisconnectNodes() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex
Definition: net.cpp:1866
m_max_outbound_full_relay
Definition: net.h:1073
void DeleteNode(CNode *pnode)
Definition: net.cpp:3383
bool RemoveAddedNode(const std::string &node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition: net.cpp:3465
bool AttemptToEvictConnection()
Try to find a connection to evict when the node is full.
Definition: net.cpp:1662
bool AlreadyConnectedToAddress(const CAddress &addr)
Determine whether we're already connected to a given address, in order to avoid initiating duplicate ...
Definition: net.cpp:360
whitelist_relay
Definition: net.h:1101
static constexpr size_t MAX_UNUSED_I2P_SESSIONS_SIZE
Cap on the size of m_unused_i2p_sessions, to ensure it does not unexpectedly use too much memory.
Definition: net.h:1610
CConnman(uint64_t seed0, uint64_t seed1, AddrMan &addrman, const NetGroupManager &netgroupman, const CChainParams &params, bool network_active=true)
Definition: net.cpp:3117
bool GetTryNewOutboundPeer() const
Definition: net.cpp:2332
const bool use_v2transport(GetLocalServices() &NODE_P2P_V2)
uint16_t GetDefaultPort(Network net) const
Definition: net.cpp:3137
void Stop()
Definition: net.h:1113
void PerformReconnections() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex
Attempt reconnections, if m_reconnections non-empty.
Definition: net.cpp:3826
std::thread threadI2PAcceptIncoming
Definition: net.h:1538
void SetTryNewOutboundPeer(bool flag)
Definition: net.cpp:2337
std::atomic< bool > flagInterruptMsgProc
Definition: net.h:1516
void Interrupt() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc)
Definition: net.cpp:3309
void ThreadDNSAddressSeed() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex
Definition: net.cpp:2185
m_onion_binds
Definition: net.h:1099
Sock::EventsPerSock GenerateWaitSockets(Span< CNode *const > nodes)
Generate a collection of sockets to check for IO readiness.
Definition: net.cpp:1997
NodeId GetNewNodeId()
Definition: net.cpp:3132
CThreadInterrupt interruptNet
This is signaled when network activity should cease.
Definition: net.h:1524
std::unique_ptr< CSemaphore > semAddnode
Definition: net.h:1470
std::atomic< NodeId > nLastNodeId
Definition: net.h:1424
m_max_automatic_outbound
Definition: net.h:1075
int GetExtraBlockRelayCount() const
Definition: net.cpp:2369
void WakeMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc)
Definition: net.cpp:2176
bool OutboundTargetReached(bool historicalBlockServingLimit) const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
check if the outbound target is reached if param historicalBlockServingLimit is set true,...
Definition: net.cpp:3621
uint64_t GetMaxOutboundTarget() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3587
std::thread threadDNSAddressSeed
Definition: net.h:1533
void ASMapHealthCheck()
Definition: net.cpp:3853
void SocketHandlerConnected(const std::vector< CNode * > &nodes, const Sock::EventsPerSock &events_per_sock) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Do the read/write for connected sockets that are ready for IO.
Definition: net.cpp:2056
void ThreadI2PAcceptIncoming()
Definition: net.cpp:2941
const uint64_t nSeed1
Definition: net.h:1509
void StartExtraBlockRelayPeers()
Definition: net.cpp:2343
const NetGroupManager & m_netgroupman
Definition: net.h:1413
m_banman
Definition: net.h:1079
std::vector< CAddress > m_anchors
Addresses that were saved during the previous clean shutdown.
Definition: net.h:1506
std::chrono::seconds GetMaxOutboundTimeframe() const
Definition: net.cpp:3594
unsigned int nPrevNodeCount
Definition: net.h:1425
void NotifyNumConnectionsChanged()
Definition: net.cpp:1944
ServiceFlags GetLocalServices() const
Used to convey which local services we are offering peers during node connection.
Definition: net.cpp:3664
bool AddNode(const AddedNodeParams &add) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition: net.cpp:3451
bool DisconnectNode(const std::string &node)
Definition: net.cpp:3521
std::atomic_bool m_try_another_outbound_peer
flag for deciding to connect to an extra outbound peer, in excess of m_max_outbound_full_relay This t...
Definition: net.h:1543
bool InitBinds(const Options &options)
Definition: net.cpp:3167
CNode * ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex)
Definition: net.cpp:389
vWhitelistedRangeOutgoing
Definition: net.h:1089
void AddAddrFetch(const std::string &strDest) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex)
Definition: net.cpp:129
std::vector< ListenSocket > vhListenSocket
Definition: net.h:1409
std::vector< CAddress > GetCurrentBlockRelayOnlyConns() const
Return vector of current BLOCK_RELAY peers.
Definition: net.cpp:2759
CSipHasher GetDeterministicRandomizer(uint64_t id) const
Get a unique deterministic randomizer.
Definition: net.cpp:3814
bool AddConnection(const std::string &address, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex)
Attempts to open a connection.
Definition: net.cpp:1829
Mutex m_total_bytes_sent_mutex
Definition: net.h:1388
std::vector< AddedNodeInfo > GetAddedNodeInfo(bool include_connected) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition: net.cpp:2772
std::unique_ptr< CSemaphore > semOutbound
Definition: net.h:1469
void ThreadOpenAddedConnections() EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex
Definition: net.cpp:2832
bool Bind(const CService &addr, unsigned int flags, NetPermissionFlags permissions)
Definition: net.cpp:3148
std::thread threadOpenConnections
Definition: net.h:1536
size_t GetNodeCount(ConnectionDirection) const
Definition: net.cpp:3488
uint32_t GetMappedAS(const CNetAddr &addr) const
Definition: net.cpp:3504
void ProcessAddrFetch() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex
Definition: net.cpp:2311
Mutex m_addr_fetches_mutex
Definition: net.h:1415
bool InactivityCheck(const CNode &node) const
Return true if the peer is inactive and should be disconnected.
Definition: net.cpp:1964
m_peer_connect_timeout
Definition: net.h:1083
CNode * FindNode(const CNetAddr &ip)
Definition: net.cpp:327
Mutex m_reconnections_mutex
Mutex protecting m_reconnections.
Definition: net.h:1586
void GetNodeStats(std::vector< CNodeStats > &vstats) const
Definition: net.cpp:3509
bool Start(CScheduler &scheduler, const Options &options) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Definition: net.cpp:3189
const uint64_t nSeed0
SipHasher seeds for deterministic randomness.
Definition: net.h:1509
void ThreadOpenConnections(std::vector< std::string > connect) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex
Definition: net.cpp:2418
void SocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Check connected and listening sockets for IO readiness and process them accordingly.
Definition: net.cpp:2028
int GetExtraFullOutboundCount() const
Definition: net.cpp:2355
std::chrono::seconds GetMaxOutboundTimeLeftInCycle_() const EXCLUSIVE_LOCKS_REQUIRED(m_total_bytes_sent_mutex)
returns the time left in the current max outbound cycle in case of no limit, it will always return 0
Definition: net.cpp:3606
uint64_t GetTotalBytesRecv() const
Definition: net.cpp:3652
std::pair< size_t, bool > SocketSendData(CNode &node) const EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend)
(Try to) send data from node's vSendMsg.
Definition: net.cpp:1575
RecursiveMutex m_nodes_mutex
Definition: net.h:1423
m_max_outbound_block_relay
Definition: net.h:1074
static bool NodeFullyConnected(const CNode *pnode)
Definition: net.cpp:3749
m_client_interface
Definition: net.h:1078
nReceiveFloodSize
Definition: net.h:1082
const CChainParams & m_params
Definition: net.h:1649
void SetNetworkActive(bool active)
Definition: net.cpp:3102
bool MultipleManualOrFullOutboundConns(Network net) const EXCLUSIVE_LOCKS_REQUIRED(m_nodes_mutex)
Definition: net.cpp:2396
bool AddedNodesContain(const CAddress &addr) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition: net.cpp:3477
whitelist_forcerelay
Definition: net.h:1100
std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3599
AddrMan & addrman
Definition: net.h:1412
m_max_automatic_connections
Definition: net.h:1072
uint64_t CalculateKeyedNetGroup(const CAddress &ad) const
Definition: net.cpp:3819
m_msgproc
Definition: net.h:1080
Mutex mutexMsgProc
Definition: net.h:1515
m_max_inbound
Definition: net.h:1076
bool fAddressesInitialized
Definition: net.h:1411
std::vector< CAddress > GetAddresses(size_t max_addresses, size_t max_pct, std::optional< Network > network, const bool filtered=true) const
Return all or many randomly selected addresses, optionally by network.
Definition: net.cpp:3396
~CConnman()
Definition: net.cpp:3390
void StopThreads()
Definition: net.cpp:3333
void OpenNetworkConnection(const CAddress &addrConnect, bool fCountFailure, CSemaphoreGrant &&grant_outbound, const char *strDest, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex)
Definition: net.cpp:2862
std::thread threadOpenAddedConnections
Definition: net.h:1535
Mutex m_added_nodes_mutex
Definition: net.h:1420
vWhitelistedRangeIncoming
Definition: net.h:1088
void ThreadSocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Definition: net.cpp:2164
void AddWhitelistPermissionFlags(NetPermissionFlags &flags, const CNetAddr &addr, const std::vector< NetWhitelistPermissions > &ranges) const
Definition: net.cpp:563
void RecordBytesSent(uint64_t bytes) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3569
bool CheckIncomingNonce(uint64_t nonce)
Definition: net.cpp:365
void Init(const Options &connOptions) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex
Mutex m_unused_i2p_sessions_mutex
Mutex protecting m_i2p_sam_sessions.
Definition: net.h:1572
uint64_t GetTotalBytesSent() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3657
bool MaybePickPreferredNetwork(std::optional< Network > &network)
Search for a "preferred" network, a reachable network to which we currently don't have any OUTBOUND_F...
Definition: net.cpp:2402
void RecordBytesRecv(uint64_t bytes)
Definition: net.cpp:3564
bool ShouldRunInactivityChecks(const CNode &node, std::chrono::seconds now) const
Return true if we should disconnect the peer for failing an inactivity check.
Definition: net.cpp:1959
uint64_t GetOutboundTargetBytesLeft() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
response the bytes left in the current max outbound cycle in case of no limit, it will always respons...
Definition: net.cpp:3642
nLocalServices
Definition: net.h:1071
void CreateNodeFromAcceptedSocket(std::unique_ptr< Sock > &&sock, NetPermissionFlags permission_flags, const CAddress &addr_bind, const CAddress &addr)
Create a CNode object from a socket that has just been accepted and add the node to the m_nodes membe...
Definition: net.cpp:1733
void PushMessage(CNode *pnode, CSerializedNetMsg &&msg) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3754
void StopNodes()
Definition: net.cpp:3350
int m_max_addnode
Definition: net.h:1491
std::list< CNode * > m_nodes_disconnected
Definition: net.h:1422
std::unique_ptr< i2p::sam::Session > m_i2p_sam_session
I2P SAM session.
Definition: net.h:1531
std::map< uint64_t, CachedAddrResponse > m_addr_response_caches
Addr responses stored in different caches per (network, local socket) prevent cross-network node iden...
Definition: net.h:1455
std::atomic< uint64_t > nTotalBytesRecv
Definition: net.h:1389
std::atomic< bool > fNetworkActive
Definition: net.h:1410
std::atomic_bool m_start_extra_block_relay_peers
flag for initiating extra block-relay-only peer connections.
Definition: net.h:1549
m_use_addrman_outgoing
Definition: net.h:1077
void SocketHandlerListening(const Sock::EventsPerSock &events_per_sock)
Accept incoming connections, one from each read-ready listening socket.
Definition: net.cpp:2151
void DumpAddresses()
Definition: net.cpp:2301
std::thread threadSocketHandler
Definition: net.h:1534
nMaxOutboundLimit
Definition: net.h:1086
void AcceptConnection(const ListenSocket &hListenSocket)
Definition: net.cpp:1705
bool BindListenPort(const CService &bindAddr, bilingual_str &strError, NetPermissionFlags permissions)
Definition: net.cpp:2985
An encapsulated private key.
Definition: key.h:33
Message header.
Definition: protocol.h:29
static constexpr size_t CHECKSUM_SIZE
Definition: protocol.h:33
static constexpr size_t HEADER_SIZE
Definition: protocol.h:36
uint8_t pchChecksum[CHECKSUM_SIZE]
Definition: protocol.h:53
static constexpr size_t COMMAND_SIZE
Definition: protocol.h:31
Network address.
Definition: netaddress.h:112
Network GetNetClass() const
Definition: netaddress.cpp:675
std::string ToStringAddr() const
Definition: netaddress.cpp:581
bool SetSpecial(const std::string &addr)
Parse a Tor or I2P address and set this object to it.
Definition: netaddress.cpp:208
std::vector< unsigned char > GetAddrBytes() const
Definition: netaddress.cpp:693
bool IsRoutable() const
Definition: netaddress.cpp:463
bool IsPrivacyNet() const
Whether this object is a privacy network.
Definition: netaddress.h:188
bool IsValid() const
Definition: netaddress.cpp:425
bool IsIPv4() const
Definition: netaddress.h:157
bool IsIPv6() const
Definition: netaddress.h:158
bool SetInternal(const std::string &name)
Create an "internal" address that represents a name or FQDN.
Definition: netaddress.cpp:169
enum Network GetNetwork() const
Definition: netaddress.cpp:497
~CNetCleanup()
Definition: net.cpp:3299
CNetCleanup()=default
Transport protocol agnostic message container.
Definition: net.h:233
Information about a peer.
Definition: net.h:672
const CAddress addrBind
Definition: net.h:710
const std::chrono::seconds m_connected
Unix epoch time at peer connection.
Definition: net.h:705
std::atomic< int > nVersion
Definition: net.h:716
bool IsInboundConn() const
Definition: net.h:811
std::atomic_bool fPauseRecv
Definition: net.h:736
NodeId GetId() const
Definition: net.h:894
std::atomic< int64_t > nTimeOffset
Definition: net.h:706
const std::string m_addr_name
Definition: net.h:711
bool IsConnectedThroughPrivacyNet() const
Whether this peer connected through a privacy network.
Definition: net.cpp:600
void CopyStats(CNodeStats &stats) EXCLUSIVE_LOCKS_REQUIRED(!m_subver_mutex
Definition: net.cpp:607
std::string ConnectionTypeAsString() const
Definition: net.h:948
std::atomic< bool > m_bip152_highbandwidth_to
Definition: net.h:846
std::list< CNetMessage > vRecvMsg
Definition: net.h:962
std::atomic< bool > m_bip152_highbandwidth_from
Definition: net.h:848
std::atomic_bool fSuccessfullyConnected
fSuccessfullyConnected is set to true on receiving VERACK from the peer.
Definition: net.h:728
const CAddress addr
Definition: net.h:708
void SetAddrLocal(const CService &addrLocalIn) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex)
May not be called more than once.
Definition: net.cpp:585
CSemaphoreGrant grantOutbound
Definition: net.h:732
void MarkReceivedMsgsForProcessing() EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex)
Move all messages from the received queue to the processing queue.
Definition: net.cpp:3718
Mutex m_subver_mutex
Definition: net.h:717
Mutex cs_vSend
Definition: net.h:696
std::atomic_bool fPauseSend
Definition: net.h:737
std::optional< std::pair< CNetMessage, bool > > PollMessage() EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex)
Poll the next message from the processing queue of this connection.
Definition: net.cpp:3735
Mutex m_msg_process_queue_mutex
Definition: net.h:964
const ConnectionType m_conn_type
Definition: net.h:739
Network ConnectedThroughNetwork() const
Get network the peer connected through.
Definition: net.cpp:595
const size_t m_recv_flood_size
Definition: net.h:961
bool ReceiveMsgBytes(Span< const uint8_t > msg_bytes, bool &complete) EXCLUSIVE_LOCKS_REQUIRED(!cs_vRecv)
Receive bytes from the buffer and deserialize them into messages.
Definition: net.cpp:654
std::atomic< std::chrono::microseconds > m_last_ping_time
Last measured round-trip time.
Definition: net.h:875
bool IsManualOrFullOutboundConn() const
Definition: net.h:783
const std::unique_ptr< Transport > m_transport
Transport serializer/deserializer.
Definition: net.h:676
const NetPermissionFlags m_permission_flags
Definition: net.h:678
Mutex m_addr_local_mutex
Definition: net.h:970
const bool m_inbound_onion
Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
Definition: net.h:715
std::atomic< std::chrono::microseconds > m_min_ping_time
Lowest measured round-trip time.
Definition: net.h:879
Mutex cs_vRecv
Definition: net.h:698
std::atomic< std::chrono::seconds > m_last_block_time
UNIX epoch time of the last block received from this peer that we had not yet seen (e....
Definition: net.h:866
Mutex m_sock_mutex
Definition: net.h:697
std::atomic_bool fDisconnect
Definition: net.h:731
std::atomic< std::chrono::seconds > m_last_recv
Definition: net.h:703
std::atomic< std::chrono::seconds > m_last_tx_time
UNIX epoch time of the last transaction received from this peer that we had not yet seen (e....
Definition: net.h:872
CService GetAddrLocal() const EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex)
Definition: net.cpp:578
CNode(NodeId id, std::shared_ptr< Sock > sock, const CAddress &addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CAddress &addrBindIn, const std::string &addrNameIn, ConnectionType conn_type_in, bool inbound_onion, CNodeOptions &&node_opts={})
Definition: net.cpp:3678
void CloseSocketDisconnect() EXCLUSIVE_LOCKS_REQUIRED(!m_sock_mutex)
Definition: net.cpp:552
std::atomic< std::chrono::seconds > m_last_send
Definition: net.h:702
CNode * AddRef()
Definition: net.h:933
std::string m_session_id
BIP324 session id string in hex, if any.
Definition: net.h:224
std::string addrLocal
Definition: net.h:212
bool fInbound
Definition: net.h:198
TransportProtocolType m_transport_type
Transport protocol type.
Definition: net.h:222
Network m_network
Definition: net.h:218
NodeId nodeid
Definition: net.h:188
Simple class for background tasks that should be run periodically or once "after a while".
Definition: scheduler.h:40
void scheduleEvery(Function f, std::chrono::milliseconds delta) EXCLUSIVE_LOCKS_REQUIRED(!newTaskMutex)
Repeat f until the scheduler is stopped.
Definition: scheduler.cpp:108
RAII-style semaphore lock.
Definition: sync.h:353
A combination of a network address (CNetAddr) and a (TCP) port.
Definition: netaddress.h:531
uint16_t GetPort() const
Definition: netaddress.cpp:834
bool SetSockAddr(const struct sockaddr *paddr)
Definition: netaddress.cpp:807
sa_family_t GetSAFamily() const
Get the address family.
Definition: netaddress.cpp:821
bool GetSockAddr(struct sockaddr *paddr, socklen_t *addrlen) const
Obtain the IPv4/6 socket address this represents.
Definition: netaddress.cpp:861
std::string ToStringAddrPort() const
Definition: netaddress.cpp:902
SipHash-2-4.
Definition: siphash.h:15
uint64_t Finalize() const
Compute the 64-bit SipHash-2-4 of the data written so far.
Definition: siphash.cpp:77
CSipHasher & Write(uint64_t data)
Hash a 64-bit integer worth of data It is treated as if this was the little-endian interpretation of ...
Definition: siphash.cpp:28
std::string ToString() const
bool Match(const CNetAddr &addr) const
std::chrono::steady_clock Clock
bool sleep_for(Clock::duration rel_time) EXCLUSIVE_LOCKS_REQUIRED(!mut)
Double ended buffer combining vector and stream-like interfaces.
Definition: streams.h:147
Fast randomness source.
Definition: random.h:145
Chrono::duration rand_uniform_duration(typename Chrono::duration range) noexcept
Generate a uniform random duration in the range from 0 (inclusive) to range (exclusive).
Definition: random.h:239
void fillrand(Span< std::byte > output)
Fill a byte Span with random bytes.
Definition: random.cpp:682
Tp rand_uniform_delay(const Tp &time, typename Tp::duration range)
Return the time point advanced by a uniform random duration.
Definition: random.h:232
uint64_t randbits(int bits) noexcept
Generate a random (bits)-bit integer.
Definition: random.h:185
uint64_t randrange(uint64_t range) noexcept
Generate a random integer in the range [0..range).
Definition: random.h:203
Different type to mark Mutex at global scope.
Definition: sync.h:140
static Mutex g_msgproc_mutex
Mutex for anything that is only accessed via the msg processing thread.
Definition: net.h:995
Netgroup manager.
Definition: netgroup.h:16
bool UsingASMap() const
Indicates whether ASMap is being used for clearnet bucketing.
Definition: netgroup.cpp:130
void ASMapHealthCheck(const std::vector< CNetAddr > &clearnet_addrs) const
Analyze and log current health of ASMap based buckets.
Definition: netgroup.cpp:114
std::vector< unsigned char > GetGroup(const CNetAddr &address) const
Get the canonical identifier of the network group for address.
Definition: netgroup.cpp:18
uint32_t GetMappedAS(const CNetAddr &address) const
Get the autonomous system on the BGP path to address.
Definition: netgroup.cpp:81
NetPermissionFlags m_flags
static void AddFlag(NetPermissionFlags &flags, NetPermissionFlags f)
static void ClearFlag(NetPermissionFlags &flags, NetPermissionFlags f)
ClearFlag is only called with f == NetPermissionFlags::Implicit.
static bool HasFlag(NetPermissionFlags flags, NetPermissionFlags f)
static bool TryParse(const std::string &str, NetWhitebindPermissions &output, bilingual_str &error)
Wrapper that overrides the GetParams() function of a stream (and hides GetVersion/GetType).
Definition: serialize.h:1124
Definition: netbase.h:59
std::string ToString() const
Definition: netbase.h:82
bool Contains(Network net) const EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
Definition: netbase.h:124
RAII helper class that manages a socket and closes it automatically when it goes out of scope.
Definition: sock.h:27
static constexpr Event SEND
If passed to Wait(), then it will wait for readiness to send to the socket.
Definition: sock.h:148
uint8_t Event
Definition: sock.h:138
virtual int GetSockName(sockaddr *name, socklen_t *name_len) const
getsockname(2) wrapper.
Definition: sock.cpp:106
static constexpr Event ERR
Ignored if passed to Wait(), but could be set in the occurred events if an exceptional condition has ...
Definition: sock.h:154
static constexpr Event RECV
If passed to Wait(), then it will wait for readiness to read from the socket.
Definition: sock.h:143
std::unordered_map< std::shared_ptr< const Sock >, Events, HashSharedPtrSock, EqualSharedPtrSock > EventsPerSock
On which socket to wait for what events in WaitMany().
Definition: sock.h:208
A Span is an object that can refer to a contiguous sequence of objects.
Definition: span.h:98
constexpr std::size_t size() const noexcept
Definition: span.h:187
constexpr C * data() const noexcept
Definition: span.h:174
constexpr C * end() const noexcept
Definition: span.h:176
constexpr C * begin() const noexcept
Definition: span.h:175
CONSTEXPR_IF_NOT_DEBUG Span< C > first(std::size_t count) const noexcept
Definition: span.h:205
CONSTEXPR_IF_NOT_DEBUG Span< C > subspan(std::size_t offset) const noexcept
Definition: span.h:195
std::tuple< Span< const uint8_t >, bool, const std::string & > BytesToSend
Return type for GetBytesToSend, consisting of:
Definition: net.h:310
int readData(Span< const uint8_t > msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.cpp:751
bool SetMessageToSend(CSerializedNetMsg &msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Set the next message to send.
Definition: net.cpp:817
Info GetInfo() const noexcept override
Retrieve information about this transport.
Definition: net.cpp:705
const NodeId m_node_id
Definition: net.h:370
Mutex m_send_mutex
Lock for sending state.
Definition: net.h:405
const MessageStartChars m_magic_bytes
Definition: net.h:369
size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Return the memory usage of this transport attributable to buffered data to send.
Definition: net.cpp:879
const uint256 & GetMessageHash() const EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.cpp:769
void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Report how many bytes returned by the last GetBytesToSend() have been sent.
Definition: net.cpp:863
V1Transport(const NodeId node_id) noexcept
Definition: net.cpp:698
bool CompleteInternal() const noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.h:397
BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Get bytes to send on the wire, if any, along with other information about it.
Definition: net.cpp:842
void Reset() EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.h:385
bool ReceivedBytes(Span< const uint8_t > &msg_bytes) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Feed wire bytes to the transport.
Definition: net.h:426
Mutex m_recv_mutex
Lock for receive state.
Definition: net.h:371
int readHeader(Span< const uint8_t > msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.cpp:710
bool ReceivedMessageComplete() const override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Returns true if the current message is complete (so GetReceivedMessage can be called).
Definition: net.h:418
CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool &reject_message) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve a completed message from transport.
Definition: net.cpp:778
void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Report how many bytes returned by the last GetBytesToSend() have been sent.
Definition: net.cpp:1506
static constexpr uint32_t MAX_GARBAGE_LEN
Definition: net.h:633
const NodeId m_nodeid
NodeId (for debug logging).
Definition: net.h:579
size_t GetMaxBytesToProcess() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Determine how many received bytes can be processed in one go (not allowed in V1 state).
Definition: net.cpp:1249
BIP324Cipher m_cipher
Cipher state.
Definition: net.h:575
size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Return the memory usage of this transport attributable to buffered data to send.
Definition: net.cpp:1545
void ProcessReceivedMaybeV1Bytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex
Process bytes in m_recv_buffer, while in KEY_MAYBE_V1 state.
Definition: net.cpp:1055
SendState
State type that controls the sender side.
Definition: net.h:544
@ READY
Normal sending state.
@ AWAITING_KEY
Waiting for the other side's public key.
@ V1
This transport is using v1 fallback.
V1Transport m_v1_fallback
Encapsulate a V1Transport to fall back to.
Definition: net.h:581
static constexpr size_t V1_PREFIX_LEN
The length of the V1 prefix to match bytes initially received by responders with to determine if thei...
Definition: net.h:458
void StartSendingHandshake() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex)
Put our public key + garbage in the send buffer.
Definition: net.cpp:964
bool ProcessReceivedPacketBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Process bytes in m_recv_buffer, while in VERSION/APP state.
Definition: net.cpp:1180
bool ProcessReceivedKeyBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex
Process bytes in m_recv_buffer, while in KEY state.
Definition: net.cpp:1093
bool ReceivedBytes(Span< const uint8_t > &msg_bytes) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex
Feed wire bytes to the transport.
Definition: net.cpp:1298
const bool m_initiating
Whether we are the initiator side.
Definition: net.h:577
Info GetInfo() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve information about this transport.
Definition: net.cpp:1554
BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Get bytes to send on the wire, if any, along with other information about it.
Definition: net.cpp:1489
void SetReceiveState(RecvState recv_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Change the receive state.
Definition: net.cpp:995
bool ProcessReceivedGarbageBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Process bytes in m_recv_buffer, while in GARB_GARBTERM state.
Definition: net.cpp:1153
bool ReceivedMessageComplete() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Returns true if the current message is complete (so GetReceivedMessage can be called).
Definition: net.cpp:1046
CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool &reject_message) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve a completed message from transport.
Definition: net.cpp:1428
static constexpr std::array< std::byte, 0 > VERSION_CONTENTS
Contents of the version packet to send.
Definition: net.h:454
static std::optional< std::string > GetMessageType(Span< const uint8_t > &contents) noexcept
Given a packet's contents, find the message type (if valid), and strip it from contents.
Definition: net.cpp:1388
bool ShouldReconnectV1() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex
Whether upon disconnections, a reconnect with V1 is warranted.
Definition: net.cpp:1528
bool SetMessageToSend(CSerializedNetMsg &msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Set the next message to send.
Definition: net.cpp:1457
V2Transport(NodeId nodeid, bool initiating) noexcept
Construct a V2 transport with securely generated random keys.
Definition: net.cpp:991
RecvState
State type that defines the current contents of the receive buffer and/or how the next received bytes...
Definition: net.h:479
@ VERSION
Version packet.
@ APP
Application packet.
@ GARB_GARBTERM
Garbage and garbage terminator.
@ V1
Nothing (this transport is using v1 fallback).
@ KEY_MAYBE_V1
(Responder only) either v2 public key or v1 header.
@ APP_READY
Nothing (an application packet is available for GetMessage()).
void SetSendState(SendState send_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex)
Change the send state.
Definition: net.cpp:1026
constexpr unsigned char * begin()
Definition: uint256.h:68
Path class wrapper to block calls to the fs::path(std::string) implicit constructor and the fs::path:...
Definition: fs.h:33
256-bit opaque blob.
Definition: uint256.h:106
#define WSAEWOULDBLOCK
Definition: compat.h:50
#define SOCKET_ERROR
Definition: compat.h:57
#define WSAGetLastError()
Definition: compat.h:48
#define WSAEMSGSIZE
Definition: compat.h:52
#define MSG_NOSIGNAL
Definition: compat.h:107
#define MSG_DONTWAIT
Definition: compat.h:112
void * sockopt_arg_type
Definition: compat.h:82
#define WSAEINPROGRESS
Definition: compat.h:54
#define WSAEADDRINUSE
Definition: compat.h:55
#define WSAEINTR
Definition: compat.h:53
std::string ConnectionTypeAsString(ConnectionType conn_type)
Convert ConnectionType enum to a string value.
ConnectionType
Different types of connections to a peer.
@ BLOCK_RELAY
We use block-relay-only connections to help prevent against partition attacks.
@ MANUAL
We open manual connections to addresses that users explicitly requested via the addnode RPC or the -a...
@ OUTBOUND_FULL_RELAY
These are the default connections that we use to connect with the network.
@ FEELER
Feeler connections are short-lived connections made to check that a node is alive.
@ INBOUND
Inbound connections are those initiated by a peer.
@ ADDR_FETCH
AddrFetch connections are short lived connections used to solicit addresses from peers.
@ V1
Unencrypted, plaintext protocol.
@ V2
BIP324 protocol.
@ DETECTING
Peer could be v1 or v2.
static const unsigned int MAX_BLOCK_SERIALIZED_SIZE
The maximum allowed size for a serialized block, in bytes (only for buffer size limits)
Definition: consensus.h:13
static uint32_t ReadLE32(const unsigned char *ptr)
Definition: common.h:20
static CService ip(uint32_t i)
std::optional< NodeId > SelectNodeToEvict(std::vector< NodeEvictionCandidate > &&vEvictionCandidates)
Select an inbound peer to evict after filtering out (protecting) peers having distinct,...
Definition: eviction.cpp:178
uint256 Hash(const T &in1)
Compute the 256-bit hash of an object.
Definition: hash.h:75
CKey GenerateRandomKey(bool compressed) noexcept
Definition: key.cpp:372
#define VERSION
bool fLogIPs
Definition: logging.cpp:40
#define LogPrintLevel(category, level,...)
Definition: logging.h:251
#define LogPrint(category,...)
Definition: logging.h:263
#define LogError(...)
Definition: logging.h:241
#define LogPrintf(...)
Definition: logging.h:244
unsigned int nonce
Definition: miner_tests.cpp:71
@ PROXY
Definition: logging.h:56
@ NET
Definition: logging.h:41
const char * FILTERLOAD
The filterload message tells the receiving peer to filter all relayed transactions and requested merk...
Definition: protocol.cpp:31
const char * CFHEADERS
cfheaders is a response to a getcfheaders request containing a filter header and a vector of filter h...
Definition: protocol.cpp:43
const char * CFILTER
cfilter is a response to a getcfilters request containing a single compact filter.
Definition: protocol.cpp:41
const char * BLOCK
The block message transmits a single serialized block.
Definition: protocol.cpp:25
const char * FILTERCLEAR
The filterclear message tells the receiving peer to remove a previously-set bloom filter.
Definition: protocol.cpp:33
const char * HEADERS
The headers message sends one or more block headers to a node which previously requested certain head...
Definition: protocol.cpp:24
const char * ADDRV2
The addrv2 message relays connection information for peers on the network just like the addr message,...
Definition: protocol.cpp:16
const char * PONG
The pong message replies to a ping message, proving to the pinging node that the ponging node is stil...
Definition: protocol.cpp:29
const char * SENDCMPCT
Contains a 1-byte bool and 8-byte LE version number.
Definition: protocol.cpp:36
const char * GETCFCHECKPT
getcfcheckpt requests evenly spaced compact filter headers, enabling parallelized download and valida...
Definition: protocol.cpp:44
const char * NOTFOUND
The notfound message is a reply to a getdata message which requested an object the receiving node doe...
Definition: protocol.cpp:30
const char * CMPCTBLOCK
Contains a CBlockHeaderAndShortTxIDs object - providing a header and list of "short txids".
Definition: protocol.cpp:37
const char * MEMPOOL
The mempool message requests the TXIDs of transactions that the receiving node has verified as valid ...
Definition: protocol.cpp:27
const char * GETCFILTERS
getcfilters requests compact filters for a range of blocks.
Definition: protocol.cpp:40
const char * TX
The tx message transmits a single transaction.
Definition: protocol.cpp:23
const char * FILTERADD
The filteradd message tells the receiving peer to add a single element to a previously-set bloom filt...
Definition: protocol.cpp:32
const char * ADDR
The addr (IP address) message relays connection information for peers on the network.
Definition: protocol.cpp:15
const char * GETBLOCKS
The getblocks message requests an inv message that provides block header hashes starting from a parti...
Definition: protocol.cpp:21
const char * FEEFILTER
The feefilter message tells the receiving peer not to inv us any txs which do not meet the specified ...
Definition: protocol.cpp:35
const char * GETHEADERS
The getheaders message requests a headers message that provides block headers starting from a particu...
Definition: protocol.cpp:22
const char * GETDATA
The getdata message requests one or more data objects from another node.
Definition: protocol.cpp:19
const char * BLOCKTXN
Contains a BlockTransactions.
Definition: protocol.cpp:39
const char * GETCFHEADERS
getcfheaders requests a compact filter header and the filter hashes for a range of blocks,...
Definition: protocol.cpp:42
const char * PING
The ping message is sent periodically to help confirm that the receiving peer is still connected.
Definition: protocol.cpp:28
const char * MERKLEBLOCK
The merkleblock message is a reply to a getdata message which requested a block using the inventory t...
Definition: protocol.cpp:20
const char * CFCHECKPT
cfcheckpt is a response to a getcfcheckpt request containing a vector of evenly spaced filter headers...
Definition: protocol.cpp:45
const char * GETBLOCKTXN
Contains a BlockTransactionsRequest Peer should respond with "blocktxn" message.
Definition: protocol.cpp:38
const char * INV
The inv message (inventory message) transmits one or more inventories of objects known to the transmi...
Definition: protocol.cpp:18
static path u8path(const std::string &utf8_str)
Definition: fs.h:75
static bool create_directories(const std::filesystem::path &p)
Create directory (and if necessary its parents), unless the leaf directory already exists or is a sym...
Definition: fs.h:190
FILE * fopen(const fs::path &p, const char *mode)
Definition: fs.cpp:26
static size_t DynamicUsage(const int8_t &v)
Dynamic memory usage for built-in types is zero.
Definition: memusage.h:30
Definition: init.h:25
void TraceThread(std::string_view thread_name, std::function< void()> thread_func)
A wrapper for do-something-once thread functions.
Definition: thread.cpp:16
const std::string KEY
Definition: walletdb.cpp:49
uint16_t GetListenPort()
Definition: net.cpp:135
static std::vector< CAddress > ConvertSeeds(const std::vector< uint8_t > &vSeedsIn)
Convert the serialized seeds into usable address objects.
Definition: net.cpp:192
static constexpr int DNSSEEDS_TO_QUERY_AT_ONCE
Number of DNS seeds to query when the number of connections is low.
Definition: net.cpp:68
bool IsLocal(const CService &addr)
check whether a given address is potentially local
Definition: net.cpp:321
static const uint64_t RANDOMIZER_ID_NETGROUP
Definition: net.cpp:109
static const uint64_t SELECT_TIMEOUT_MILLISECONDS
Definition: net.cpp:105
void RemoveLocal(const CService &addr)
Definition: net.cpp:302
std::optional< CService > GetLocalAddrForPeer(CNode &node)
Returns a local address that we should advertise to this peer.
Definition: net.cpp:238
BindFlags
Used to pass flags to the Bind() function.
Definition: net.cpp:93
@ BF_REPORT_ERROR
Definition: net.cpp:95
@ BF_NONE
Definition: net.cpp:94
@ BF_DONT_ADVERTISE
Do not call AddLocal() for our special addresses, e.g., for incoming Tor connections,...
Definition: net.cpp:100
bool fDiscover
Definition: net.cpp:115
static const uint64_t RANDOMIZER_ID_LOCALHOSTNONCE
Definition: net.cpp:110
static constexpr std::chrono::minutes DUMP_PEERS_INTERVAL
Definition: net.cpp:65
static constexpr auto EXTRA_NETWORK_PEER_INTERVAL
Frequency to attempt extra connections to reachable networks we're not connected to yet.
Definition: net.cpp:90
static CAddress GetBindAddress(const Sock &sock)
Get the bind address for a socket as CAddress.
Definition: net.cpp:376
bool AddLocal(const CService &addr_, int nScore)
Definition: net.cpp:269
static constexpr auto FEELER_SLEEP_WINDOW
Definition: net.cpp:87
static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD
Definition: net.cpp:81
bool fListen
Definition: net.cpp:116
static constexpr size_t MAX_BLOCK_RELAY_ONLY_ANCHORS
Maximum number of block-relay-only anchor connections.
Definition: net.cpp:59
static bool IsPeerAddrLocalGood(CNode *pnode)
Definition: net.cpp:231
std::map< CNetAddr, LocalServiceInfo > mapLocalHost GUARDED_BY(g_maplocalhost_mutex)
static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS
How long to delay before querying DNS seeds.
Definition: net.cpp:79
static const uint64_t RANDOMIZER_ID_ADDRCACHE
Definition: net.cpp:111
std::string strSubVersion
Subversion as sent to the P2P network in version messages.
Definition: net.cpp:119
const std::string NET_MESSAGE_TYPE_OTHER
Definition: net.cpp:107
#define X(name)
Definition: net.cpp:606
const char *const ANCHORS_DATABASE_FILENAME
Anchor IP address database file name.
Definition: net.cpp:62
CService GetLocalAddress(const CNode &peer)
Definition: net.cpp:218
GlobalMutex g_maplocalhost_mutex
Definition: net.cpp:117
static void CaptureMessageToFile(const CAddress &addr, const std::string &msg_type, Span< const unsigned char > data, bool is_incoming)
Definition: net.cpp:3867
static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS
Definition: net.cpp:80
static int GetnScore(const CService &addr)
Definition: net.cpp:223
static std::optional< CService > GetLocal(const CNode &peer)
Definition: net.cpp:162
std::function< void(const CAddress &addr, const std::string &msg_type, Span< const unsigned char > data, bool is_incoming)> CaptureMessage
Defaults to CaptureMessageToFile(), but can be overridden by unit tests.
Definition: net.cpp:3902
static CNetCleanup instance_of_cnetcleanup
Definition: net.cpp:3307
static std::unique_ptr< Transport > MakeTransport(NodeId id, bool use_v2transport, bool inbound) noexcept
Definition: net.cpp:3669
static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME
The default timeframe for -maxuploadtarget.
Definition: net.cpp:84
void Discover()
Look up IP addresses from all interfaces on the machine and add them to the list of local addresses t...
Definition: net.cpp:3054
bool SeenLocal(const CService &addr)
vote for a local address
Definition: net.cpp:310
static constexpr std::chrono::minutes TIMEOUT_INTERVAL
Time after which to disconnect, after waiting for a ping response (or inactivity).
Definition: net.h:57
static constexpr bool DEFAULT_FIXEDSEEDS
Definition: net.h:91
static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH
Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable).
Definition: net.h:63
static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL
Run the extra block-relay-only connection loop once every 5 minutes.
Definition: net.h:61
static constexpr bool DEFAULT_FORCEDNSSEED
Definition: net.h:89
static constexpr bool DEFAULT_DNSSEED
Definition: net.h:90
int64_t NodeId
Definition: net.h:97
static constexpr std::chrono::hours ASMAP_HEALTH_CHECK_INTERVAL
Interval for ASMap Health Check.
Definition: net.h:87
static constexpr auto FEELER_INTERVAL
Run the feeler connection loop once every 2 minutes.
Definition: net.h:59
static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS
Maximum number of automatic outgoing nodes over which we'll relay everything (blocks,...
Definition: net.h:67
@ LOCAL_MANUAL
Definition: net.h:153
@ LOCAL_BIND
Definition: net.h:151
@ LOCAL_IF
Definition: net.h:150
static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS
Maximum number of block-relay-only outgoing connections.
Definition: net.h:71
NetPermissionFlags
static constexpr uint16_t I2P_SAM31_PORT
SAM 3.1 and earlier do not support specifying ports and force the port to 0.
Definition: netaddress.h:104
Network
A network type.
Definition: netaddress.h:32
@ NET_I2P
I2P.
Definition: netaddress.h:46
@ NET_CJDNS
CJDNS.
Definition: netaddress.h:49
@ NET_MAX
Dummy value to indicate the number of NET_* constants.
Definition: netaddress.h:56
@ NET_ONION
TOR (v2 or v3)
Definition: netaddress.h:43
@ NET_IPV6
IPv6.
Definition: netaddress.h:40
@ NET_IPV4
IPv4.
Definition: netaddress.h:37
@ NET_UNROUTABLE
Addresses from these networks are not publicly routable on the global Internet.
Definition: netaddress.h:34
@ NET_INTERNAL
A set of addresses that represent the hash of a string or FQDN.
Definition: netaddress.h:53
std::vector< CService > Lookup(const std::string &name, uint16_t portDefault, bool fAllowLookup, unsigned int nMaxSolutions, DNSLookupFn dns_lookup_function)
Resolve a service string to its corresponding service.
Definition: netbase.cpp:184
std::string GetNetworkName(enum Network net)
Definition: netbase.cpp:107
CThreadInterrupt g_socks5_interrupt
Interrupt SOCKS5 reads or writes.
Definition: netbase.cpp:41
bool HaveNameProxy()
Definition: netbase.cpp:699
std::unique_ptr< Sock > ConnectThroughProxy(const Proxy &proxy, const std::string &dest, uint16_t port, bool &proxy_connection_failed)
Connect to a specified destination service through a SOCKS5 proxy by first connecting to the SOCKS5 p...
Definition: netbase.cpp:713
CService MaybeFlipIPv6toCJDNS(const CService &service)
If an IPv6 address belongs to the address range used by the CJDNS network and the CJDNS network is re...
Definition: netbase.cpp:867
ReachableNets g_reachable_nets
Definition: netbase.cpp:43
bool fNameLookup
Definition: netbase.cpp:37
bool GetProxy(enum Network net, Proxy &proxyInfoOut)
Definition: netbase.cpp:674
std::vector< CNetAddr > LookupHost(const std::string &name, unsigned int nMaxSolutions, bool fAllowLookup, DNSLookupFn dns_lookup_function)
Resolve a host string to its corresponding network addresses.
Definition: netbase.cpp:166
std::unique_ptr< Sock > ConnectDirectly(const CService &dest, bool manual_connection)
Create a socket and try to connect to the specified service.
Definition: netbase.cpp:610
bool GetNameProxy(Proxy &nameProxyOut)
Definition: netbase.cpp:691
CService LookupNumeric(const std::string &name, uint16_t portDefault, DNSLookupFn dns_lookup_function)
Resolve a service string with a numeric IP to its first corresponding service.
Definition: netbase.cpp:209
bool IsBadPort(uint16_t port)
Determine if a port is "bad" from the perspective of attempting to connect to a node on that port.
Definition: netbase.cpp:777
std::function< std::unique_ptr< Sock >const sa_family_t &)> CreateSock
Socket factory.
Definition: netbase.cpp:543
ConnectionDirection
Definition: netbase.h:33
const std::vector< std::string > & getAllNetMessageTypes()
Definition: protocol.cpp:167
constexpr ServiceFlags SeedsServiceFlags()
State independent service flags.
Definition: protocol.h:319
ServiceFlags
nServices flags
Definition: protocol.h:274
@ NODE_NONE
Definition: protocol.h:277
@ NODE_P2P_V2
Definition: protocol.h:295
static bool MayHaveUsefulAddressDB(ServiceFlags services)
Checks if a peer with the given service flags may be capable of having a robust address-storage DB.
Definition: protocol.h:325
std::chrono::microseconds GetExponentialRand(std::chrono::microseconds now, std::chrono::seconds average_interval)
Return a timestamp in the future sampled from an exponential distribution (https://en....
Definition: random.cpp:764
uint256 GetRandHash() noexcept
Definition: random.cpp:650
void RandAddEvent(const uint32_t event_info) noexcept
Gathers entropy from the low bits of the time at which events occur.
Definition: random.cpp:641
constexpr auto GetRandMillis
Definition: random.h:98
void Shuffle(I first, I last, R &&rng)
More efficient than using std::shuffle on a FastRandomContext.
Definition: random.h:265
void ser_writedata32(Stream &s, uint32_t obj)
Definition: serialize.h:68
static constexpr uint64_t MAX_SIZE
The maximum size of a serialized object in bytes or number of elements (for eg vectors) when the size...
Definition: serialize.h:32
void ser_writedata64(Stream &s, uint64_t obj)
Definition: serialize.h:78
std::string NetworkErrorString(int err)
Return readable error string for a network error code.
Definition: sock.cpp:422
constexpr auto MakeUCharSpan(V &&v) -> decltype(UCharSpanCast(Span{std::forward< V >(v)}))
Like the Span constructor, but for (const) unsigned char member types only.
Definition: span.h:304
unsigned char * UCharCast(char *c)
Definition: span.h:288
Span(T *, EndOrSize) -> Span< T >
Span< const std::byte > MakeByteSpan(V &&v) noexcept
Definition: span.h:277
Span< std::byte > MakeWritableByteSpan(V &&v) noexcept
Definition: span.h:282
std::string m_added_node
Definition: net.h:100
Cache responses to addr requests to minimize privacy leak.
Definition: net.h:1436
std::chrono::microseconds m_cache_entry_expiration
Definition: net.h:1438
std::vector< CAddress > m_addrs_response_cache
Definition: net.h:1437
void AddSocketPermissionFlags(NetPermissionFlags &flags) const
Definition: net.h:1255
std::shared_ptr< Sock > sock
Definition: net.h:1254
std::vector< NetWhitebindPermissions > vWhiteBinds
Definition: net.h:1053
std::vector< CService > onion_binds
Definition: net.h:1055
std::vector< std::string > m_specified_outgoing
Definition: net.h:1060
std::vector< CService > vBinds
Definition: net.h:1054
bool m_i2p_accept_incoming
Definition: net.h:1062
std::vector< std::string > vSeedNodes
Definition: net.h:1050
bool m_use_addrman_outgoing
Definition: net.h:1059
bool bind_on_any
True if the user did not specify -bind= or -whitebind= and thus we should bind on 0....
Definition: net.h:1058
NetPermissionFlags permission_flags
Definition: net.h:663
std::vector< unsigned char > data
Definition: net.h:130
size_t GetMemoryUsage() const noexcept
Compute total memory usage of this object (own memory + any dynamic memory).
Definition: net.cpp:121
An ElligatorSwift-encoded public key.
Definition: pubkey.h:305
static constexpr size_t size()
Definition: pubkey.h:322
uint16_t nPort
Definition: net.h:176
int nScore
Definition: net.h:175
static time_point now() noexcept
Return current system time or mocked time, if set.
Definition: time.cpp:21
Auxiliary requested/occurred events to wait for in WaitMany().
Definition: sock.h:173
std::optional< uint256 > session_id
Definition: net.h:260
TransportProtocolType transport_type
Definition: net.h:259
Bilingual messages:
Definition: translation.h:18
std::string original
Definition: translation.h:19
An established connection with another peer.
Definition: i2p.h:32
std::unique_ptr< Sock > sock
Connected socket.
Definition: i2p.h:34
CService me
Our I2P address.
Definition: i2p.h:37
#define WAIT_LOCK(cs, name)
Definition: sync.h:262
#define AssertLockNotHeld(cs)
Definition: sync.h:147
#define LOCK(cs)
Definition: sync.h:257
#define WITH_LOCK(cs, code)
Run code while locking a mutex.
Definition: sync.h:301
#define EXCLUSIVE_LOCKS_REQUIRED(...)
Definition: threadsafety.h:49
int64_t GetTime()
Definition: time.cpp:48
constexpr int64_t count_seconds(std::chrono::seconds t)
Definition: time.h:54
std::chrono::time_point< NodeClock, std::chrono::seconds > NodeSeconds
Definition: time.h:23
#define strprintf
Format arguments and return the string or write to given std::ostream (see tinyformat::format doc for...
Definition: tinyformat.h:1162
#define TRACE6(context, event, a, b, c, d, e, f)
Definition: trace.h:38
bilingual_str _(const char *psz)
Translation function.
Definition: translation.h:74
bilingual_str Untranslated(std::string original)
Mark a bilingual_str as untranslated.
Definition: translation.h:48
std::string HexStr(const Span< const uint8_t > s)
Convert a span of bytes to a lower-case hexadecimal string.
bool SplitHostPort(std::string_view in, uint16_t &portOut, std::string &hostOut)
Splits socket address string into host string and port value.
std::string SanitizeString(std::string_view str, int rule)
Remove unsafe chars.
AssertLockHeld(pool.cs)
assert(!tx.IsCoinBase())
void ClearShrink(V &v) noexcept
Clear a vector (or std::deque) and release its allocated memory.
Definition: vector.h:56